Merchant of the Skies is a trading game with management elements, where you play as a captain of an airship. Explore a fantasy world, trade goods between various islands, upgrade your ship, and manage your own floating trade empire. The game features day/night and weather cycles, random events, and multiple endings.
Charming pixel art and whimsical characters create an engaging atmosphere.
Simple yet addictive gameplay loop of buying low and selling high keeps players entertained.
Relaxing experience with no combat or time pressure, allowing players to progress at their own pace.
Repetitive gameplay can lead to boredom, especially in the late game.
Limited tutorial and unclear objectives may confuse new players.
Static economy with fixed prices reduces the challenge and excitement of trading.
story
377 mentions Positive Neutral Negative
23%
74%
3%
The game's story is generally considered minimal and simplistic, primarily serving as a backdrop for trading and questing activities. While some players appreciate the charming visuals and light narrative elements, many express a desire for deeper storytelling and more engaging quests, as the gameplay often revolves around repetitive fetch tasks. Overall, the narrative provides a basic framework for exploration and trading, but lacks the depth and complexity that could elevate the experience.
“The game seamlessly blends strategic planning, resource management, and engaging storytelling into an addictive experience that keeps players hooked.”
“Its charming visuals, engaging storylines, and quirky characters create an enchanting atmosphere that draws players in.”
“The story advances as you complete quests, and you’ll learn about the story of the islands, the mythical hero that settled them and the guilds that operate there.”
“The story is very simplistic, which is fine for this game.”
“The storyline is pretty basic but that's not what hooked me.”
“The writing and backstory is very minimal (even though some characters are wholesome), which is another source of disappointment.”
gameplay
273 mentions Positive Neutral Negative
29%
63%
8%
The gameplay of "Merchant of the Skies" revolves around trading, resource management, and exploration, offering a simple yet engaging loop of buying low and selling high. While the mechanics are easy to grasp and the game is visually charming, many players find the gameplay repetitive and lacking depth, especially in the late game. Overall, it provides a relaxing experience with a decent learning curve, but some users noted issues with tutorialization and a desire for more complexity and variety in gameplay mechanics.
“Gameplay is moving to different islands and trading things to make a profit, and there's not much tutorial or handholding to get in the way, you get started on it within minutes of starting the game.”
“The gameplay is very fun and addictive, the characters are cute, the story is great, and the game respects your time.”
“The main gameplay loop of buying & selling then upgrading your islands is really satisfying.”
“The gameplay loop is repetitive and there are not enough events aside from the actual missions and trading to be enjoyable for very long.”
“While the game has very nice pixel art and a passing soundtrack, the gameplay is dull and tedious as nothing really ever happens while you're traversing the cloud sea; it's all monotonous deliveries with no surprises past the first hour.”
“The main reason I can't rank it higher is because the actual gameplay is kind of tedious and shallow for a business venture kind of game.”
graphics
165 mentions Positive Neutral Negative
55%
43%
2%
The graphics of the game are widely praised for their charming pixel art style, which creates a relaxing and aesthetically pleasing atmosphere. Many players appreciate the attention to detail and the whimsical design, likening it to beloved classics like Stardew Valley. However, some critiques mention that the simplistic visuals can make it difficult to distinguish certain elements, and there are occasional graphical glitches that detract from the overall experience.
“Its charming visuals, engaging storylines, and quirky characters create an enchanting atmosphere that draws players in.”
“The game is really beautifully drawn, the stylized graphics make a nice fit.”
“The pixel art graphics are beautiful and I love the concept.”
“The graphics are plain and dull.”
“A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
“While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
music
117 mentions Positive Neutral Negative
44%
45%
11%
The music in the game is generally described as charming and fitting, enhancing the overall aesthetic with its cute and relaxing tones. However, many players note that the soundtrack is limited and repetitive, often leading to a desire for more variety. While some find the music enjoyable and suitable for the game's atmosphere, others suggest muting it in favor of personal playlists due to its monotony over extended play sessions.
“Excellent pixel art and excellent music, it made me happy to play this game.”
“The serene landscapes and calming music make trading journeys a therapeutic experience.”
“A very sweet little game that captures your imagination and interest with a cute art style and exceptionally calming music.”
“The music can get repetitive, so I recommend muting it and just playing something else in the background.”
“The soundtrack is very repetitive and lacking.”
“While I enjoyed this game greatly, my one major complaint is that the music was terribly repetitive.”
grinding
88 mentions Positive Neutral Negative
3%
99%
The reviews indicate that the game features significant grinding, often described as tedious and repetitive, particularly in the late stages. While some players appreciate the economic mechanics and find enjoyment in the gameplay loop, many express frustration with the lack of depth and the overwhelming number of fetch quests. Overall, the grinding aspect is a divisive feature, appealing to those who enjoy economy-based games but potentially alienating players seeking a more casual experience.
“The game starts off engaging, but the grinding can become tedious as you progress.”
“Initially, the gameplay is enjoyable, but the repetitive nature of grinding can wear on you over time.”
“While the game has a strong start, the grind can feel overwhelming after a while.”
“As far as I can tell, it's a very grindy sort of fetch-quest experience.”
“Very grindy for no real reason other than stretching out gameplay.”
“The trading system is grindy and quickly makes the game boring.”
replayability
29 mentions Positive Neutral Negative
17%
69%
14%
Overall, "Merchant of the Skies" offers limited replayability, primarily due to its repetitive gameplay mechanics and short playtime, with many players feeling that it lacks depth for multiple playthroughs. While there are elements like randomized maps and a sandbox mode that provide some variety, the consensus is that the game is best enjoyed as a brief, casual experience rather than a title to revisit extensively. Players suggest that its price may not justify the limited replay value, making it more suitable for a one-time playthrough.
“Whether you choose to immerse yourself in the narrative or focus solely on the business aspect, the game offers versatility and replay value.”
“There is some replayability, as when you start a game, it's a random map, and you can choose either the campaign (main game, 5 goals), or any single of the 5 goals as a win condition.”
“This is a charming little game with surprising depth and replay value.”
“Virtually no replay value to be had but overall not a bad way to spend an evening or two.”
“Just don't buy this for a lot of money as you can finish this in even less than my 14 hours and replayability isn't really that high.”
“There's not a lot of replayability per se; the map may be randomly generated, but the play mechanics will always be the same, and so will the goals.”
atmosphere
24 mentions Positive Neutral Negative
67%
20%
13%
The atmosphere of the game is widely praised for its charm and warmth, featuring lovely pixel art, engaging music, and a whimsical setting that creates a relaxing experience for players. While the gameplay may be simplistic and the mechanics have some rough edges, the enchanting ambiance and feel-good vibe make it a delightful journey worth experiencing, especially for fans of light economic simulations. Overall, the game's atmosphere is a standout element that enhances its appeal, inviting players to enjoy a tranquil and friendly world.
“The atmosphere is lovely and you can tell that a lot of heart went into making this game.”
“Its charming visuals, engaging storylines, and quirky characters create an enchanting atmosphere that draws players in.”
“The game has a relaxed atmosphere without pirates and other dangers you find in other trader games; here the world is friendly, quiet, and you can just go and enjoy yourself in it.”
“If you enjoy mild economic simulation and whimsical atmospheres, it's wholly worth playing through the relatively short campaign once (perhaps on discount?), but there's really nothing here which will hold your interest beyond that playthrough.”
“This game reminds me of Transport Giant with a different atmosphere.”
“The oddities of the world add significantly to the atmosphere of whimsy, and give the game a hook its gameplay might be missing.”
humor
12 mentions Positive Neutral Negative
100%
The game is widely praised for its humor, featuring a variety of funny encounters and quirky characters, such as a singing carrot and a fish god named Sam. Players appreciate the lighthearted and charming atmosphere, which combines cute visuals with entertaining elements, making it a relaxing experience. Overall, the humor adds a delightful layer to the gameplay, enhancing its appeal as a casual trading game.
“The special encounters that are roaming the world are wild and hilarious pretty much every time.”
“A nice chill little game with some basic business management and a load of lovely cute and funny stuff, from a big singing carrot to my best buddy Sam.”
“It's a low-pressure trading game with several funny and interesting tidbits that fit the feel of the game (e.g. fish god, majestic carrot) and great for when you want to play something with your brain turned off.”
emotional
11 mentions Positive Neutral Negative
100%
The emotional aspect of the game is characterized by its wholesome and heartwarming qualities, evoking feelings of relaxation and charm through its pixel art and minimalistic storytelling. While some players found the ending moving, others expressed disappointment in the lack of depth in the backstory. Overall, the game is praised for its engaging and lovingly crafted experience.
“I cried at the ending a little bit.”
“Beautiful, fun, wholesome game which has been made with love and care.”
“Graphics are heartwarming.”
optimization
5 mentions Positive Neutral Negative
60%
40%
Overall, the game's optimization is generally strong, with smooth performance and effective trade route management. However, players have noted issues with UI elements, such as text box placement and icon sizing, as well as some key and mouse controls that could be improved for a better user experience. Additionally, suggestions for enhancing resource management and trading mechanics indicate room for further refinement.
“Performance is stellar.”
“This game contains trade route optimization, light exploration, and resource expansion and management elements.”
“A very special little experience that, aside from some quality of life adjustments, runs smoothly and has a nice charm to it.”
“There are a few things that could be done a bit better, like upgrading your trading and optimizing the process of getting resources to the islands you have developed. It would be helpful to allow your trade ships to trade without a fixed route, just giving them a limit on how low they can bring resources from your islands or how high they can buy resources from an island.”
“Text boxes pop up in weird places and don't go away. Icon sizing and placement is inconvenient, and some of the key and mouse controls aren't optimized.”
stability
3 mentions Positive Neutral Negative
100%
The game exhibits some stability issues, primarily due to its origins as an older Newgrounds title that was not properly ported. Users report occasional graphical glitches, which may be influenced by specific operating systems, but overall, significant bugs are rare.
“The game is a bit buggy, resembling an old Newgrounds game that wasn't ported properly.”
“There are small graphical glitches that I couldn't fix using the instructions on the game message board; they may be related to my distribution (Debian Buster) in particular.”
“Bugs are very rare, although glitches occur occasionally.”
monetization
2 mentions Positive Neutral Negative
50%
50%
The game is praised for its lack of microtransactions, which is a refreshing change from typical freemium base-building games. However, some players feel that the gameplay could benefit from more depth and originality, despite the appealing airship theme and pixel art.
“The airship theme is cool, and the pixel art is nice, but the game basically follows the structure of popular base building freemium games minus the microtransactions. On one hand, I want to respect this game for not having those insidious microtransactions, but on the other hand, a little more depth or originality on the gameplay front would have been nice.”
“The airship theme is cool, and the pixel art is nice, but the game basically follows the structure of popular base building freemium games minus the microtransactions. On the one hand, I want to respect this game for not having those insidious microtransactions, but on the other hand, a little more depth or originality on the gameplay front would have been nice.”