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Super Mutant Alien Assault

Super Mutant Alien Assault Game Cover
86%Game Brain Score
gameplay, graphics
story, grinding
86% User Score Based on 142 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStationPlaystation Vita
Super Mutant Alien Assault Game Cover

About

Super Mutant Alien Assault is a single player and multiplayer arcade platformer game with a science fiction theme. It was developed by Cybernate and was released on July 11, 2016. It received positive reviews from players.

"Super Mutant Alien Assault" is a challenging arcade-style platformer where you fend off alien attacks on a spaceship. With rapid fire levels and randomized objectives, enemies, and vending machines, each playthrough is unique. Unlock and master a variety of weapons, abilities, and perks to survive and save humanity across three galaxies.

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86%
Audience ScoreBased on 142 reviews
gameplay16 positive mentions
grinding2 negative mentions

  • Super Mutant Alien Assault features vibrant pixel art and engaging gameplay, making it visually appealing and fun to play.
  • The game offers a variety of weapons and abilities, allowing for diverse gameplay strategies and keeping the experience fresh.
  • Local co-op mode enhances the fun, making it a great game to play with friends or family.
  • The game can feel repetitive due to its limited number of levels and objectives, which may lead to a lack of long-term engagement.
  • Some players have reported technical issues, such as frame rate drops and lack of mouse support, which can hinder the gameplay experience.
  • The soundtrack, while energetic, may not appeal to everyone, with some finding it overly aggressive or distracting.
  • gameplay
    58 mentions Positive Neutral Negative

    The gameplay of the game is characterized by tight controls and a dynamic, challenging experience that evolves as players master its mechanics. While some players appreciate the variety of weapons and the engaging roguelike elements, others find the gameplay loop repetitive and the complexity unfocused. Overall, it offers a polished arcade-style experience with a mix of frustration and enjoyment, appealing particularly to fans of retro-style platformers.

    • “The gameplay is tight, challenging, and intense.”
    • “Simple, yet stylish, a very well-crafted and polished arcade-style game with engaging gameplay.”
    • “Tight controls, a beautiful pixel art aesthetic, and intense and challenging gameplay make this a buy in my opinion.”
    • “Any criticism I have for this game mostly stems from a few technical issues - there's no Steam cloud saving support, its performance is weirdly bad for a 2D game, and if you dip below 60 fps, you'll notice that gameplay speed is tied to the framerate.”
    • “Needlessly complex with a lot of different objectives and machines every level, or a mix of them per level, which makes the gameplay unfocused and unintuitive.”
    • “Poor gameplay with limited influence into gameplay, and for children by far too much difficult -----> frustration.”
  • graphics
    44 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with many praising the colorful pixel art style and nostalgic retro aesthetics that evoke classic arcade visuals. However, some critics highlight issues such as locked resolution, small graphics, and a lack of depth in design, labeling certain visual elements as lazy or soulless. Overall, while the art style is celebrated by many, there are notable concerns regarding the quality and execution of the graphics.

    • “Oh, at least the graphics are pretty much as promised, retro, colorful, it's great.”
    • “The game has some really beautiful environments and the graphics are really well designed and laid out.”
    • “The pixel art style is beyond awesome with the environments and the enemy designs being really cool.”
    • “The nondescript grimness of Assault’s aesthetics and backdrops do it no favors...and its musical score is more scratchy than catchy.”
    • “Controls can be customized, but the game resolution is locked, and can't be changed or customized to improve the poor quality visuals.”
    • “A choice was made to use obsolete retro pixel 'art' as a substitute for contemporary PC graphics.”
  • music
    43 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players praising its energetic dubstep soundtrack that enhances the gameplay experience, while others find it overly aggressive and mismatched to the game's pace. Many agree that the soundtrack is a significant aspect of the game, though it may not appeal to those who dislike electronic music. Overall, the music is seen as either a highlight or a major drawback, depending on personal taste.

    • “Special thanks for the cool soundtracks.”
    • “The music is my favorite aspect of the game because it really fits the action and theme of the game, but if you're not a fan of electro/dubstep music, I wouldn't recommend the game because this type of music is basically 100% of the soundtrack and without music, the game might feel pretty boring.”
    • “The soundtrack is great, art is beyond amazing, I'm gonna be playing this all week.”
    • “The nondescript grimness of assault’s aesthetics and backdrops do it no favors...and its musical score is more scratchy than catchy.”
    • “Music does not match the gameplay or feeling; it is much faster and more intense, which the gameplay is not.”
    • “My ears started to bleed, so I muted the music completely.”
  • story
    18 mentions Positive Neutral Negative

    The game's story is described as minimal and somewhat barebones, serving primarily as a backdrop for gameplay rather than a central focus. Players can engage in a short story mode with runs lasting under 45 minutes, which some appreciate for its brevity, while others find it lacking depth. Additionally, the game features an endless mode and a variety of mission objectives, but many reviewers express a desire for more substantial narrative elements and level design to enhance replayability.

    • “The game features improved graphics, new modes, an actual storyline, more weapons and enemies, even bosses!”
    • “You can play either the endless mode, once you unlock it, or the 'story mode' which is divided into 3 different galaxies, each corresponding to one of the 3 different fleets, and each galaxy consists of 4 levels with the last level having a boss.”
    • “While the story wasn't needed, it was certainly a very nice addition to an already pretty good game.”
    • “The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procgen algorithms as a substitute for adding such content to the game.”
    • “Straight to the point, no in-depth story here.”
    • “The story in the game is pretty barebones and while I feel like it is there for the sake of it, it’s a nice addition nonetheless.”
  • replayability
    12 mentions Positive Neutral Negative

    Overall, the game is praised for its high replayability due to features like randomized levels, unlockable content, and various gameplay strategies. While some users note the campaign's brevity, the inclusion of endless modes and challenging mechanics keeps players engaged. The combination of graphics, content variety, and competitive elements contributes to a strong replay value, making it appealing for repeated playthroughs.

    • “It's pretty short but still challenging and has great replay value like any great arcade game.”
    • “The campaign is not very long, but due to the randomized levels (including weapon drops and special abilities), the game offers a high replayability.”
    • “Add in an endless mode that has a leaderboard, and you have a great game with some awesome graphics and tons of replayability.”
    • “To unlock the higher difficulties, you will have to play through the game without dying once (which I wasn't able to do), so people who want replay value will have a lot to go through.”
    • “The game has a pretty decent replayability otherwise because of the numerous strategies you can build up around the power-ups, and it's pretty challenging.”
    • “All in all, a great well-polished explosive romp, with heaps of replay value.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted by its chaotic interactions, especially when played with others, as friendly fire leads to hilarious outcomes. The abundance of strange and novel items further enhances the comedic experience, creating intense and amusing moments that showcase the game's quirky nature.

    • “I highly recommend playing it with someone else; friendly fire makes it hilarious.”
    • “Combined with the aforementioned abundance of strange and novel items, this feature makes for some intense and hilarious moments that really amplify the game's crazier side.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and unfulfilling, as the slow pace of unlocks detracts from the overall experience. The repetitive nature of grinding for resources feels like a chore, ultimately prolonging gameplay without adding meaningful depth to combat or enemy encounters.

    • “The roguelite formula doesn’t gel too well with the game’s pace, as the drip feed of unlocks does it no favors in complementing the rather shallow combat and enemy compositions, and only serves to prolong the runtime by gating new toys behind its tedious grinds.”
    • “You can sprint around the rock smashing it all you want, but at the end of the day, you're doing long tedious work and have to keep running around in circles to get the job done.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization has been criticized for several technical issues, including a lack of Steam Cloud saving support and subpar performance for a 2D title. Additionally, players have noted that gameplay speed is tied to the framerate, leading to noticeable slowdowns when the frame rate drops below 60 fps.

    • “Any criticism I have for this game mostly stems from a few technical issues - there's no Steam Cloud saving support, its performance is weirdly bad for a 2D game, and if you dip below 60 fps, you'll notice that gameplay speed is tied to the framerate.”
  • emotional
    1 mentions Positive Neutral Negative

    Users appreciate the emotional aspect of the game for its engaging and concise storytelling, avoiding lengthy narratives that can detract from the overall experience.

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Super Mutant Alien Assault is a arcade platformer game with science fiction theme.

Super Mutant Alien Assault is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Super Mutant Alien Assault was released on July 11, 2016.

Super Mutant Alien Assault was developed by Cybernate.

Super Mutant Alien Assault has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Super Mutant Alien Assault is a single player game with multiplayer and local co-op support.

Similar games include Assault Android Cactus, Fury Unleashed, Caveblazers, 30XX, Blazing Chrome and others.