- April 5, 2024
- Lucid Dreams Studio
- 22h median play time
Biomorph
Biomorph is an inventive Metroidvania packed full of monster morphing, secrets, and some seriously helpful map ideas that'll help you find everything.
Platforms
About
"BIOMORPH is a single-player Platformer game with marvelous story and gameplay, and great visuals. As the player, explore a vast world, solve puzzles, and fight enemies to take their shapes and use their powers. Upgrade your character and weapons as you fight through the challenging AI system, revealing surprising truths about your hero's origins."
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- Innovative morphing mechanic allows players to transform into defeated enemies, adding depth to combat and exploration.
- Beautiful hand-drawn art style and engaging environments create a captivating atmosphere.
- Solid world-building with a variety of biomes and a well-designed map system that tracks completion.
- Boss fights can feel too easy and lack variety in attack patterns, leading to a less satisfying challenge.
- Limited fast travel options and the need to return to save points to change morphs can lead to tedious backtracking.
- Some transformations are underwhelming in combat, making them feel more like puzzle-solving tools than viable combat options.
gameplay
280 mentions Positive Neutral NegativeThe gameplay of "Biomorph" is highlighted by its innovative biomorphing mechanic, allowing players to transform into defeated enemies, which adds depth and variety to combat and exploration. While the controls are generally responsive and the mechanics engaging, some players find the abundance of enemy forms overwhelming and the pacing slow due to mandatory combat. Overall, the game is praised for its fluid controls, diverse environments, and enjoyable platforming, making it a solid entry in the metroidvania genre.
“The gameplay is tight and responsive, with the ability to transform into a variety of unique creatures adding a delightful layer of diversity to the experience.”
“The biomorph mechanic is genius, and implemented fantastically across the game.”
“A fantastic, polished metroidvania experience, with a sizeable map, multiple playstyle possibilities, a kirby-like morphing mechanic, and lashings of quality of life that show this is a game made by a team who know what they're doing.”
“I confirm what's in this review, the problem is not with me, the gameplay is slow, full of open-world 'stupid' quests which make it bad from my perspective.”
“The main morphing mechanic is both its strength and weakness at the same time since it makes combat mandatory to progress, but the combat is so horribly balanced and designed that it makes it a slog to work through an area again if you die.”
“It’s one of a few poor decisions which don’t enhance the gameplay but rather annoy the player.”