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DEAD OR SCHOOL

Despite some concessions, Dead or School is fun, humorous and packed with varied, satisfying combat. If that's your jam and appreciate an original plot, Dead or School belongs in your collection.
DEAD OR SCHOOL Game Cover
76%Game Brain Score
story, gameplay
grinding, stability
86% User Score Based on 405 reviews
Critic Score 66%Based on 10 reviews

Platforms

Nintendo SwitchPCPlaystation 4WindowsPlayStation
DEAD OR SCHOOL Game Cover

About

DEAD OR SCHOOL is a single player hack and slash game. It was developed by Studio Nanafushi and was released on June 3, 2019. It received mostly positive reviews from critics and positive reviews from players.

Zombies conquered the land of Tokyo. Without hope, in underground shelters, people lived quietly. Hisako, a girl who grew up underground, heard the word “school” from her grandmother. School is where children play and learn. It is a paradise for young people. The best place to spend their youth. Hisako dreamed of this “school”, and one day, she was on an underground train heading above ground. …

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86%
Audience ScoreBased on 405 reviews
story77 positive mentions
grinding35 negative mentions

  • A satisfying hack-and-slash action game with tight combat and a robust weapon upgrade and skill tree system allowing for varied playstyles.
  • The game has a charming and lighthearted story featuring a strong female protagonist, set in a unique post-apocalyptic Tokyo underground world that combines anime-style art with 3D environments.
  • Offers a lengthy campaign with many collectibles, puzzles, and challenging boss fights, plus replayability through weapon customization and side quests.
  • The game suffers from technical issues such as clunky controls, camera zoom problems that hinder visibility, and occasional bugs like getting stuck in terrain or softlocks.
  • The English translation is poor with grammatical errors and awkward dialogue, which impacts storytelling immersion.
  • Gameplay difficulty spikes and enemy health scaling can encourage excessive grinding, with some platforming and minigame sections being frustrating and poorly designed.
  • story
    257 mentions Positive Neutral Negative

    The game's story centers on Hisako, a determined girl seeking to reach the surface and attend school after humanity has been forced underground by a mutant outbreak. While generally regarded as simple, sometimes silly or clichéd, and hampered by poor English translation and occasional plot holes, the narrative features charming characters, surprising twists, and a tongue-in-cheek tone that many players find entertaining and engaging enough to complement the gameplay. Overall, the story is seen as a modest but enjoyable aspect that adds flavor without being the game's main draw.

    • “The main storyline is quite captivating with interesting twists.”
    • “The story just pulled me in; this was the first hack & slash RPG I mostly played for the story.”
    • “What really hooked me though was the main character, Hisako, who is naive, driven, and positive. Her interactions in a post-apocalyptic story warmed my heart, and the gameplay is good; the game is way more than the sum of its parts.”
    • “After this it suffers from all the classics: horny bait without commitment (there is no nudity or mechanics attached to the clothes, you are either in critical state with torn clothes or you are an anime schoolgirl, which for me makes no difference but it may be what you are looking for in this side scroller game), disorganized and poorly delivered story, zombies, do you like zombie apocalypses, kids?”
    • “There are plot holes, really (really) bad Japanese to English text translation, and one stereotype and cliché after another (young ditzy girl who thinks a 30-year-old woman is too old, everyone's a damsel in distress except the protagonist, nothing matters except the wishes of the main character, every female in distress looks like they're modeling for a waifu calendar, etc.).”
    • “The story is really bad, but sometimes it's so bad it's good.”
  • gameplay
    157 mentions Positive Neutral Negative

    The gameplay of this 2D side-scrolling metroidvania is generally praised for its satisfying combat, variety of weapons, and deep RPG progression mechanics, including skill trees and weapon mods, which offer customization and challenge. However, some players find it janky, repetitive, and occasionally hampered by clunky controls, weapon durability, and artificial pacing, with mixed opinions on platforming and visual clarity during combat. Overall, while not flawless, the gameplay delivers an engaging and rewarding experience, especially for fans of hack-and-slash action combined with RPG elements.

    • “The gameplay is both satisfying and rewarding; I love the 2D style, cutscenes with anime art style are gorgeous, characters are amazing (Hisako!!!!!!), and the soundtrack is great. Definitely a great game that's for sure!”
    • “Game mechanics: if you like metroidvania style play, it's all here: multiple weapons, platforming, backtracking, item collection, weapon mods, oh the weapon mods! You have a skill tree which grants you boons not just for the specific weapon styles you're using (melee, light gun, heavy gun), but for other mechanics like stamina, HP, and strength. You can even swap out weapons of the same type if you have different play mechanics you want to use. Gameplay mechanics: fantastic.”
    • “The game has a very nice RPG system built into the hack and slash mechanics. The learning curve is easy and straightforward, while the gameplay is smooth. Combat and gameplay are satisfying once you get used to aiming and switching weapons on the go.”
    • “I had high hopes for this game and it is just not good, the gameplay is just bad, and the story (I was already expecting this) is almost non-existent... she wants to go to school, that is it.”
    • “The gameplay at first is fine. Some of the mechanics can be pretty janky (I can't tell you how many times I've gotten stuck on a texture while running in a straight line), and the story is kind of mid, but I think for a dev team of 3 people this game was pretty fun.”
    • “Bad control scheme, this game by itself is well produced with all the mechanics and ARPG elements, but in fact, the elements are just there and not fine tuned to make things fun enough. Control is very naive, I mean not satisfying, you have stamina but it's not tight to anything important other than slowing you down, which is contradictory to hack'n'slash type of gameplay, while this game is also not supposed to be strategic, so battle part becomes a tedious process.”
  • graphics
    69 mentions Positive Neutral Negative

    The game features a distinctive anime-inspired 2.5D art style with colorful character designs and detailed environments that many find charming and visually appealing. However, the mix of lower-resolution 3D backgrounds and occasional graphics glitches, along with somewhat inconsistent visual cohesion, sometimes detracts from the overall experience. While the graphics are praised for their style and cutscenes, performance issues and visual clutter during combat can occasionally impact clarity.

    • “One of Dead or School's outstanding features is its anime-inspired graphic style, with colorful and detailed character designs and environments.”
    • “The anime-inspired art style, the varied environments and the fast-paced combat make for an unforgettable and entertaining gaming experience.”
    • “The graphics are visually beautiful, the combat is smooth and innovative in my opinion and the level up system feels so rewarding!”
    • “It's very clear that the artwork is lower-resolution than the 1080p resolution we are forced to run the game at.”
    • “The game has an anime aesthetic combined with honestly not great quality 3d backgrounds and enemies.”
    • “Polish up the game's visuals (especially the blurry N64 textures), fix some of the jank like the poor collision and enemy AI and try rebalancing the combat, and I'll gladly pay the full price again.”
  • music
    41 mentions Positive Neutral Negative

    The game's music is generally praised for being catchy, fitting the action well, and enhancing boss fights and gameplay intensity, with several users calling the soundtrack one of the best they've heard. However, some note the use of stock or royalty-free assets, leading to a less cohesive or original feel, and express a desire for more variety and an official OST release. Overall, the music is viewed as a strong and enjoyable aspect that complements the game despite budget limitations.

    • “Soundtrack - the soundtrack in this game is unironically one of the best soundtracks I have heard in a game.”
    • “The music is pretty darn good, especially when you're in a hectic boss fight.”
    • “The gameplay is super solid and addictive as hell, the music is absolutely kickass and even has a decent story.”
    • “Some of the music is stock assets.”
    • “This game uses some royalty free soundtracks, so you might recognize a few tunes in some other games.”
    • “I love the game's 'main theme' but couldn't find it anywhere because all the music in the game appears to have been purchased piecemeal from one of those 'I made music, please license it from me' sites.”
  • grinding
    35 mentions Positive Neutral Negative

    Grinding in this game is a significant and often unavoidable aspect, especially from mid-game onwards, with challenging difficulty spikes and resource-heavy weapon upgrades requiring considerable time investment. While some find the repetitive grinding tedious and frustrating, others appreciate it as a core gameplay loop that encourages skill development, character customization, and strategic farming. Overall, grinding can be demanding but rewarding, and its impact largely depends on player tolerance for repetition and desire for progression.

    • “The grinding gets insane after mid game point and there is no cool down, only pain.”
    • “Upgrading your weapons makes you feel much more powerful, but it costs a lot of in-game resources and you might have to spend several hours grinding throughout the game.”
    • “Midway through the 3rd level I switched the difficulty from normal to easy because it was so boring grinding just to be able to clear the section.”
  • humor
    19 mentions Positive Neutral Negative

    The game's humor is a standout feature, blending quirky, sometimes suggestive anime-style art with funny dialogue and amusing glitches that add charm despite translation issues. The story and character interactions are lighthearted and entertaining, never taking themselves too seriously, which enhances the overall fun and engaging experience.

    • “The story is average but humorous, as the main character can easily convince anyone to join her quest to go to school in the middle of an apocalypse.”
    • “Oh and the enemy intros are hilarious.”
    • “The translation to English is clearly not perfect, but it actually added extra charm and humor that kept me looking forward to the next bit of dialogue.”
  • stability
    12 mentions Positive Neutral Negative

    The game exhibits numerous bugs and glitches affecting combat, enemy AI, pathfinding, and controls, including occasional invincibility and erratic behavior. Despite these stability issues, it generally runs smoothly on platforms like the Steam Deck at 60 FPS. While some bugs can detract from the experience, a few quirks add unexpected fun, though the overall instability may impact enjoyment.

    • “Runs great on the Steam Deck at 60 FPS.”
    • “Functional with no glitches.”
    • “Some really weird bugs like fire while crouching aren't buggy, but standing on wacky terrain can cause issues.”
    • “Just all of those things: buggy combat, enemies being utterly overwhelming, and not being able to restore health, durability, or ammo between checkpoints makes it just not fun.”
    • “Lots of glitches and bugs.”
    • “While the game is still in early stages with bugs or glitches like enemies not spawning, hidden bosses missing, weird aiming, and sudden invincibility of enemies or bosses, there are also funny glitches like temporary invincibility, super jumps, and unexpected weapon behavior.”
  • optimization
    11 mentions Positive Neutral Negative

    Optimization for this game is mixed: while it runs smoothly on PCs meeting recommended specs and overall is well-optimized compared to similar Unity titles, controller support—especially for Xbox controllers—is poorly optimized, causing inconsistent melee performance and frustrating equipment switching. Some users also desire more granular performance settings.

    • “If your PC meets the recommended specs, performance should be mostly smooth sailing.”
    • “This game is well optimized and runs flawlessly without hard crashes.”
    • “Individual equipment pieces you add can make a big difference in performance and functionality.”
    • “Half the game's fun is closed off to you because controller support is poorly optimized.”
    • “I'm sure it's fine on keyboard, but PC optimization for Xbox controller is very poor.”
    • “The optimization is crap. I have a beast of a computer that can run high-end current games no problem, but this?”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers limited replayability, primarily appealing to players interested in achievements, boss rush mode, or skill testing, but once the story is completed, there is little incentive to continue.

    • “Otherwise, the game doesn't really have much replay value beyond testing your own skills.”
    • “There is not much replayability aside from achievement and boss rush mode, but the base game is lengthy depending on difficulty.”
    • “Once you complete the story, there really isn't much else to do, limited replayability.”
  • emotional
    4 mentions Positive Neutral Negative

    The game delivers a genuinely touching emotional experience through heartfelt character motivations and rescuing NPCs, with a wholesome story centered on Hisako's dream. Additionally, the music effectively enhances emotional scenes, making key moments genuinely heartwarming.

    • “Oh yeah, the rescued NPCs all have a page like this too and it is actually really neat and heartwarming.”
    • “The main character, Hisako, wishes to reclaim the surface so that she can fulfill her naive but wholesome dream of attending a Japanese high school and enjoying school life.”
    • “The story tries to be good, and there are elements that are genuinely touching.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere is praised for its realistic and immersive tone, enhanced by effective effects and sounds. While some musical shifts may feel jarring, the overall ambiance is strong enough to outweigh these moments. Users rate the atmosphere highly, often giving it a perfect score.

    • “The atmosphere is perfect because it is actually very realistic.”
    • “Like going into a scene where you pick up a quest object like a dress and suddenly the music goes from atmospheric background music to the 'vampire rave' from Blade.”
    • “Effects, sounds and atmosphere 10/10.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in "Dead or School" is highlighted by its vibrant, anime-inspired character designs that are visually appealing and detailed. While the story is considered acceptable, it effectively engages players, complemented by a strong battle system and customizable weapon modifiers that enhance the overall experience.

    • “One of Dead or School's outstanding features is its anime-inspired graphic style, with colorful and detailed character designs and environments.”
    • “Great battle system, great character design, story is acceptable but good enough to have me sink into it. All the weapon modifiers are really interesting to play around with. Some combinations of weapons and modifiers result in outstanding fun killing zombies. Couldn't recommend enough; this game is better than what the cover shows. 10/10 would replay for challenging higher difficulty and different weapon loadouts.”
    • “The character design is good and the art used to depict them are of good quality.”
  • monetization
    2 mentions Positive Neutral Negative

    Users criticize the monetization for misleading advertising, as the store page suggests explicit sexual content that is not representative of the actual action platformer gameplay. This false advertising creates unrealistic expectations and damages trust.

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23h Median play time
22h Average play time
20-24h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

DEAD OR SCHOOL is a hack and slash game.

DEAD OR SCHOOL is available on Nintendo Switch, PC, PlayStation 4, Windows and others.

On average players spend around 22 hours playing DEAD OR SCHOOL.

DEAD OR SCHOOL was released on June 3, 2019.

DEAD OR SCHOOL was developed by Studio Nanafushi.

DEAD OR SCHOOL has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

DEAD OR SCHOOL is a single player game.

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