- March 17, 2015
- InvertMouse
- 2h median play time
Bermuda
Platforms
About
"Bermuda" is a single-player Science Fiction Visual Novel game, where players uncover an intriguing story of Edward and his friends, who are abducted by aliens and face an uncertain fate. The game features full voice acting from veteran actors, with the option for individual voice toggling. Consisting of episodic content around an hour long, each episode includes bonus conversations to deepen players' connection with the cast, all within a concise and manageable schedule.







- The game features impressive voice acting from legendary actors, adding depth to the experience.
- The art style is appealing, with some scenes showcasing strong visuals.
- The story has interesting elements and potential, particularly in its exploration of alien abduction themes.
- The story is poorly written and lacks coherence, making it difficult to engage with the characters or plot.
- The gameplay includes tedious stealth mini-games that feel unnecessary and disrupt the flow of the narrative.
- The game is very short, with a playtime of around an hour, leaving little room for character development or meaningful choices.
story
155 mentions Positive Neutral NegativeThe story of the game is a mixed bag, with some players finding it intriguing and enjoyable, while others criticize it for being predictable, shallow, and poorly executed. It follows the abduction of three humans by aliens, presented in a kinetic novel format with no player choices, leading to a short playtime of about one to two hours. While some appreciate the art, music, and voice acting, many feel the characters lack depth and the narrative fails to evoke strong emotions, resulting in an overall experience that is often described as mediocre.
“The story is really interesting.”
“Highly enjoyable story with some nice twists and turns.”
“Bermuda is a short, really short, visual novel with a little stealth minigame inside that tells the story of Edward and Paul as they've been abducted by what seems to be an alien submarine and their attempt to escape and go back to their lives, while in the meantime introducing us to the background story of the abductors, the so-called aliens.”
“The story is odd and does not flow well.”
“None of the characters were likable or had their motivations explained enough to form a connection with the player, so the story events failed to evoke any emotion.”
“The story was weak and not engaging, the art style was quite simple and plain, and the voices were fairly bad with no real emotion behind them.”