- September 26, 2022
- QuattroGear
BLACK WITCHCRAFT
Platforms
About
In "Black Witchcraft," play as Ligeia, a resurrected witch, who must stop the dangerous witch Lenore's resurrection in the mystical and gothic-style House of Usher. Accompanied by Durahan, a magic briefcase, Ligeia faces the challenges of the mansion's divided sections and Roderick's schemes. Explore the stages with a dark and mysterious atmosphere in this fantasy game.











- The game features a unique and interesting story inspired by Edgar Allan Poe, with well-developed characters and professional voice acting that enhances the narrative experience.
- The audiovisual presentation is stellar, with stylized graphics, detailed character designs, and a well-composed soundtrack that fits the game's gothic theme.
- The combat system offers a good level of customization, allowing players to tailor their experience and playstyle, making it accessible for various skill levels.
- The gameplay suffers from confusing navigation and clunky controls, with a map system that can be tedious and frustrating to use, leading to frequent backtracking and loading screens.
- The game is plagued by bugs and technical issues, including input problems and instances where characters can get stuck, which detracts from the overall experience.
- The story can feel overly padded with dialogue, often interrupting gameplay and making it difficult to engage with the action, resulting in a lack of replay value.
story
20 mentions Positive Neutral NegativeThe story of "Black Witchcraft" draws heavily from Edgar Allan Poe's works, particularly "The Fall of the House of Usher," while incorporating its own supernatural and science-fiction elements. It features a richly detailed narrative with well-developed character relationships and high-quality voice acting, though the abundance of dialogue and background information can disrupt gameplay and lead to a feeling of narrative overload. Overall, while the story is engaging and visually appealing, it may overwhelm players with its frequency and depth.
“Black Witchcraft is a game that takes heavy inspiration from Edgar Allan Poe's works, especially 'The Fall of the House of Usher,' to forge its story, while also adding other supernatural and science-fiction elements of its own to the mix.”
“The game makes good use of its inspiration sources and creates a decent amount of background information for its world. The dialogues between characters and their relationships are nicely done, and the professionally voice-acted cutscenes just elevate the quality of storytelling to another level.”
“The story was very detailed and interesting too; I loved the little references to Edgar Allan Poe.”
“However, the story does have a couple of issues.”
“The game constantly forces you into conversations between the characters, desperately trying to tell a fleshed out story with a lot of background details in an extremely limited time.”
“So much so that I would not be lying if I say at least 60 to 70 percent of the game's length is just story dialogues.”