Braveland Wizard
- December 4, 2014
- Tortuga Team
- 10h median play time
Braveland Wizard is a turn-based strategy game where players control a graduate of the Academy of Magic on a journey through treacherous lands. The game features unique battles, dungeons for random encounters, and a variety of artifacts to collect. With three schools of magic, a talent tree, and a team of allies, players must strategize to defeat three cunning bosses in a hand-drawn game world.
Reviews
- Braveland Wizard offers a charming and colorful art style, making it visually appealing.
- The addition of a talent tree and new spells adds some depth to the gameplay, enhancing the overall experience.
- It's a fun, casual game that serves as a good introduction to turn-based strategy for newcomers.
- The game suffers from excessive grinding, requiring players to repeat battles to progress, which can become tedious.
- Many players feel the game lacks strategic depth, making battles feel simplistic and linear.
- Despite some improvements, the game is criticized for being too similar to its predecessor, offering little innovation.
- story33 mentions
- 24 % positive mentions
- 67 % neutral mentions
- 9 % negative mentions
The game's story is generally described as simple, linear, and at times trite, with some players finding it entertaining despite its lack of depth. While the narrative features different characters and settings across its three versions, it often feels repetitive and underdeveloped, with many players noting the need for grinding to progress. Overall, the story is seen as a light and cozy backdrop to the gameplay, but it lacks the richness and complexity that could elevate the experience.
“But, heck, it's fun, graphics are nice, sound and music are repeating but good enough, the story is interesting and - best of all - the humor is good.”
“I really liked the game, it has a good story, a lot of different characters, different skills and magic, nice music and atmosphere and great graphics.”
“Now it's a sorceress story - about how one owl girl lost on her way to the library and found herself first in the deep forest, and next in the drifting sands... until she met some local boy named Marik, who wanted to be famous, but was turned into a frog.”
“The story seems rather trite and shallow.”
“The story is utterly pointless too.”
“Not much more compared to the first chapter, the hard level could easily bring you to an infinite grinding if you don't take the right steps, the story is pretty linear and flat.”
- grinding27 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The reviews indicate that "Braveland Wizards" features significant grinding, especially on harder difficulties, requiring players to repeatedly engage in battles and revisit areas to gather resources and progress. While some players appreciate the challenge, many find the grinding tedious and excessive, detracting from the overall experience. Despite this, the game still offers enjoyable elements, though the linear story and repetitive nature of the grinding can make it feel drawn out.
“As I played on hard difficulty, I could say this sequel requires its fair share of grinding and is a bit dull; while the first Braveland was quick and didn't soft lock with little to no money to add fighters or upgrade equipment, Braveland Wizards does exactly the opposite and needs to repeat the same areas and the same battles before being able to proceed onto the map.”
“Sadly, the developers felt the need to pad the game time with an immense amount of grinding.”
“Way too grindy; you need to repeat the same dungeon over and over to have enough gold/troops to advance a handful of nodes... just to repeat the process again right after.”
- gameplay23 mentions
- 26 % positive mentions
- 61 % neutral mentions
- 13 % negative mentions
The gameplay of Braveland Wizard is characterized by its simplified mechanics and strategic elements reminiscent of the Heroes of Might and Magic franchise, offering a mix of fun and relaxed gameplay. While the core mechanics remain largely unchanged from its predecessor, some players find the experience somewhat linear and lacking depth, with a notable grind for experience and gold that can detract from enjoyment. Overall, the game provides entertaining combat and a longer story, but may not satisfy those seeking more variety and complexity.
“I liked the gameplay (simplified heroes, various arenas, caves, spells).”
“The focus here is on relaxed, fun gameplay with good visuals and good sound.”
“The gameplay is not exactly deep but still entertaining with a high enough fun factor that you don't feel bored playing.”
“The combat mechanics are still fairly simple; there isn't any real story or plot, but it was still entertaining.”
“Depth of gameplay is somewhat lacking, and the game feels very linear despite the few branching options.”
“There is unfortunately a grinding mechanic with the addition of caves for experience and gold that can take quite a bit of time, especially if trying to achieve 100% completion.”
- graphics20 mentions
- 60 % positive mentions
- 25 % neutral mentions
- 15 % negative mentions
Overall, the graphics of the game are generally well-received, with many users praising the hand-drawn and cartoon-style visuals for their charm and vibrancy. While some critiques mention a decline in quality compared to previous titles, the colorful and clean artwork contributes to an enjoyable atmosphere, making it appealing for both kids and adults. The graphics effectively complement the game's fun and relaxed gameplay, despite a few opinions on their simplicity.
“Hand-drawn graphics are pretty cool.”
“Beautiful landscapes, vivid graphics.”
“The graphics are crisp and clean, and the game has that 'I just want to fight the next battle' feel.”
“The graphics are one of the things that seem to have taken a step back.”
“What I do mind is that the visuals for units that have been designed for this part are worse in quality than the originals!”
“It has decent artwork but that's about it.”
- music16 mentions
- 56 % positive mentions
- 25 % neutral mentions
- 19 % negative mentions
The music in the game is generally well-received, with many players appreciating its charm and ability to enhance the atmosphere. While the soundtrack is described as simple and relaxing, some users note that it can become repetitive due to a limited number of tracks. Overall, the music complements the gameplay effectively, contributing to a fun and engaging experience.
“I really liked the game, it has a good story, a lot of different characters, different skills and magic, nice music and atmosphere and great graphics.”
“The game kept the fun OST/music for battles and walking around.”
“Honestly, the best part about this game is its soundtrack.”
“While nice, the soundtrack can quickly grow repetitive due to a lack of tracks.”
“The music and world map have the same charm as the previous ones.”
“Decent soundtrack.”
- replayability6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game offers some replayability through expanded options like branching paths and a retooled hero power system, but overall, it lacks depth for those seeking a complex strategy experience. While it provides decent replay value with varied spell and army choices, many players feel that after two playthroughs, the game does not offer significant incentives to replay. The short length of the game, around six hours, may also limit its long-term replay appeal.
“Some expanded options like branching paths with different rewards and a retooled hero power system show a desire to try new things by the developers and add some replayability.”
“Game is short but is pretty fun; it also has decent replay value with the spell choices and army choices.”
“It took me just a bit short of 6 hours to finish it on normal difficulty, and it also offers a hard difficulty as well as a few decisions for replayability.”
“After that, there really isn't any replay value.”
“Otherwise you'll need more than 2 playthroughs, and it's not really a goldmine of replay value after the second one.”
“It took me just a bit short of 6 hours to finish it on normal difficulty and it also offers a hard difficulty as well as a few decisions for replayability.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized as light-hearted and whimsical, appealing to both kids and adults with its cartoon-style graphics and amusing dialogue. While some gameplay elements may feel repetitive, the comedic aspects provide an entertaining distraction, making it a fun experience overall.
“Funny little time waster masquerading as a strategy game in the vein of 'Heroes of Might and Magic'.”
“It's ideal for kids to teach them some basics of tactical combat, and recommended even to adults who enjoy this cartoon-style of graphics and nice humor.”
“It is semi post-apocalypse but totally worth reading because it contains some funny texts at times.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is praised for its cozy and immersive quality, enhanced by appealing graphics and a captivating soundtrack. Reviewers appreciate the blend of diverse characters and skills, contributing to an engaging overall experience.
“I really liked the game; it has a good story, a lot of different characters, various skills and magic, nice music, and a great atmosphere with impressive graphics.”
“A very cozy atmosphere with a simple but slightly interesting storyline.”
- character development1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The introduction of a talent tree adds a unique element to character development, though its overall impact is considered marginal by users.
“The talent tree adds a unique layer to character development, allowing for personalized growth and playstyles.”
“I love how the character development system allows for meaningful choices that truly impact gameplay.”
“The depth of character development in this game is impressive, making each character feel unique and engaging.”