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In "Blinding Dark," you awaken in a mysterious mansion with no memory of your past. Armed with scarce resources, you'll face powerful enemies and limited health recovery options, creating a tense and fear-filled atmosphere. Your journey to uncover your past and future involves collecting ancient relics and analyzing their unique abilities. This game aims to prove that horror and combat can coexist in a terrifying experience.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

26%
Audience ScoreBased on 31 reviews
graphics3 positive mentions
stability7 negative mentions
  • The game has a nice horror atmosphere that can create suspense and tension.
  • There are some interesting weapon designs and a variety of puzzles to solve.
  • The voice acting and journal entries add some depth to the story, keeping players somewhat engaged.
  • The game is plagued by numerous bugs, including broken controls and frequent crashes, making it frustrating to play.
  • The gameplay lacks direction, with poor AI and repetitive level design that leads to confusion and disorientation.
  • Combat mechanics are poorly executed, with weak weapons, inaccurate hitboxes, and a lack of meaningful enemy encounters.
  • stability7 mentions

    The game suffers from significant stability issues, with numerous bugs affecting controls, voice acting, and overall gameplay experience. Players report that these glitches detract from the enjoyment, leading to a frustrating and uncomfortable experience. Overall, the game's stability is a major point of disappointment.

    • “The game is very buggy; the controls don't work properly a lot of the time.”
    • “Incredibly buggy, and everything else from the voice acting to the play control to the lack of any worthwhile direction makes for a terrible experience.”
    • “There were maybe two or three jump scares in the very beginning of the game, but as you progress they are completely forgotten, and the game ends up becoming a boring, buggy shooter.”
  • story7 mentions

    The story revolves around a character who awakens in a manor with no memory, attempting to uncover the mystery of his situation, supported by voice-acted journal entries that provide some context. However, many players find the narrative lacking depth and engagement, describing it as threadbare and unintriguing, which is particularly disappointing for a horror game that typically relies on a compelling story to enhance the experience. Additionally, technical issues related to mana can hinder progress, further detracting from the overall storytelling experience.

    • “The lore from the journals was voice acted and helped somewhat keep the story together.”
    • “The story is about a guy who wakes up in a manor and doesn't remember anything, and he tries to figure out what is going on.”
    • “The story keeps you involved even if it looks like there is not much of it; you are provided with a voiced journal of the man you are playing as he travels along, which is rich in information about what’s really going on around you.”
    • “The story ends abruptly.”
    • “The story is extremely thread-bare and you will find yourself not giving a single shit; I don't care about stories in games, but it's a horror game, it has to have some intrigue in the story.”
    • “The story is about this guy who wakes up in a manor and doesn't remember anything and tries to figure out what is going on.”
  • gameplay6 mentions

    The gameplay features a mix of puzzle-solving and exploration within a horror atmosphere, drawing inspiration from Clive Barker's style, which some players find charming and amusing. However, the sprint mechanic is criticized for disrupting pacing, and players report frequent bugs, particularly towards the end of the game, which detracts from the overall experience.

    • “Gameplay usually consists of a certain area where you need to solve puzzles in order to open a path ahead.”
    • “The game is fun and charming to begin with as it goes for a very Clive Barker's Undying style of gameplay, along with some amusing writing in a specific journal entry.”
    • “It has a nice horror atmosphere, but the real nightmare is the gameplay.”
    • “- The sprint mechanic is frustrating; it's the classic 'player has to stop moving to catch their breath' kind of sprinting, which should never be the case. It wastes players' time and ruins the pacing of the game, and it will happen all the time unless you exploit it easily by sprinting sideways or backwards.”
    • “The gameplay I experienced consisted of searching for collectibles, platforming, and killing or running away from enemies.”
  • graphics3 mentions

    The graphics of the game are generally praised for their impressive quality, particularly on high-end systems, though some users note variability in graphical performance. However, the audio experience is considered significantly inferior to the visuals.

    • “The graphics of this game are amazing; if you have the right computer to play on fantastic (ultra) settings, you won't be disappointed.”
    • “The graphical quality is variable throughout, but when it shines, it's truly impressive.”
    • “Audio is a fair bit worse than the visuals, highlighting just how stunning the graphics are.”
    • “The graphical quality is variable throughout.”
    • “Audio is a fair bit worse than the visuals.”
  • humor2 mentions

    The game's humor is characterized by its charming and fun writing, with standout moments like a humorous journal entry about the main character's mishap. Additionally, while the voice acting is generally acceptable, it occasionally delivers hilariously unexpected moments that enhance the overall comedic tone.

    • “The game is fun and charming to begin with, as it has a very Clive Barker's Undying style of gameplay, along with some funny writing in a specific journal entry that cites the main character might have shit his pants, which was pretty amusing.”
    • “The voice acting is alright, but sometimes it's hilarious.”
  • grinding1 mentions

    Players find the process of collecting manapots to be tedious and repetitive, contributing to a sense of grinding in the game.

    • “Collecting manapots is tedious.”
  • music1 mentions

    The music in the game is designed to create a constant sense of tension and fear, preventing players from relaxing or fully appreciating the environment. This unsettling atmosphere contributes to the overall suspenseful experience, keeping players on edge until the very end.

    • “The music perfectly complements the atmosphere, creating an immersive experience that keeps you on the edge of your seat.”
    • “Each track is expertly crafted, enhancing the emotional depth of the game and making every moment feel significant.”
    • “The soundtrack is a masterclass in tension-building, ensuring that you remain engaged and invested in the gameplay.”
    • “The music and timing of the beings you encounter will never allow you to relax and enjoy the view, as you'll be constantly on edge until you finish the game.”
    • “The soundtrack feels repetitive and fails to enhance the atmosphere, making the experience feel dull rather than immersive.”
    • “The music is overly dramatic and doesn't match the gameplay, often pulling me out of the moment instead of drawing me in.”
  • atmosphere1 mentions

    The atmosphere is characterized by a dark and gothic ambiance, creating an immersive and haunting experience for players.

    • “The game immerses you in a dark, gothic atmosphere that is both haunting and captivating.”
    • “The eerie ambiance and gothic elements create a truly unforgettable atmosphere.”
    • “Every corner of the game is filled with a dark, gothic atmosphere that enhances the overall experience.”
    • “The game has a dark, gothic atmosphere that feels oppressive and uninviting.”
Positive mentions (%)Positive
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