- July 31, 2014
- VIS-Games
- 30h median play time
Pineview Drive
Platforms
About
In "Pineview Drive," you take on the role of a investigative journalist who must uncover the dark secrets of a haunted mansion. Using only a lantern and your wits, you'll explore the mansion and its overgrown grounds, avoiding various supernatural threats and piecing together clues to solve the mystery. With a focus on atmosphere and exploration over combat, this game offers a unique and suspenseful take on the horror genre.










- The game has a great atmosphere with effective sound design that enhances the horror experience.
- The fear detection mechanic adds an interesting layer to gameplay, making players more cautious during scares.
- The game features a variety of jump scares and creepy moments that can genuinely frighten players.
- The gameplay is repetitive, primarily revolving around finding keys to unlock doors, which can become tedious.
- The game suffers from poor optimization, leading to low frame rates and performance issues even on capable hardware.
- The story is thin and lacks clarity, leaving players confused about the plot and the ending.
- story143 mentions Positive Neutral Negative
The game's story is widely criticized for being thin and poorly executed, with players expressing frustration over the tedious key-fetching mechanics that detract from narrative engagement. While some found the premise intriguing, the delivery through sparse diary entries and a lack of cohesive plot development left many feeling underwhelmed and confused, particularly regarding the ending. Overall, the story fails to captivate, often feeling like a mere backdrop to the gameplay rather than a compelling narrative experience.
“It was a really well put story, with simple to understand events and great scares and hidden gems (for Halloween, for example, the front porch of the house has pumpkins on it) for replay value.”
“Overall, I enjoyed the story and I am definitely excited to play the next installments!”
“The fear meter mechanic is unique, I really love the atmosphere, the mansion is insanely convoluted which is both a pro and a con, and the story is at least intriguing throughout the game.”
“It fails as a horror, it fails as a story, it fails as a game.”
“The story is delivered in single sentences and is, so far, too vague and without unity to be engaging.”
“Instead it seemed like it was a failed attempt to string together a ghost story by randomly connecting disjointed bits and pieces into an incomplete story that ends without explaining why, what, who, or how.”