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Caravanserail

Caravanserail Game Cover
39%Game Brain Score
gameplay, optimization
graphics, music
47% User Score Based on 34 reviews

Platforms

LinuxPCTabletAndroidMac OSPhoneMobile PlatformWindows
Caravanserail Game Cover

About

Caravanserail is a single player simulation game. It was developed by Jérôme Bodin and was released on March 10, 2016. It received neutral reviews from players.

Caravanserail is an arcade-ish trading game. Buy, set a price, and sell. It sounds simple but it'll take you some skill to set the right price according to the market tendencies...

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47%
Audience ScoreBased on 34 reviews
gameplay5 positive mentions
music3 negative mentions

  • Unique and original concept combining resource management and arcade elements.
  • Nice artwork with fitting soundtrack that enhances the Middle Eastern trading atmosphere.
  • Easy to pick up and understand; offers a relaxing, mindless clicking experience suitable for short play sessions.
  • Extremely short gameplay with only 10 levels and poor replayability after completion.
  • Gameplay is repetitive and lacks depth; mostly involves simple buy-low, sell-high mechanics without real challenge.
  • User interface can be buggy and frustrating, with slow controls for pricing and some technical issues.
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay is centered around buying, selling, and upgrading commodities with simple mechanics that lack depth and variety, making it feel repetitive and easy. While the game introduces interesting elements like item transformations, bandit attacks, and merchant automation, the limited number of short levels and absence of meaningful challenges hinder its potential. Overall, it offers a relaxing experience but could benefit from more complexity, features, and longer playtime to fully engage players.

    • “A nice use of buying and selling mechanics, with mechanics for merchants, and upgrading items.”
    • “These mechanics are, for example, a transformation of items (from a cheaper one to an expensive one), factions and loans, bandits attacking your fort from time to time, etc. Nothing too complicated.”
    • “There is some depth to the mechanics, but mostly what you'll be doing is applying markups, and watching for things like bandit attacks, (a countdown timer until you lose that you have to sink money into your defenses to avoid) and adjusting your merchant to auto-buy and auto-sell more expensive common commodities as your finances allow.”
    • “With only 10 short levels and not enough variety in gameplay, I can't really bring myself to recommend this game unless you really love buying/selling resource games or like me just collect pretty much any game that has a Middle Eastern theme.”
    • “The mechanics could be better worked; you spend more time annoyed at how long it takes for that little price arrow to go to the desired number on the item you're selling than anything else.”
    • “The core mechanics are simple and bland; the majority of the time is spent clicking repeatedly to raise the price on common items to turn a profit—a task that players should be able to automate.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics are generally minimal and basic, with particularly cute menu visuals and impressive artwork. The style complements the game's theme, featuring elements like Arabic music and camels, enhancing the overall aesthetic.

    • “Amazing artwork.”
    • “The game has amazing artwork and a slow mode for children, making it easy to pick up and understand.”
    • “The menu graphics are cute but most of the graphics are minimal.”
    • “Graphic is basic.”
  • music
    4 mentions Positive Neutral Negative

    The music features a fitting Arabic-style soundtrack that complements the theme, though some find it jangly and potentially irritating over time. Players appreciate the option to mute it and play their own music for a better experience.

    • “Arabic type of music adds a unique cultural touch to the game.”
    • “Fitting soundtrack that complements the game well.”
    • “The one drawback is the music; it's kind of jangly and grates on the ears after a little while.”
    • “Graphic is basic.. Arabic type of music and they got camel!”
    • “Easy 100% achievements and you can mute the music to play your own which makes for some good vibes.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers limited replayability, as most content is experienced within a couple of hours. Adding features like achievements could enhance its long-term appeal, but at its price, it provides reasonable value for short-term enjoyment.

    • “This is a very short game, but has some replay value.”
    • “Would be great for it to have more replayability, but at this price it's worth it if it entertains you for a few hours.”
    • “However, the game fails to deliver replayability; after an hour or two, you basically see all the game has to offer.”
    • “I would like to see achievements added, because I feel they would add more replayability.”
  • story
    2 mentions Positive Neutral Negative

    Users suggest that adding a storyline would enhance continuity and engagement, as the current gameplay mainly involves buying low, selling high, upgrading the fort, and completing simple quests to boost reputation.

    • “You buy things for cheap, sell for higher, make money to upgrade fort to defend against bandits, fulfill quests (3 items) to increase reputation.”
    • “Aside from reworking the mechanic, adding more challenges and features, a storyline could also be added to add some continuity and to keep things more interesting for a little longer.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is well-optimized and runs smoothly, but its repetitive and shallow gameplay limits overall engagement.

  • stability
    1 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with a buggy UI that often fails to register fast clicks properly, leading to a frustrating user experience.

    • “Crappy game where clicking fast is paramount but the buggy UI barely registers half your clicks.”
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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Caravanserail is a simulation game.

Caravanserail is available on PC, Mac OS, Phone, Windows and others.

On average players spend around 5 hours playing Caravanserail.

Caravanserail was released on March 10, 2016.

Caravanserail was developed by Jérôme Bodin.

Caravanserail has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Caravanserail is a single player game.

Similar games include Caravan, Outhold, This Merchant Life, Merchant of the Skies, Ninja Tycoon and others.