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Biomorph

Biomorph is an inventive Metroidvania packed full of monster morphing, secrets, and some seriously helpful map ideas that'll help you find everything.
Biomorph Game Cover
77%Game Brain Score
gameplay, story
grinding, monetization
95% User Score Based on 606 reviews
Critic Score 80%Based on 1 reviews

Platforms

Mac OSNintendo SwitchPCPlaystation 5Steam DeckWindowsXbox Series X|SPlayStationXbox
Biomorph Game Cover

About

"BIOMORPH is a single-player Platformer game with marvelous story and gameplay, and great visuals. As the player, explore a vast world, solve puzzles, and fight enemies to take their shapes and use their powers. Upgrade your character and weapons as you fight through the challenging AI system, revealing surprising truths about your hero's origins."

Biomorph screenshot
Biomorph screenshot
Biomorph screenshot
Biomorph screenshot
Biomorph screenshot
Biomorph screenshot
Biomorph screenshot
Biomorph screenshot
Biomorph screenshot
Biomorph screenshot
Biomorph screenshot
+9

95%
Audience ScoreBased on 607 reviews
gameplay112 positive mentions
grinding14 negative mentions

  • Innovative morphing mechanic allows players to transform into defeated enemies, adding depth to combat and exploration.
  • Beautiful hand-drawn art style and engaging environments create a captivating atmosphere.
  • Solid world-building with a variety of biomes and a well-designed map system that tracks completion.
  • Boss fights can feel too easy and lack variety in attack patterns, leading to a less satisfying challenge.
  • Limited fast travel options and the need to return to save points to change morphs can lead to tedious backtracking.
  • Some transformations are underwhelming in combat, making them feel more like puzzle-solving tools than viable combat options.
  • gameplay
    280 mentions Positive Neutral Negative

    The gameplay of "Biomorph" is highlighted by its innovative biomorphing mechanic, allowing players to transform into defeated enemies, which adds depth and variety to combat and exploration. While the controls are generally responsive and the mechanics engaging, some players find the abundance of enemy forms overwhelming and the pacing slow due to mandatory combat. Overall, the game is praised for its fluid controls, diverse environments, and enjoyable platforming, making it a solid entry in the metroidvania genre.

    • “The gameplay is tight and responsive, with the ability to transform into a variety of unique creatures adding a delightful layer of diversity to the experience.”
    • “The biomorph mechanic is genius, and implemented fantastically across the game.”
    • “A fantastic, polished metroidvania experience, with a sizeable map, multiple playstyle possibilities, a kirby-like morphing mechanic, and lashings of quality of life that show this is a game made by a team who know what they're doing.”
    • “I confirm what's in this review, the problem is not with me, the gameplay is slow, full of open-world 'stupid' quests which make it bad from my perspective.”
    • “The main morphing mechanic is both its strength and weakness at the same time since it makes combat mandatory to progress, but the combat is so horribly balanced and designed that it makes it a slog to work through an area again if you die.”
    • “It’s one of a few poor decisions which don’t enhance the gameplay but rather annoy the player.”
  • story
    196 mentions Positive Neutral Negative

    The story in "Biomorph" is generally seen as engaging but not groundbreaking, with a mix of self-discovery and mystery that unfolds through well-crafted dialogue and cutscenes. While some players found the pacing slow at the beginning, many noted that it becomes more interesting as the plot progresses, particularly towards the end. However, there are criticisms regarding the story's execution, with some feeling it lacks depth and is overshadowed by gameplay mechanics and quest design.

    • “The story in 'biomorph' is a compelling mix of self-discovery and mystery.”
    • “Although the story is linear, it allows for a journey filled with unexpected allies, flashbacks of small memory fragments, all encapsulated in charming little cutscenes.”
    • “The story, gameplay, mechanics, and art style all make for a wonderful experience.”
    • “The only issue I had with the game was that the story and characters' personalities were rather dull.”
    • “The story is pretty forgettable with typical tropes.”
    • “The story is poorly explained and written.”
  • graphics
    114 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their beautiful hand-drawn art style, which enhances the overall aesthetic and world-building, drawing comparisons to titles like Hollow Knight and Ori. Players appreciate the vibrant colors, smooth animations, and unique biome designs, although some note that the cartoonish visuals may clash with the game's darker themes. Overall, the visuals are considered a standout feature, contributing significantly to the game's immersive experience.

    • “The hand-drawn cartoon art style is also very endearing and might I even say... cute?”
    • “Remarkable visuals, with a level of detail that draws you deeper into the fantastical world, along with polished animations and an immersive soundtrack, further elevate the experience.”
    • “The visuals I really liked, a good mix of colors that make each region feel unique without being inconsistent, and the cartoonish style is used very effectively for some really alien elements and to show horrific history to the place without needing to fall back on conventional gore.”
    • “The visuals are smooth like they're straight out of a cartoon, although I will admit that the environments don't leave a very strong first impression.”
    • “The only criticism I can really point at is that the tone and atmosphere feel a little off - the world and story are quite bleak but the cartoony graphics and light music sort of fight with that.”
    • “Not that the visuals are bad, but subjectively it's not on the level of the likes of Hollow Knight and Ori.”
  • music
    108 mentions Positive Neutral Negative

    The music in Biomorph has received mixed reviews, with many praising its fitting and immersive soundtrack that enhances the game's atmosphere and exploration. While some players found the music catchy and well-suited to each biome, others criticized it as generic or lacking memorability, noting that the boss themes do not vary significantly. Overall, the soundtrack contributes positively to the game's experience, though opinions on its impact and originality vary.

    • “The musical score for each of the biomes fits perfectly.”
    • “Biomorph is a great new metroidvania with wonderful art and music, a good collection of unique areas/enemies and a great overall feel to the game.”
    • “The art direction and the music are impeccable; they create a dark and strange atmosphere that I really dig!”
    • “It's just very basic and quite boring; the art direction feels like I'm traveling through a garbage bin, music is meh, combat is okay-ish.”
    • “The music helps the ambiance of every area you visit, but I didn't find it to be anything revolutionary.”
    • “To me, it's all just safe, subtle background music that doesn't really get me going.”
  • atmosphere
    18 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its dark and immersive qualities, enhanced by impressive art direction and music that create a unique and engaging environment. However, some players note a dissonance between the bleak narrative and the cartoony graphics, which can detract from the overall experience. Despite this, the atmosphere remains a standout feature, contributing significantly to the game's appeal.

    • “Atmosphere is stellar, gameplay is spot on and there's a great variety of weapons, powers and equipment.”
    • “Combat feels tight and well balanced, exploration is fun and the atmosphere is amazing.”
    • “The only criticism I can really point at is that the tone and atmosphere feel a little off - the world and story are quite bleak, but the cartoony graphics and light music sort of fight with that.”
    • “The art direction and the music are impeccable; they create a dark and strange atmosphere that I really dig!”
    • “(It's obviously difficult to make 'death' seem appealing, and a ghastly area does wonders for setting in that 'something bad happened here' atmosphere. But boy-oh-boy, magnificent location for story; terrible location for gameplay.) I almost don't recommend 100%ing just for that place alone.”
  • grinding
    14 mentions Positive Neutral Negative

    Players generally find the grinding in Biomorph to be a mixed experience; while the farming for materials and upgrades can feel excessive and lead to tedious backtracking, the engaging combat and enjoyable exploration help mitigate the grind. Many reviewers noted that the game maintains a fun pace, especially after the initial slow start, allowing for creative approaches to upgrades without feeling overly dragged down by the grind. Overall, the level design is praised, though some players expressed frustration with repetitive navigation and the lack of fast travel options.

    • “There is also way too much farming: grab materials, kill monsters to obtain powers, kill monsters for money.”
    • “Every zone nearly feels the same to navigate or just tedious to go through.”
    • “Now I’m missing a blueprint to get another set of upgrade materials and all the new save points I’m discovering, I can’t fast travel to, causing tedious backtracking that has just no reason to be.”
  • character development
    12 mentions Positive Neutral Negative

    Character development in the game is praised for its intricate and vibrant designs, showcasing a variety of skills and biomorphs that enhance gameplay and keep it engaging. While the overall character design and world-building are highlighted as impressive, some reviewers noted that the character animations could be improved, and the boss encounters, despite their appealing designs, were somewhat underwhelming. Overall, the game reflects a strong commitment to artistic craftsmanship, though it leaves room for enhancement in animation quality.

    • “I love the character design; the variation in skills and biomorphs keeps things fresh and interesting.”
    • “From vibrant biomes to intricate character designs, every aspect of the game reflects the care and craftsmanship poured into its creation.”
    • “Biomorph is yet another great metroidvania with beautiful artwork and character design, precise controls, cool weapons and abilities, and a large, well-designed world to explore.”
    • “Music, general sound design, and biome art was very cool and I really enjoyed the monster/character designs as well, but something felt lacking when it came to the actual character animations.”
  • emotional
    6 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be impactful, with a touching story that enhances their investment in the characters and gameplay. The combination of tight mechanics and a diverse bestiary allows for personal engagement, making moments like Donkey Kong's victory over King K resonate deeply.

    • “The gameplay is super tight, the story can be touching at times, the variety in bestiary is really nice and you can approach the game with the combat style you want!”
    • “I was more emotionally invested in Donkey Kong defeating King K.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is widely praised for its fun and distinct character interactions, which provide a lighthearted contrast to the otherwise bleak setting. Players appreciate the excellent art style that complements the humor, enhancing the overall experience.

    • “The movement feels nice, combat is just fair and challenging enough to be enjoyable for most players, and the art style and humor of the characters is excellent.”
    • “The characters are all very distinct from each other and add a touch of humor to this otherwise wonderfully bleak world.”
    • “The style is great, the gameplay is excellent, and the humor is fun.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game aligns with the developers' initial advertising, suggesting a clear and consistent approach to how players can engage with the game's financial aspects.

  • stability
    2 mentions Positive Neutral Negative

    Overall, the stability of version 1.2.26470 is commendable, with users reporting no game-breaking bugs and only minor camera glitches.

    • “While playing version 1.2.26470, I encountered no game-breaking bugs, just one or two camera glitches.”
  • replayability
    2 mentions Positive Neutral Negative

    The game is highly praised for its quality, but it suffers from a lack of replayability, with players noting that once completed, there is little incentive to play again.

    • “Beat the game, great game (zero replayability though)”

Buy Biomorph

22h Median play time
19h Average play time
15-30h Spent by most gamers
*Based on 14 analyzed playthroughs

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