Prominence
- November 6, 2015
- Digital Media Workshop
- 9h median play time
"Prominence is a single-player Science Fiction Point and Click game with a sensational story and masterful visuals. As a lone adventurer, you must save the Letarri people and their new home after their interstellar mission goes awry. Solve challenging puzzles, discover clues, and hack computer systems to unravel the mystery and ensure their survival."
Reviews
- Engaging story with intriguing twists and well-developed lore that keeps players invested.
- Logical puzzles that are well-integrated into the narrative, providing a satisfying challenge without being overly difficult.
- High-quality graphics and voice acting that enhance the overall atmosphere and immersion of the game.
- Clunky and frustrating control system that relies heavily on mouse movements, making navigation cumbersome.
- Some puzzles and items are poorly signposted, leading to tedious pixel-hunting and confusion.
- Frequent technical issues, including crashes and long loading screens, detract from the overall experience.
- story82 mentions
- 41 % positive mentions
- 51 % neutral mentions
- 7 % negative mentions
The story of the game is generally well-received, featuring an engaging and intriguing narrative set in a sci-fi universe, with twists and a gradual reveal of plot elements through logs and recordings. However, some players found the overarching plot to be somewhat familiar and lacking depth, while others noted technical issues that detracted from the storytelling experience. Overall, it offers a solid adventure with logical puzzles that are well-integrated into the narrative, appealing particularly to fans of the genre.
“An interesting and fun point-and-click adventure game that tells a futuristic story about an interstellar mission gone wrong, and it is left to you to solve the mystery and save the mission.”
“The story itself is quite engaging from the very beginning, and there are plenty of info nuggets around the ship to get a broader idea of how everything came to be.”
“Prominence has an engaging storyline, quality voice acting, and good plot development.”
“The plot was your average and somewhat 'ho-hum' as a usual sabotage plot is when used over and over.”
“I did feel I was missing some of the back story though; it drops you into a developed universe with very little background and doesn't really explain much by the end.”
“There's very little story, no characters to interact with, visually dull, and most of the time you are clueless trying to figure out what the next step is in fixing this broken down place.”
- graphics38 mentions
- 47 % positive mentions
- 45 % neutral mentions
- 8 % negative mentions
The graphics of the game receive mixed reviews, with some praising the charming 3D design and attention to detail, while others note that they feel dated, especially for a title released in 2015. Many players appreciate the aesthetic reminiscent of classic space-themed games, but some criticize the lack of graphic settings and occasional visual glitches. Overall, the visuals are described as solid but not groundbreaking, with a blend of beautiful artwork and some inconsistencies in quality.
“Great ship design, very charming 3D graphics, and most importantly, a narrative that draws you through its entirety.”
“The chipped yellow paint on the ladder in the elevator shaft, the natural beauty of the hydroponics lab with the large open window looking into space, the large brown CO2 tanks, and the awkward round thing that turns them on... the entire game has so much detail in the artwork - I don't know how the designers knew how to make it seem so real.”
“The graphics are clear and crisp, the music and sounds are not too intrusive but rather complement the atmosphere.”
“Graphics do feel dated in some instances, but this game is from 2015.”
“It looks really good and ran solid on my 1080p laptop, but the options menu is basically non-existent with no graphic settings at all.”
“That said, though, graphics are very dated.”
- music10 mentions
- 40 % positive mentions
- 40 % neutral mentions
- 20 % negative mentions
The music in the game is generally praised for its high quality and ability to complement the atmosphere, with memorable tracks and strong voice acting enhancing the overall experience. However, some users noted that the music is limited to the menu, which detracts from its potential impact during gameplay. Overall, the production quality of the music and sound effects is considered solid and well-integrated with the game's narrative.
“The voice acting, which is crucial for the story, is strong, as is the original soundtrack.”
“The music and sound effects are excellent.”
“The graphics are clear and crisp, the music and sounds are not too intrusive but rather complement the atmosphere.”
“Music-7”
“The graphics are clear and crispy, the music and sounds not too intrusive but rather complementing the atmosphere.”
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay is a blend of enhanced mechanics from classic 90s and early 2000s adventure games, featuring a mouse-driven control scheme that allows for immersive exploration in a science fiction setting. While the movement is somewhat old school, the ability to view the environment in 360 degrees adds depth to the experience. Despite some narrative shortcomings, the overall gameplay is solid and enjoyable, contributing significantly to the game's immersive quality.
“It's an enhanced version of the mechanics of those older games in a science fiction setting.”
“It helps to set up the immersive gameplay that the developer has successfully created.”
“The gameplay for prominence is partially old school in its movement as you click forward and the scene moves but allows 360 degree viewing.”
“The gameplay for prominence is partially old school in its movement as you click forward and the scene moves but allows 360-degree viewing.”
“The ending definitely does not answer some of the big questions I have, but the gameplay reminds me of Myst and other first-person adventure games from the 90s and early 2000s.”
“It's well-written and adds a lot to the experience, because the in-game mechanics are so bad.”
- atmosphere4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its immersive qualities, featuring clean graphics, intriguing environments, and a compelling storyline. Players appreciate the blend of mysterious and investigative elements, likening it to classic adventure games, while the music and sound design enhance the overall experience without being overwhelming.
“Great atmosphere, clean models, and an interesting environment with an intriguing storyline.”
“This mysterious, investigative, problem-solving sci-fi adventure is rather passive, like a Myst game, with the atmospheric qualities that the series has to offer.”
“I enjoyed the atmosphere, the scenes, and the fact that I felt as though I was truly immersed in the gameplay.”
- replayability4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
Overall, the game's replayability is mixed; while some players appreciate the branching storylines that encourage multiple playthroughs, others find it frustrating and feel that the game lacks significant replay value. Despite this, many agree that the experience is still worth the investment.
“The branching story adds extra replay value, allowing players to explore different outcomes.”
“I usually prefer games with high replay value.”
“While the game has many strengths, it could benefit from more replayability.”
“The only strike against the game is that it doesn't really have replayability.”
“Not very replayable, but still well-spent money.”
“Branching story is a bit annoying to me as it means I have to load an earlier save to see the rest of the game, but for some that's extra replay value and is a plus.”
- stability2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The game's stability is mixed, with some players reporting occasional freezes and crashes, particularly when completing AI instructions too quickly. However, others have experienced a smooth gameplay experience with no bugs or glitches, suggesting that some issues may have been addressed in updates.
“I've encountered no bugs, no glitches, and no crashes, so the issues that contributed to the negative reviews have apparently been fixed.”
“The game runs smoothly without any interruptions, making for a seamless experience.”
“I've played for hours without a single crash, which is a testament to the game's stability.”
“The game does have some bugs; occasional freezes, a couple of crashes, and I notice you can sometimes run into problems if you complete instructions given by the AI too quickly.”
“I've encountered no bugs, no glitches, and no crashes, so the ones that have contributed to the negative reviews have apparently been fixed.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews indicate that the emotional impact of the game is lacking, with a weak range in voice acting and insufficiently impactful emotional moments.
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Character development in the game is noted to be somewhat inconsistent, with moments that feel clichéd or overly sentimental.
“The character development felt a bit forced and unrealistic at times.”
“I found the character arcs to be shallow and lacking depth.”
“The progression of the characters was predictable and uninspired.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious, with monotonous exploration of uninspired environments in search of clickable objects leading to frustration and early abandonment.
“The tedious moving through bland space rooms looking for clickable objects caused me to bail after an hour.”
“Grinding feels like a never-ending chore rather than an engaging part of the game.”
“I spent hours doing the same repetitive tasks, and it quickly became boring and frustrating.”