BIT.TRIP FATE
- July 11, 2013
- Gaijin Games
"BIT.TRIP FATE" is a rhythm-based platformer game where players control CommanderVideo on a quest to defeat various bosses. Utilizing a variety of weapons and shooting mechanics, players must dodge bullets and return fire in time with the music. With a unique visual style and challenging gameplay, "BIT.TRIP FATE" offers a satisfying and engaging experience for fans of rhythm and action games.
Reviews
- The game features enjoyable graphics and vibrant colors, enhancing the overall experience.
- The gameplay is fun and challenging, especially for fans of bullet hell shooters, with a variety of enemy types and power-ups.
- The music, while different from previous BIT.TRIP titles, is still engaging and adds to the atmosphere of the game.
- The movement is very limited, which can make gameplay feel restrictive and frustrating at times.
- The game can be overly difficult, especially in the later levels, leading to repetitive gameplay as players must restart entire levels after failing.
- There are technical issues, such as glitches and crashes, that detract from the overall experience.
- music40 mentions
- 28 % positive mentions
- 65 % neutral mentions
- 8 % negative mentions
The music in the game has received mixed reviews, with some praising its engaging downtempo and dubstep elements, while others find it less dynamic and less integrated with gameplay compared to previous titles in the series. While some tracks are described as enjoyable and fitting the game's atmosphere, many players feel that the soundtrack lacks the engaging quality of chiptune music and does not effectively sync with the on-screen action. Overall, the music is seen as a highlight for some, but it may not resonate with all players due to its departure from the series' traditional style.
“The entire OST slaps, and the controls are tight.”
“Dubstep style music adds to this dark feeling while playing the game, and the music does sound great as well while not being as dynamic in other games.”
“Really good soundtrack which gets better as you do better in the game.”
“The music moves away from the chiptune, retro styled music and moves towards a more dubstep and depressing approach.”
“The foe pattern does not match the beat, the music is blander, the blend of 3D foes and 2D protagonist sprite clash.”
“Trip games for the music though, this is probably the least 'tied' to the musical score so it feels a bit out of place compared to the other games in the series.”
- gameplay15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The gameplay of this railbound shmup is noted for its creativity and engaging mechanics, featuring a mix of bullet hell and musical elements across six levels. However, some players find the execution lacking, with overly long levels and unavoidable projectiles leading to a tedious experience. While it offers a solid challenge, the repetitive nature and pacing issues may limit its long-term appeal.
“As a railbound shmup, the folks at Gaijin Games yet again experimented with a different gameplay style from the previous ones, so you've got to give them credit for creativity.”
“Essentially, the gameplay is a literal rail shooter with bullet hell and musical elements.”
“In essence, this game follows some of the same art and music style, but breaks away from being mainly a rhythm game to deliver a shooter game that delivers its unique and engaging gameplay well.”
“It's a decent idea in concept but it won't hold your attention for very long, partially because the execution is not the best and kinda drags the gameplay with its overly long levels.”
“This is not very good of a game, this on-rail mechanic is just boring and projectiles are unavoidable sometimes, I guarantee you will not play this more than a few hours.”
“My only complaint is that starting the level after failing a boss can be tedious; I would play it more but I'm not willing to slug through 10 minutes of the same gameplay just to get back to the boss.”
- story7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The story is rated 6/10, featuring a darker narrative that connects various games through a rhythm-based gameplay element. It follows Commander Video and his allies as they confront the antagonist Mingrawn Timbletot, with themes of anger and conflict evident in the cutscenes. Additionally, the story draws metaphorical parallels to Shirō Emiya's narrative, with familiar characters from the Fate series presented in a way that may be unrecognizable to those unfamiliar with the original lore.
“They carry a plot that ties all games together, as well as the common element of implementing rhythm-based play into the game.”
“Overall, the story is darker, with the Commander wanting to fight the enemies with anger, as shown in some of the cutscenes.”
“The story continues from Runner as well, with Commander Video and his buddies teaming up to destroy Mingrawn Timbletot.”
“Overall, the story is darker as well, with the Commander wanting to fight the enemies with anger, as shown in some of the cutscenes.”
“You will also notice that the other characters from the Fate series have received a similar treatment and may be unrecognizable if you are not familiar with the Fate story.”
- graphics7 mentions
- 43 % positive mentions
- 29 % neutral mentions
- 29 % negative mentions
The graphics in the game have seen significant improvements, showcasing vibrant colors and pleasant visuals, earning a score of 9/10. However, some users report glitches and pixelation that detract from the overall polish, despite the retro aesthetic. The game also features dynamic graphic effects that change based on player performance, adding an engaging layer to the visual experience.
“The graphics, while simple, have been improved dramatically.”
“The game offers some pleasant graphics and really vibrant colors; although there are some ugly glitches here and there, it is pleasant all the same.”
“Trip games, as you string together a number of successful hits without a miss, will move to a 'higher' mode which has more graphic effects.”
“The graphics seem glitchy and pixelated, overall just unpolished (and that's accounting for the retro feel).”
“Graphically, this is similar fare to other bit.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game features appealing graphics and vibrant colors, but users report experiencing noticeable glitches and freezing issues, particularly when starting the first level or accessing the options menu. Overall, while the visuals are enjoyable, stability remains a concern.
“Game freezes after attempting to start the first level or enter the options.”
“The game offers some pleasant graphics and really vibrant colors, although there are some ugly glitches here and there.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express a lack of emotional depth in the dubstep genre, feeling that the tracks blend into a monotonous experience rather than evoking distinct feelings or connections.
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is described as simple yet effective, providing a lighthearted experience that complements its challenging gameplay. Players appreciate the blend of humor with engaging music, enhancing the overall enjoyment.
“The humor in this game is spot on, making even the toughest challenges enjoyable.”
“I love how the witty dialogue keeps me laughing while I play.”
“The comedic elements are perfectly timed, adding a delightful twist to the gameplay.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the game's difficulty engaging, but many express frustration with the repetitive grinding required to reach boss encounters after failing, noting that the lengthy respawn times can detract from the overall experience.
“This game is incredibly challenging, but my main issue is that restarting a level after failing a boss can be tedious. I would play it more, but I'm not willing to slog through 10 minutes of the same gameplay just to get back to the boss.”
“The grinding in this game feels excessive and takes away from the overall enjoyment. It often feels like I'm just repeating the same tasks over and over without any real progress.”
“I love the concept of the game, but the amount of grinding required to level up is frustrating. It makes the experience feel more like a chore than fun.”