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Breaking Lockdown

Breaking Lockdown Game Cover
45%Game Brain Score
humor, gameplay
story, graphics
65% User Score Based on 20 reviews

Platforms

PCWindows
Breaking Lockdown Game Cover

About

Breaking Lockdown is a single player survival action adventure game with a horror theme. It was developed by Lappi Soft and was released on June 17, 2020. It received mostly positive reviews from players.

"Breaking Lockdown" is a challenging, gory game set in a hostile urban environment, where you must avoid authorities and the undead. With die-and-retry mechanics, this 30-60 minute experience offers exploration, secret endings, and even a special one for speed-runners. The game boasts a rich, detailed environment for those who love to delve into danger. Add it to your Steam wishlist today.

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65%
Audience ScoreBased on 20 reviews
humor5 positive mentions
optimization3 negative mentions

  • The game offers a fun and humorous experience with many creative ways to die, making it enjoyable for players who appreciate trial-and-error gameplay.
  • As a first game from a solo developer, it showcases good voice acting, a creepy atmosphere, and a nostalgic feel reminiscent of classic games.
  • Players can appreciate the achievements related to the various deaths, and the game is seen as a decent effort for a new developer, with potential for improvement in future projects.
  • The game suffers from clunky movement mechanics, repetitive gameplay, and a lack of depth, leading to a tedious experience for many players.
  • It relies heavily on stock assets and has poor sound design, which detracts from the overall quality and immersion of the game.
  • Many players found the game too short and simplistic, with a lack of meaningful story or checkpoints, making it feel more like a trial than a fully realized game.
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is characterized by its creative and often absurd ways to die, which players find both amusing and frustrating, encouraging repeated attempts to explore all death variations. While some animations are considered funny, others fall flat, leading to mixed opinions on the overall comedic quality. The game appeals to those who enjoy a blend of humor and problem-solving in their gameplay experience.

    • “This game is fun! Really funny ways to die. I could not get the last ending; I think it's the speed runner's one. Not fast, I guess. Ahaha! Would 10/10 recommend.”
    • “I found the concept behind breaking lockdown funny and frustrating at the same time, but each time you lose, you want to start the game again and again, trying to collect all deaths possible!”
    • “There are achievements in this game that reflect the funny death variations, and one that is for the speed runners. This game caters to players who can laugh at the many ways to die yet not get bored of attempting to problem solve the route to the ending.”
  • story
    4 mentions Positive Neutral Negative

    The game's story is minimalistic, focusing on a simple quest to reach the protagonist's girlfriend while navigating hazards, which some players found lacking in depth and emotional engagement. While it may appeal to speed runners, the overall narrative fails to resonate, leaving players wanting more substance and development.

    • “The plot revolves around your journey from home to your girlfriend Jenny, navigating through various hazards that can lead to instant death.”
    • “This game is designed as a fun, permadeath problem-solver that focuses on gameplay rather than a meticulously crafted story, challenging players to remember past mistakes while trying to save their sister.”
    • “While speed runners may enjoy the gameplay, the story didn't resonate with me.”
    • “The rice paper thin plot is that you have to get from your home to your girlfriend Jenny, all while avoiding insta-death hazards along the way.”
    • “Nothing really to care about; maybe add more depth to the story.”
    • “Speed runners may like this game, but unfortunately the story didn't do it for me.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics evoke a sense of nostalgia reminiscent of classic games, though opinions vary on their overall quality. While some players appreciate the unique and bold visuals, others criticize them as outdated, likening them to N64-era graphics and questioning the value of the experience.

    • “The visuals just took me back to a kind of game that I loved to play (and still do), and I enjoyed a certain nostalgia when playing.”
    • “As you can probably guess from the N64 graphics, this game is not worth your time.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay of *breaking lockdown* primarily revolves around navigating hazards to reach Jenny's house, often resulting in player deaths. However, it is criticized for its use of stock models, poor environmental design, subpar animations, and overall rough execution, including sound and voice acting.

    • “The core gameplay of [i]Breaking Lockdown[/i] revolves around finding a safe path to Jenny's house, learning from each attempt as you navigate various hazards along the way.”
    • “The gameplay mechanics are engaging and encourage players to experiment with different strategies to overcome challenges.”
    • “Each level offers a unique set of obstacles that keep the gameplay fresh and exciting, making every attempt feel rewarding.”
    • “The core gameplay of [i]Breaking Lockdown[/i] can be summarized as finding a safe path to Jenny's house, often resulting in dying to various hazards along the way.”
    • “Stock models, poor environments, generic animations, terrible sound design, bad voice acting, and rough gameplay.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is generally adequate, with decent surroundings and assets; however, the zombie AI appears lackluster, often exhibiting minimal engagement and behavior, such as maintaining distance and ignoring the chaos around them.

    • “The surroundings and assets are decent; however, don't expect any Oscar performances from the zombies, as they seem to be just going through the motions. I even noticed that if you find a safe spot and stand still, they will maintain social distancing and happily admire the burning wreckage around them.”
    • “The surroundings and assets are decent, but don't expect any Oscar performances from the zombies; they seem to be just going through the motions. I even noticed that if you find a safe spot and stand still, they will keep social distancing and happily admire the burning wreckage everywhere.”
    • “The game suffers from severe optimization issues, leading to frequent frame drops and stuttering, which detracts from the overall experience.”
    • “Despite the interesting concept, the optimization is lacking, resulting in long loading times and unresponsive controls that make gameplay frustrating.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with users noting that the music and sound design effectively contribute to an immersive experience. Additionally, the quality of voice acting enhances the overall creepy ambiance, further drawing players into the game's world.

    • “I felt that the music and sounds worked well to create a surprising amount of atmosphere.”
    • “Good voice acting and a creepy atmosphere.”
  • music
    2 mentions Positive Neutral Negative

    The music and sound design effectively enhance the game's atmosphere, with particular praise for the menu screen and overall music selection.

    • “I felt that the music and sounds worked well to create a surprising amount of atmosphere.”
    • “I really like the menu screen and videos, as well as the music choice.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and frustrating, as it relies heavily on trial-and-error mechanics without sufficient checkpoints, leading to repetitive restarts that can diminish engagement and enjoyment.

    • “Admittedly, this game is a trial-and-error speed run of figuring out which areas are death spots and working out your safest route to finding your lost sister, but personally, I'd like to see a checkpoint at minimum as many players will find the repetitive restarts tedious and quickly lose interest.”
    • “It's an obvious play on the current times, where it feels like everything in 2020 is trying to kill us, but rather than being tastefully done or integrating even a grain of fun, the game ends up just being tedious trial-and-error.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a pervasive sense of tension and fear, as players face the constant threat of instant death from various environmental hazards. This creates a high-stakes atmosphere that heightens emotional engagement, as players must navigate perilous situations with caution and anxiety.

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Frequently Asked Questions

Breaking Lockdown is a survival action adventure game with horror theme.

Breaking Lockdown is available on PC and Windows.

Breaking Lockdown was released on June 17, 2020.

Breaking Lockdown was developed by Lappi Soft.

Breaking Lockdown has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its story.

Breaking Lockdown is a single player game.

Similar games include Toby: The Secret Mine, Downward, Welcome to Hanwell, AtmaSphere, The Initiate and others.