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BLIND Game Cover

About

BLIND is a spooky game where the player can explore a haunted mansion the way he wants, some horror events will happen but its not the main priority since the game is not very focused on jumpscares but in a creepy ghostly and mysterious environment! Features: - Flashlight with batteries - Turn on and off Candles - Interactibe Doors, Drawers and almost all Objects - Puzzles and hidden clues

BLIND screenshot
BLIND screenshot
BLIND screenshot

20%
Audience ScoreBased on 10 reviews
gameplay1 negative mentions

  • The game has a creepy atmosphere that can be engaging for players who enjoy horror elements.
  • Some players found it easier to navigate without the flashlight, suggesting that the game has potential for exploration.
  • There are various items to interact with, although limited, which could enhance the experience if expanded upon.
  • The game lacks clear objectives and purpose, leading to a frustrating experience for players.
  • The save feature is broken, causing players to lose progress and feel stuck in the game.
  • Many players reported poor performance, bad lighting, and a lack of meaningful interactions, making the game feel empty and unfinished.
  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay features a strong atmosphere and effective scares, but players find the mechanics confusing and difficult to grasp.

    • “The ambience and the scares are there, but the mechanics are just too weird and hard to understand.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization has been criticized for poor performance and inadequate lighting, resulting in a lackluster experience as players navigate an empty mansion.

    • “You just run around an empty mansion with bad lighting and poor performance.”
    • “The game suffers from severe optimization issues, making it almost unplayable on lower-end systems.”
    • “Frequent frame drops and long loading times really detract from the overall experience.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is generally perceived as predictable, lacking in surprises or unique elements that could enhance the overall experience.

    • “The atmosphere feels pretty predictable.”
    • “The game lacks any real sense of immersion.”
    • “The environment is uninspired and fails to evoke any emotion.”

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