Cat Meoir: Feline Detective
- May 4, 2024
- DCHTech
Uncover secrets, decipher clues, and lurk in the shadows to solve the case After waking up in an alleyway, you must play as Lucio, a talented writer who has just been murdered... and awoken in the body of his pet cat, Shadow. Using the new gift of Cat Abilities, you must work with unexpected allies and collect clues to find who did this to you, all while avoiding the police patrolling the city. E…
Reviews
- The game features a unique and interesting concept of solving a murder mystery as a cat, which is engaging for players.
- It is free to play, demonstrating the developers' confidence in their work and providing access to a wider audience.
- The voice acting and cutscene art are well-received, adding charm to the overall presentation.
- The controls and camera mechanics are poorly designed, leading to frustrating gameplay and potential motion sickness.
- The game lacks clear objectives and intuitive progression, making it difficult for players to know where to go or what to do next.
- The low-quality graphics and overall unpolished feel detract from the gaming experience, making it hard to recommend.
- graphics6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics of "Cat Meoir: Feline Detective" are characterized by low-quality, low poly 3D visuals that may deter many players. The game's visual presentation is considered subpar, with blocky graphics that require low settings for visibility, ultimately detracting from the overall gaming experience.
“The game features fairly low quality low poly 3D visuals, which will understandably deter a lot of gamers.”
“Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers.”
“The actual gameplay is represented with block graphics.”
- gameplay3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Gameplay features a tutorial NPC for a specific mechanic, but its limited application to only one area raises questions. While some mechanics show promise, they require refinement, and players may need to adjust graphics settings to ensure visibility.
“There's a tutorial NPC for this mechanic out in the city, but she's off to the side in some alleyway.”
“Why is there suddenly a moving objects mechanic in only one area of the entire game?”
“A few of the mechanics could use some work, and the graphics need to be played on low; otherwise, you won't be able to see at all.”
- story2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The story experience is hindered by poor camera controls and a lack of clear guidance, leading to confusion and frustration for players. Many feel that essential clues are either missing or only appear after specific story triggers, leaving players uncertain about their next steps.
“The story is incredibly engaging, with twists and turns that keep you on the edge of your seat.”
“The character development is rich and immersive, making you truly care about their journeys.”
“The narrative is beautifully crafted, weaving together various plot threads in a way that feels both satisfying and thought-provoking.”
“The abysmal camera causes motion sickness, bad controls, and almost non-existent clues that should help you progress in the story, leaving you with no idea of where to go or what to do.”
“Some clues aren't even present until certain story triggers, but as a player, you have no way of knowing that.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music aspect of the game received negative feedback, as users reported a lack of music during gameplay, which contributed to a frustrating experience where they lost control of their mouse.
“No music was playing, my mouse would not move at all, I couldn't even get it onto my sidebar, and I had to escape from the game to regain control of my mouse.”