- May 22, 2022
- WSS playground
- 3h median play time
DRAINUS
Platforms
About
"DRAINUS" is a single-player Action game with an intriguing story and awesome game mechanics. As the player, you control the "Drainus" ship, absorbing enemy bullets to enhance functions and add new weapons. The story follows a slave on Planet Halpax, suffering from "Planetary Compatibility Disorder" and his daughter, desperate for a cure. Just as hope seems lost, a humanoid frog-like figure named Ghenie arrives from the future, warning of an impending galactic war.
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- Gorgeous pixel art and vibrant visuals that enhance the overall experience.
- Engaging gameplay mechanics, including a unique bullet absorption system that adds depth and strategy.
- Accessible for newcomers while still offering challenges for veterans, with multiple difficulty settings and a customizable ship upgrade system.
- The game is relatively short, with a main playthrough lasting around 2-3 hours, which may leave some players wanting more content.
- Some players may find the game too easy, especially on lower difficulty settings, potentially diminishing replay value for experienced shmup fans.
- The story and character development are minimal and may not resonate with players looking for a deeper narrative.
gameplay
157 mentions Positive Neutral NegativeThe gameplay is engaging and fun, featuring a unique projectile absorption mechanic that adds depth and strategy to encounters. While the game is generally easy and offers limited replayability, it compensates with beautiful graphics, a variety of weapon customization options, and dynamic level design that keeps players entertained. The combination of forgiving mechanics and challenging higher difficulties makes it accessible for newcomers while still appealing to seasoned shmup fans.
“The ship has adjustable speed on the fly at no cost, you can change weapons mid-flight at any time, you upgrade weapons throughout the levels, levels have a solid variety that makes them distinct so far, enemies have a good variety, music is heart-pumping, the combat on hard is exciting, the bosses keep pulling the 'this isn't even my final form' that changes up the fights which is really cool, and that enemy energy absorb mechanic from G-Darius is a core mechanic in this game throughout the entirety of it.”
“The core gameplay mechanic of absorbing enemy shots and pelting them back is extremely satisfying and fun, and the game finds a lot of different ways to explore this mechanic over the course of its 3-hour runtime.”
“The absorb mechanic is simple but does a lot to keep encounters interesting without slowing down the action.”
“The gameplay is fairly typical of your average shmup, but there is an absorption mechanic that gives the game more depth.”
“It's a very polished action game as expected from Team Ladybug, but unfortunately the undertuned difficulty lets the game down, mainly due to the core mechanics being too lenient/powerful relative to what the game throws at you.”
“The only downside is it's only about 3 hours worth of gameplay for the story mode.”