- May 24, 2019
- Red Meat Games
Bring to Light
Platforms
About
In "Bring to Light," you must escape a subway tunnel after a crash, but supernatural creatures and puzzles stand in your way. The game supports both VR and non-VR play, with the former available on Oculus Rift and HTC Vive. An optional bio-metric feature allows the game to use heart rate data to enhance the experience.











- The game features a creepy atmosphere with stunning graphics and sound design that enhances the horror experience.
- The puzzles are engaging and provide a nice balance to the horror elements, making for an interesting gameplay experience.
- The game has effective jump scares and a tense ambiance that keeps players on edge throughout their playtime.
- The controls are frustrating, with limited movement options such as only teleportation, which detracts from immersion.
- The story is weak and lacks depth, leaving players feeling unsatisfied with the overall narrative experience.
- The pacing is inconsistent, with long stretches of wandering and minimal interaction that can lead to boredom.
gameplay
14 mentions Positive Neutral NegativeThe gameplay features a unique stealth mechanic where monsters can see players in the dark, adding a layer of tension, especially in VR. While some players found the experience tedious outside of VR, others appreciated the novel heart monitor integration for added immersion. Overall, the gameplay received mixed reviews, with some praising the environment and mechanics, while others criticized it for being repetitive and lacking depth in storytelling.
“All in all, I'll still give it a thumbs up because the gameplay has been much better after switching from VR.”
“Gameplay: 7/10 - unique environment for a horror game.”
“The game has a 'stealth' mechanic, but the monsters can see you in the dark.”
“I ended up continuing gameplay without VR just because of how tedious it was, which sucks because I feel like the game was way scarier in VR.”
“Repetitive uninspired gameplay.”