- May 3, 2019
- KomBits Game Studio
BIOSZARD Corporation
Platforms
About
"BIOSZARD Corporation" is a 2D top-down shooter set in a dystopian future, where a powerful game development corporation seeks to dominate and transform humans into monstrous beings. The game features a variety of weapons, enemies, and intense boss fights across 13 unique levels. With adjustable difficulty, unlockable characters, and hidden items, players can expect an average gameplay time of 4 hours, accompanied by an original chiptune soundtrack.
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- The game features unique mechanics and a nostalgic pixel art style that enhances the fun of gameplay.
- Players can customize their experience by collecting various weapons from defeated enemies, adding depth to the gameplay.
- The game offers a humorous and engaging atmosphere, making it enjoyable for casual play sessions.
- The story is underdeveloped and could use significant improvement.
- Completing all achievements requires multiple playthroughs, which can feel like a grind.
- Some gameplay mechanics, such as weapon switching and reloading, can be buggy and frustrating.
gameplay
5 mentions Positive Neutral NegativeThe gameplay of this retro-style shooter is engaging and enjoyable, featuring unique mechanics that enhance the experience, especially during initial runs. Players can customize their gameplay by collecting various weapons from defeated monsters, while the nostalgic pixelated graphics and innovative line of sight mechanic add depth and strategy to the action. Overall, it offers a fun and worthwhile experience for its price.
“This retro-style shooter offers a variety of unique mechanics that add an element of fun to the initial runs, making it a worthwhile purchase.”
“Players can collect different weapons from defeated monsters, allowing them to customize their gameplay to suit their preferences.”
“The graphics are pixelated and reminiscent of the early 90s, creating a nostalgic gameplay experience that is both relaxing and enjoyable.”
“There's a line of sight mechanic where walls will project a black overlay preventing you from seeing behind them; the flare lights up this area so you can see enemies and items.”
“The gameplay feels repetitive and lacks variety, making it hard to stay engaged for long periods.”