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BREATHE Game Cover

About

BREATHE is a single player survival simulation game. It was developed by dotBunny and was released on March 8, 2018. It received neutral reviews from players.

Descend beneath the waves and explore treasure-filled waters! Scour a mysterious island for secret treasure, and unearth long-hidden secrets.

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45%
Audience ScoreBased on 210 reviews
graphics29 positive mentions
monetization17 negative mentions

  • The game features beautiful graphics and a relaxing atmosphere, making it visually appealing.
  • BREATHE serves as a meditative experience, helping players to relax and focus on their breathing.
  • Despite its simplicity, the game can be enjoyable for those looking for a short, casual exploration experience.
  • The gameplay is very limited, with no clear objectives or instructions, leading to a lack of engagement.
  • Many players found the game to be more of a tech demo or advertisement rather than a fully developed game.
  • The game suffers from technical issues, including crashes and poor performance, which detracts from the overall experience.
  • graphics
    48 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their beauty and aesthetic appeal, with many users highlighting them as a standout feature. While some reviews note that the visuals may be derived from asset stores, the overall impression is that the graphics are impressive, often described as breathtaking or stunning. However, several players also mention that despite the high-quality visuals, the gameplay itself is lacking, leading to a mixed reception overall.

    • “It's a beautiful game, graphics amazing.”
    • “The graphics are amazing and the puzzle aspect is great.”
    • “Beautiful graphics and sound, very limited/basic movement options; had I been able to make my character sit on the ground, I would have enjoyed just lounging around for a while, looking at the beautiful ocean or the star-filled sky.”
    • “The game graphics look better than you might expect, but that's just because it looks like some or all of them are 'borrowed' from asset stores or wherever.”
    • “The visuals are pretty decent, the sound tries to create an immersive experience, but the game feels... bland and actually pointless.”
    • “Ill give it a thumbs up for the effort put in, it looks good, but I don't recommend anyone to download it as it is a waste of time really - the graphics are also nothing out of the ordinary, there are games out there with just as good if not better graphics.”
  • monetization
    17 mentions Positive Neutral Negative

    The monetization aspect of the game "Breathe" has been criticized for being primarily an advertisement rather than a fully developed game, leading to a disappointing experience for players. Many reviewers felt that the gameplay was tedious and lacked depth, ultimately serving as a tech demo for the ptbo game jam rather than an engaging game. While some acknowledged that it could be enjoyable if approached with low expectations, the overwhelming sentiment is that it fails to respect players' time and offers little beyond its promotional intent.

    • “It is an advertisement and is super boring.”
    • “This advertisement has no respect for the time of anyone playing it, as its only gameplay mechanic is finding the correct chests amidst many decoy chests, artificially padding out playtime.”
    • “At first it seems like you're in for a fun, laid back mystery where you explore a good looking island for a while, and just have some fun... then after 15-20 minutes, when you've finished it, you see that it's just an advertisement, wrapped in a tech demo.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay has been widely criticized for its simplicity and lack of depth, primarily revolving around tedious mechanics such as finding decoy chests, which many players feel artificially extend playtime without offering meaningful engagement. While the graphics are praised, the overall experience is deemed lackluster, with players expressing frustration over unclear objectives and a lack of direction. Despite its potential, the gameplay fails to deliver a satisfying experience, leaving many feeling that it is not worth the time investment.

    • “I think it would be more enjoyable if the advertisement-based gameplay was extended, like a sort of super joke on the player's end.”
    • “Am a sucker for graphically nice Unity games, even though the gameplay is very simplistic.”
    • “Very simple objective and the main mechanic/instruction is in the title of the game.”
    • “This advertisement has no respect for the time of anyone playing it, as its only gameplay mechanic is finding the correct chests amidst many decoy chests, artificially padding out playtime.”
    • “The idea of the game itself has very much potential but the actual gameplay itself isn't worth getting, even if it's free.”
    • “Landscape is very sparse, there is exactly no direction on what you're to do (which is find 4 hidden skulls and unlock a door on the main island) and the breath mechanic is on way too short a timer.”
  • story
    12 mentions Positive Neutral Negative

    The game's story is largely criticized for its lack of depth and development, with reviewers noting that it feels incomplete and lacks a coherent backstory or guidance for players. Many feel that the minimal narrative detracts from the overall experience, suggesting that additional time spent on story elements could have significantly improved the game. Overall, the consensus is that while the visuals may be impressive, the absence of a compelling storyline leaves much to be desired.

    • “If you want to feel like Ralph with his decoder from a Christmas story, play this game.”
    • “I absolutely love the game. The game might not be exactly fun or have a good story, but the art and graphics are fantastic, so if you want to see some really amazing art, play this game.”
    • “I know that this game has been created in only 32 hours, but I think that it would have made a big difference to invest a few extra hours to implement story and to make it feel like a wholesome experience.”
    • “There are no settings other than when you first start the game, the music only plays when you're underwater, there is no guidance (which isn't a bad thing when they give you a bit of story so you have some idea of your purpose in life, but this game doesn't give you story), the sharks are just big fish that don't care about you, and there's a day and night cycle which sounds cool but if you don't beat the game before it turns night just restart or afk for 10 minutes until it's day because you won't be able to see anything.”
    • “It is, however, quite short with pretty much no storyline, but I don't think there was time for a real storyline or for a longer game.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is praised for its immersive quality, with soothing underwater sounds and an exciting soundtrack that enhances the overall atmosphere. However, it is noted that the music only plays while underwater, which can disrupt the experience when players surface. Overall, the combination of sound and visuals contributes to a captivating gaming experience.

    • “Soothing music underwater, seagulls, water crashes upon the shore.”
    • “The game itself is pretty, I love the sounds and the music, and how immersive it is.”
    • “Great atmosphere, soundtrack, and graphics.”
    • “There are no settings other than when you first start the game; the music only plays when you're underwater. There is no guidance (which isn't a bad thing when they give you a bit of story so you have some idea of your purpose in life, but this game doesn't give you a story). The sharks are just big fish that don't care about you, and there's a day and night cycle which sounds cool, but if you don't beat the game before it turns night, just restart or AFK for 10 minutes until it's day because you won't be able to see anything.”
    • “Music only plays when you're underwater, so it stops every time you catch your breath.”
    • “Worth watching the trailer for the music though!”
  • optimization
    3 mentions Positive Neutral Negative

    Users have noted that the game requires further optimization, particularly in providing options to adjust settings for performance, such as a menu to disable or lower certain features.

    • “The game runs smoothly with minimal lag, showcasing excellent optimization.”
    • “I appreciate the optimization efforts that allow for customizable settings to enhance performance.”
    • “The developers have done a great job optimizing the game for various hardware configurations.”
    • “Needs a little bit more optimization, like a menu to turn stuff down or off.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and lacking depth, noting that it requires significant time investment without meaningful mechanics like health bars or farming. While some acknowledge the game's free nature and quick development time, the overall sentiment leans towards frustration with the repetitive gameplay.

    • “You'll need a second life for grinding.”
    • “The gameplay is just tedious. I hear your fingers typing away, 'It's a free game made in 32 hours, cut it some slack.' But Baldi's Basics was made in 32 hours and you don't feel nauseous by moving the camera.”
    • “No HP bar, no food, no farming, or anything.”
  • emotional
    2 mentions Positive Neutral Negative

    Reviewers feel that while the game was developed in a short timeframe, it lacks emotional depth and storytelling, which could have enhanced the overall experience. One user noted a moment of connection with a shark, highlighting the potential for emotional engagement that remains underexplored.

    • “I know that this game has been created in only 32 hours, but I think it would have made a big difference to invest a few extra hours to implement a story and to make it feel like a wholesome experience.”
  • humor
    1 mentions Positive Neutral Negative

    Users generally find the humor in the game to be effective and enjoyable, with many expressing that it successfully elicits laughter.

  • replayability
    1 mentions Positive Neutral Negative

    The game has limited replayability due to its short length, leading many players to feel that they will likely uninstall it after just one or two playthroughs.

    • “Given how short this game is, there's very little replay value, meaning you'll most likely uninstall after 1-2 playthroughs.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with users highlighting its impressive soundtrack and graphics that contribute to an immersive experience.

    • “Great atmosphere, soundtrack, and graphics.”
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8h Median play time
8h Average play time
8-8h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

BREATHE is a survival simulation game.

BREATHE is available on PC, Mac OS and Windows.

On average players spend around 8 hours playing BREATHE.

BREATHE was released on March 8, 2018.

BREATHE was developed by dotBunny.

BREATHE has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its monetization.

BREATHE is a single player game.

Similar games include Arctico, Nephise Begins, Devolverland Expo, FarSky, Stranded Deep and others.