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Reverse Crawl

88%Game Brain Score
story, gameplay
grinding, monetization
88% User Score Based on 956 reviews

Platforms

Nintendo SwitchPCMac OSPlaystation 4Xbox OneXboxWindowsPlayStation

About

In "Reverse Crawl" , you lead dungeon monsters in tactical turn-based combat against heroes, with a dynamic campaign and branching storyline. Experience a fresh perspective in RPG as you unlock new minions, traits, and powers based on your choices. This game boasts unique artwork, coding, and animation by a single developer.

Reverse Crawl screenshot
Reverse Crawl screenshot
Reverse Crawl screenshot
Reverse Crawl screenshot
Reverse Crawl screenshot
Reverse Crawl screenshot
Reverse Crawl screenshot
Reverse Crawl screenshot
Reverse Crawl screenshot
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88%
Audience ScoreBased on 956 reviews
story138 positive mentions
grinding8 negative mentions

  • Charming art style and humorous dialogue that adds to the overall enjoyment of the game.
  • Engaging turn-based combat with a variety of minion types and strategic choices that enhance replayability.
  • Short playtime of around 3-5 hours, making it a great casual game that can be completed in one sitting.
  • Misleading title and description; players are not actually 'the dungeon' but rather controlling minions in battles.
  • The game can feel repetitive and lacks depth, with some players finding it too easy.
  • Limited options for graphical settings and a locked frame rate can detract from the overall experience.
  • story
    532 mentions Positive Neutral Negative

    The story of "Reverse Crawl" is light-hearted and simple, centering on a resurrected king and his necromancer daughter as they seek to reclaim their kingdom from the Red Queen. While the narrative is not particularly deep, it features charming characters, humorous dialogue, and branching paths that enhance replayability through multiple playthroughs. Overall, the story serves as a fun backdrop to the gameplay, providing enough engagement to keep players entertained without overshadowing the tactical elements.

    • “Despite carrying the 'villain protagonist' tag, the king and his daughter are very much the heroes of the story, and it's hard not to like them.”
    • “The story is short, but charming, with a twisted sense of humor.”
    • “The art style is charming, the music is lovely, and the story, though simple, plucks at the heart strings of anyone with sympathy for our favorite rotting villains, the undead.”
    • “The story is almost non-existent, but it's not a big deal for a 3-hour game.”
    • “The story is really stupid, like of a cheaply made anime, but it does not matter and fits to the design and atmosphere of the game.”
    • “The story doesn't have any deep twists or anything either.”
  • gameplay
    270 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity and charm, featuring a hex-based tactical system with a variety of unique units and mechanics that keep players engaged. While the combat mechanics are straightforward and accessible, some players noted a lack of depth and clarity in the explanation of certain mechanics, which can hinder strategic planning. Overall, the game offers a fun and lighthearted experience with replayability through multiple endings and character choices, appealing to both casual and dedicated turn-based strategy fans.

    • “The gameplay loop is solid, it has good enemy variety as well as troop variety.”
    • “There's a fun combat system going on, and the gameplay loop is straightforward.”
    • “The gameplay is fun and engaging, and the story is pretty good too.”
    • “Stats and mechanics are not explained very well, you have no idea how enemy abilities work, making it very difficult to plan anything.”
    • “Really tired gameplay that's worse than the ancient HOMM games, fixed resolution, low quality cartoony graphics, dumbed down progression... this whole thing is just a mess and should have stayed on consoles.”
    • “The concept sounds fun but the game is very poorly executed; if you're into tactics games with terrible art and tired gameplay elements then this is the game for you.”
  • replayability
    182 mentions Positive Neutral Negative

    The game offers moderate to high replayability, primarily due to its branching storylines, multiple choices, and various upgrade paths that encourage players to explore different strategies and outcomes. While the campaign is relatively short, lasting around 3-5 hours, features like new game plus and endless modes enhance replay value, allowing players to experience different missions and unlockables across multiple playthroughs. Overall, players appreciate the depth and variety that contribute to a satisfying replay experience, despite some noting the game's simplicity and brevity.

    • “The short length means that you can just pick it up at any time, and the randomized nature of the game helps to offer some replayability: you can always try a different strategy or choose different choices - no two runs will ever be the same.”
    • “There is no way to experience everything in a single run, a factor that opens up to substantial replay value even after finishing the game the first time.”
    • “The fact that you don't have time to try all the missions (or what they unlock) the first time around also gives a lot of replayability to the experience if that's your cup of tea with the usual new game+ and endless modes available after you complete the game.”
    • “It is a very simple game with not a ton of replayability.”
    • “Get it on sale as it is incredibly short and has limited replay value.”
    • “Though all choices only have three possible options, so in a sense, this replayability is limited.”
  • graphics
    142 mentions Positive Neutral Negative

    The graphics of the game feature a charming, cartoonish art style that resonates well with many players, despite some describing it as reminiscent of flash games. While the visuals are generally considered adequate and enjoyable, they lack advanced graphical settings and are locked at 30fps, which may deter those seeking high-end graphics. Overall, the art style is seen as a reflection of the developer's unique touch, contributing positively to the game's lighthearted atmosphere and engaging gameplay.

    • “The game's art style, with nerdook’s signature touch, brings characters to life.”
    • “The graphics are adorable, the interface is fluid, intuitive, and clear, and the gameplay has a good amount of depth although it's true that there are some minor balance issues between different minion groups.”
    • “This game is beyond good, the art style and the mechanics are awesome.”
    • “I'm fine with simple indie visuals, but this game looks downright ugly.”
    • “Besides the grainy, poorly scaled graphics that look like a flash game, the actual gameplay is dull and forgettable.”
    • “Technical aspects: the graphics are nothing special, 720p stretched out and locked at 30fps, but it isn't too big of a deal considering the kind of game it is.”
  • music
    70 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players praising its charm and ability to enhance the gameplay experience, particularly during battles. However, some users noted that the limited number of tracks can lead to repetitiveness over time, and the lack of volume control options was a common complaint. Overall, while the soundtrack is solid for an indie title, it doesn't stand out as exceptional.

    • “The art and soundtrack really add to make this an enjoyable hidden gem.”
    • “The graphics are cute, the music is surprisingly epic, and the story is engaging enough.”
    • “The art style is charming, the music is lovely, and the story, though simple, plucks at the heartstrings of anyone with sympathy for our favorite rotting villains, the undead.”
    • “The music does get repetitive after a while, even if I wasn't necessarily expecting that much out of it.”
    • “The game's major negative comes from its options menu, which is nearly nonexistent; the menu only contains three options: sound, music, and full screen, all three of which can only be turned on or off.”
    • “It is just a dark grey screen with music.”
  • humor
    68 mentions Positive Neutral Negative

    The humor in the game is generally well-received, characterized by lighthearted, whimsical dialogue and a playful tone that often leans into parody and mid-2000s flash game aesthetics. Players appreciate the charming art style and funny character interactions, which contribute to an entertaining experience, though some humor may feel forgettable or simplistic. Overall, the game successfully combines humor with engaging gameplay, making it enjoyable for a variety of audiences.

    • “The writing is sharp and funny, and the gameplay is interesting.”
    • “Reverse Crawl is a charming romp with a couple of really tight mechanics and a funny story.”
    • “The story doesn't take itself too seriously and, while simple, does elicit quite a few chuckles due to the funny dialogue.”
  • grinding
    16 mentions Positive Neutral Negative

    Overall, players report that the game does not require grinding, with many noting that it offers a light tactical experience without the need for extensive resource farming. While some mechanics can be exploited for an easier win, the combat is described as tedious and click-heavy, yet still enjoyable. The game is considered well-made, though the art, music, and story are seen as decent but unremarkable.

    • “Decent grinding.”
    • “A lot of grinding.”
    • “Your life-time of grinding.”
    • “Pretty tedious clicky combat with a bit of tactical depth, but I'm four hours in and almost done.”
    • “☐ a lot of grinding”
    • “☐ your life-time of grinding”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization aspect of the game is criticized for misleading advertising that misrepresents the game's content, yet players still find it enjoyable and recommend it despite this issue.

    • “The whole advertising text makes you think the game is something it is not.”
    • “First, I must say this: the advertising text for this game is completely wrong.”
    • “But still: this is a decent game which I can recommend playing even if the advertising is very misleading.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is described as fun and engaging, complementing the gameplay despite its brevity. While the story is criticized for being simplistic and reminiscent of low-quality anime, it is considered to align well with the overall design and atmosphere of the game.

    • “The story is really stupid, like that of a cheaply made anime, but it does not matter and fits the design and atmosphere of the game.”
  • stability
    4 mentions Positive Neutral Negative

    The game is generally praised for its polished presentation, with users noting no bugs or glitches and smooth controls. However, some players have experienced significant stability issues, including game freezes that require a shutdown to resolve.

    • “A polished indie game with no bugs or glitches, offering fluid and easy controls.”
    • “A polished indie game with no bugs or glitches, offering fluid and easy controls.”
    • “It freezes the game and you're forced to shut it down to play again.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is enhanced by thoughtful details, such as visual changes in character design that reflect player choices, like equipping a creature with a life-stealing scythe. This attention to detail enriches the gameplay experience and fosters a deeper connection between players and their characters.

    • “Little details are appreciated; for example, I selected a quest upgrade for a particular creature to have a life-stealing scythe, and his character design changed to carry a scythe.”
  • emotional
    2 mentions Positive Neutral Negative

    Players appreciate the emotional depth conveyed through the game's character design, particularly the transformation into a smiling undead figure, which adds a unique and engaging layer to the gameplay experience. This creative choice evokes a blend of humor and sentiment, enhancing the overall emotional impact of the game.

    • “They changed the sprites to make you an undead - yet smiling and quite emotional - ghost or zombie or something.”
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5h Median play time
24h Average play time
3-8h Spent by most gamers
*Based on 20 analyzed playthroughs
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This game contains adult content