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Chains of Fury Game Cover

About Chains of Fury

Chains of Fury is a single player shooter game with violence and science fiction themes. It was developed by Cobble Games and was released on September 16, 2024. It received negative reviews from players.

This game is not for you if you want to save the world and become the hero everyone needs (or even deserves). Move along, we have an anti-hero bad-ass over here, ready to compete for the title of The Meanest Bastard Ever. His testosterone level can only be measured in the Fury scale, his death toll is unknown and the amount of bullets he'd shot is uncountable. He's a hired gun. His former clients …

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Games Like Chains of Fury

Looking for games like Chains of Fury? Here are top shooter recommendations with a violence and science fiction focus, selected from player-similarity data — start with Project Warlock II, KINGDOM of the DEAD or Hellbound.

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Reviews

32%Audience ScoreBased on 50 reviews
graphics7 positive mentions
stability8 negative mentions

  • Stylish comic book art style that gives the game a bold, unique, and visually striking aesthetic reminiscent of 1990s graphic novels.
  • Environmentally interactive fast-paced old-school FPS gameplay with destructible levels, alternate paths, and rewarding exploration featuring secrets and Easter eggs.
  • Adds a nostalgic touch with influences from classic boomer shooters, providing a chaotic and energetic combat experience with an aggressive feel.
  • Game is plagued by numerous critical bugs, most notably the complete absence of ammo drops, which forces players to rely on melee and prevents normal progression and completion.
  • Technical issues abound, including poor enemy AI, inconsistent mechanics like the grapple hook, bad hitboxes, frequent falling through the map, and severe performance problems such as freezes and frame rate drops.
  • Gameplay feels clunky and sluggish with floaty movement, unresponsive controls, extremely limited and poorly implemented weapon mechanics, broken or missing UI features, and lack of controller support.
  • graphics

    21 mentions Positive Neutral Negative
    33% positive mentions, 53% neutral mentions, 14% negative mentions

    The game's standout feature is its unique, comic book-inspired, cel-shaded art style that effectively captures the bold, pulpy aesthetic of 90s shooters with polished visuals and creative destructible environments. While the graphics are widely praised for their distinct personality and flair, technical issues like clunky movement, bugs, and poor optimization somewhat undermine the overall presentation. Nonetheless, the art style remains the strongest and most praised aspect of the game.

    • “The comic book aesthetic with it being an FPS is what initially drew me and probably everyone else in because it's just something that meshes well.”
    • “What truly stands out is its unique comic book-inspired art style, which gives the game a distinct and visually striking aesthetic.”
    • “Its destructible environments, exaggerated personality, and comic-inspired visuals show clear creative ambition.”
    • “The art style and presentation in general makes it look polished, but the movement is clunky, the shooting is whacky, the enemies have non-existent AI.”
    • “Don't trick yourself because of the admittedly badass art style, comic book narrative and good music (which are praiseworthy normally) for a game from Fulqrum that has so many gems; this is disappointing. Hopefully it turns into a playable game sometime down the road, like Wrath or Cultic.”
    • “The art style successfully conveys personality, even when mechanical execution sometimes struggles to match that flair.”
  • gameplay

    20 mentions Positive Neutral Negative
    15% positive mentions, 70% neutral mentions, 15% negative mentions

    The gameplay offers fast-paced, close-quarters combat with unique environmental destruction and a nostalgic shooter style, but it is frequently hampered by clunky mechanics, poor implementation of key features like the grappling system, and inconsistent ammo availability. While the gunplay can be satisfying and varied, numerous small bugs and sluggish moments detract from a polished experience. Overall, the gameplay is promising but uneven and sometimes frustrating.

    • “Gameplay revolves around fast movement, close-quarters firefights, and environmental destruction.”
    • “One of the title’s more distinctive mechanics is the ability to smash through walls and interact with destructible surroundings, encouraging experimentation during combat encounters.”
    • “The game’s gunplay is satisfying with a wide variety of mechanics that keep things fresh and exciting.”
    • “Maybe it is another bug, maybe it is just badly implemented, but using this mechanic reliably is impossible.”
    • “The gameplay is very clunky and ammo is as rare as a beaver's fart, if there is any at all.”
    • “Swing system is poorly implemented: the grappling/swing mechanic doesn’t work well because you can barely see the hooks you’re supposed to use, making traversal clunky and inconsistent.”
  • stability

    8 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from significant stability issues, including frequent glitches like falling through floors, clipping through walls, and disappearing items. Performance problems such as stuttering, long freezes, and inconsistent audio further disrupt the experience. Despite some fun elements, these pervasive bugs severely hinder playability.

    • “This game is a buggy mess. You can clip through walls or have enemies push you out of bounds, fall through platforms while running and shooting, and item hitboxes are off, causing repeated attempts to collect items. The UI also malfunctions with language conflicts, missing prompt text, and unsaved inputs.”
    • “Extremely full of bugs and performance issues, including 10 second freezes, lots of stuttering, and at times the game becomes unplayable. Bugs include ammo magically disappearing and being unable to pick it up.”
    • “Audio balance is off with some sounds far too loud, and frequent glitches occur, including falling out of the map.”
  • music

    6 mentions Positive Neutral Negative
    83% positive mentions, 17% neutral mentions, 0% negative mentions

    The music in the game is consistently praised for enhancing the atmosphere and setting the pace during gameplay, especially in intense moments like fury mode. Alongside the strong art style and narrative, the soundtrack is a standout positive aspect despite other gameplay issues.

    • “The music sets the pace in the levels, especially when you are in fury mode.”
    • “Awesome art style and music!”
    • “Music is nice.”
  • optimization

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    The game suffers from significant optimization issues, including frequent freezes, stuttering, and frame rate drops, especially during intense action and specific levels. These performance problems, alongside persistent bugs, negatively impact the overall gameplay experience.

    • “Performance suffers during intense action, with noticeable frame rate drops during boss fights.”
    • “The level before the queen boss fight has questionable performance, freezing for a second or two after every enemy kill, which wasn't experienced in other levels.”
    • “Serious performance issues include 10-second freezes, lots of stuttering, and moments where the game becomes unplayable.”
    • “Also for whatever reason, the level before the queen boss fight has questionable performance, it goes from fine to freezing a second or two after every enemy kill, which I didn't experience before or after this level, on both playthroughs, so it wasn't an isolated case.”
    • “Performance also suffered during intense action, with noticeable frame rate drops during boss fights.”
    • “Extremely full of bugs and performance issues, including 10-second freezes, lots of stuttering, and times when the game is unplayable; for example, ammo sometimes magically disappears and cannot be picked up.”
  • story

    5 mentions Positive Neutral Negative
    20% positive mentions, 20% neutral mentions, 60% negative mentions

    The story is minimal and largely conveyed through a comic book intro, with fast-paced gameplay and unvoiced dialogue making it difficult to follow. The tone is exaggerated and self-aware, relying on pulp action tropes rather than subtle or detailed storytelling.

    • “The tone is exaggerated and self-aware, embracing pulp action tropes rather than subtle storytelling.”
    • “There's no story from what I can tell.”
    • “Because none of the story dialogue is voiced and the game is so fast-paced, I was rarely able to read the character's dialogue displayed in the top left throughout levels.”
    • “Because of this, I have zero idea what's happening in the story outside of the comic book intro.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's monetization is intrusive, featuring a launcher with advertisements for other titles that players must view each time they start the game. Despite being free, this advertising detracts from the overall experience.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect is noted for creating tension and surprise, particularly through unexpected enemy respawns triggered by player actions, which can evoke feelings of suspense and challenge.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is considered tedious and inconsistent, with combat feeling uneven and repetitive. However, a configurable option to grant abundant ammunition helps alleviate the frustration.

  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users appreciate the game's level design for encouraging replayability, as unlocking new weapons or abilities allows them to revisit and overcome previously unbreakable obstacles, providing fresh challenges and motivation to replay earlier levels.

    • “I really liked that the level design seems made with replayability in mind, featuring unbreakable obstacles that in later levels I unlock a weapon or stronger fists to break. This gives me a reason to go back and replay earlier levels.”
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Frequently Asked Questions

Chains of Fury is a shooter game with violence and science fiction themes. Common tags for Chains of Fury include first-person, indie, retro, 3D, boomer shooter and others.

Chains of Fury is available on PC and Windows.

Chains of Fury was released on September 16, 2024.

Chains of Fury was developed by Cobble Games.

Chains of Fury has received negative reviews from players. Most players liked Chains of Fury for its graphics but disliked it for its gameplay.

Chains of Fury is a single player game.

Similar games include Project Warlock II, KINGDOM of the DEAD, Hellbound, Strafe, A.W.O.L. and others.