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"Unhack is a single-player visual novel game with an amazing story, stellar gameplay, sensational graphics, and splendid music. As the top unhacker in Smash Security, you must team up with an AI companion to battle hostile AI and conquer digital dungeons to bring peace to the digital realm. The game features a fully voiced cast, including Xanthe Huynh, Aimee Smith, and Skyler Davenport, and comes with a free soundtrack DLC."

Unhack screenshot
Unhack screenshot
Unhack screenshot
Unhack screenshot
Unhack screenshot
Unhack screenshot
Unhack screenshot

85%
Audience ScoreBased on 392 reviews
story140 positive mentions
replayability6 negative mentions

  • The game features a charming story with engaging characters and good voice acting.
  • The combination of visual novel and puzzle gameplay is unique and enjoyable.
  • The art style and music contribute positively to the overall experience.
  • The game is very short, taking only about an hour to complete, which may not justify the price for some players.
  • There are technical issues, such as lack of a save system and no windowed mode, which can detract from the experience.
  • The gameplay can feel simplistic and easy, lacking depth in puzzle mechanics.
  • story
    446 mentions Positive Neutral Negative

    The story of "Unhack" is a mixed bag, featuring a straightforward and often predictable narrative that blends visual novel elements with puzzle gameplay. While some players appreciated the emotional depth and character interactions, others criticized the lack of realism and depth, noting that the plot relies heavily on clichés and lacks significant world-building. Overall, the game offers a charming, albeit brief, experience that may appeal to those who enjoy light-hearted storytelling alongside simple gameplay mechanics.

    • “The highlight of this has to be the storyline.”
    • “The story really pulled me in, and I'm looking forward to playing through Unhack 2.”
    • “The story is actually quite well done for a game that is so short.”
    • “Thin and predictable story.”
    • “The story lacks worldbuilding and context - there's something to be said about suspension of disbelief, but without proper establishment of setting, you get lost on what is happening, especially with regards to the integration of the digital and real worlds (something that is never attempted to be explained).”
    • “The entire 'game part' of this game is just a timewaster distraction to pad out an anemic story.”
  • gameplay
    178 mentions Positive Neutral Negative

    The gameplay is generally described as simple and minimalistic, often blending basic puzzle mechanics with a visual novel narrative. While some players appreciate the relaxing and straightforward nature of the gameplay, others find it lacking in depth and challenge, with many mechanics introduced but not fully explored. Overall, it serves as a light distraction that complements the story, though it may not satisfy those seeking a more complex gaming experience.

    • “Nice, simple and relaxing gameplay.”
    • “Each level builds upon the previous ones and has a new mechanic added, keeping it fresh.”
    • “A cute visual novel story combined with simple but engaging puzzle mechanics.”
    • “One of the single biggest issues with the story clashing against gameplay is that 'story activation' markers within the puzzles are often placed in such a way as to prevent hearing the fully-voiced dialogue during the process of avoiding obstacles.”
    • “The gameplay itself is simplistic, the UI gives little to no indication of progress, the art is amateurish, and the characters are poorly written and one-dimensional.”
    • “It's basically a visual novel with some basic gameplay thrown in to appease those people who claim that simply reading text 'isn't a game', but the problem is that all it does is create a minor obstacle course to slow the player down in between text segments.”
  • music
    94 mentions Positive Neutral Negative

    The music in the game is generally praised for its ambient techno and electronica style, effectively complementing the story and atmosphere. While some tracks are considered catchy and enjoyable, others may feel less memorable or fitting at times. Overall, the soundtrack is seen as a strong point of the game, with a free DLC available that enhances the experience for those who appreciate the music.

    • “Electronic music is one of the strongest points of this game.”
    • “I really enjoyed some tracks and the free soundtrack DLC is a cool bonus.”
    • “The music and voice acting are especially top-notch, fitting in with the story well.”
    • “I pressed the return key during the end credits, and the music just stopped playing.”
    • “The music seems to suddenly shift, and it's kind of off-putting.”
    • “The soundtrack is nothing to write home about but that's a minor point.”
  • graphics
    80 mentions Positive Neutral Negative

    The graphics of "Unhack" are characterized by a clean and simple art style that effectively conveys the game's themes, with particularly strong character artwork that is expressive and consistent. While the visuals are generally appealing, some reviewers noted that backgrounds are basic and the overall graphical quality can feel minimalist, especially in puzzle elements. Despite these criticisms, many players appreciated the charming aesthetic and the integration of anime elements, contributing to a pleasant visual experience overall.

    • “For visuals, the clean and simple artwork does a great job of conveying the themes of the story.”
    • “Character artwork in particular is a fantastic highlight.”
    • “Unhack has a beautiful art style, kawaii AI girls with cute voice acting, and an interesting theme and story.”
    • “The puzzle gameplay is flash/browser tier, very low quality/minimalist art style.”
    • “Characters are expressive and the art style is consistent, maintaining the mood throughout, but backgrounds are exceedingly basic, while CGs are few, rather poor compared to the regular graphics, and only thinly connected to the plot.”
    • “Everything is just the same character portraits in front of purple hexagons with flatly delivered 'I will destroy you all,' 'oh noes!'-type dialogue, and at least showing some variation in artwork would have done something.”
  • humor
    32 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding it funny and endearing, particularly in the dialogue and character interactions, while others criticize the reliance on outdated and questionable jokes, especially regarding the protagonist's behavior towards the female AI. The comedic elements range from light-hearted banter to absurd scenarios, making it entertaining for those who appreciate its style, though it may not resonate with everyone. Overall, the humor is described as quirky and entertaining, but its effectiveness largely depends on personal taste.

    • “Simple fun puzzles with funny and endearing dialogue while you do them.”
    • “The dialogue was great in my opinion, made me laugh quite a bit.”
    • “In summary: it's quick, cheap, funny and all around entertaining.”
  • emotional
    28 mentions Positive Neutral Negative

    The emotional aspect of the game is described as a mixed experience; while some players found the story touching and capable of eliciting feelings for the AI characters, others felt it lacked depth and emotional impact due to a brief and somewhat stock storyline. The game features heartfelt moments and a few dramatic twists, but inconsistencies in character development and voice acting detract from the overall emotional engagement. Despite its flaws, many players appreciated the emotional bonds formed between characters and the nostalgic closure it provided.

    • “Despite that, it still respects the story of this original and provides time to feel closure and an emotional punch to the story from the first.”
    • “It shows a sad story of Acme Security's history, and actually made me feel a little bit emotional for the characters.”
    • “But regardless, I've had a lot of fun with this game, great soundtrack, great characters, great story, and really felt the emotional bond between the characters by the end of it all.”
  • replayability
    18 mentions Positive Neutral Negative

    Overall, the game's replayability is largely criticized due to its short playtime of around an hour and the lack of features like achievements or stat tracking that could enhance replay value. While some players see potential for replaying on harder difficulties, many feel it is primarily a one-time experience with minimal incentive to revisit. The absence of additional content, such as a CG viewer, further diminishes its replayability.

    • “This game has a lot of replay value and it would be really awesome to try this on harder difficulties.”
    • “The only other thing I wish was installed was a CG viewer if you beat the game; however, that is what makes this game replayable.”
    • “There is some replayability, but it is more of a one-time experience.”
    • “The game is really short, only around an hour long and there's next to no replay value in this title.”
    • “The biggest issue is its playtime (just under an hour, 3 hours for 5 card drops) and replay value (not really).”
    • “At the end of the day, the game felt like a poor time filler and I expected more replayability, but I knew what I was buying into.”
  • character development
    8 mentions Positive Neutral Negative

    Character development in the game is generally criticized for being shallow and clichéd, with many reviewers noting that the limited length of the game hampers deeper exploration of the characters. While the character designs, music, and voice acting receive praise, the overall depth and growth of the characters are lacking.

    • “I love the character designs, the music, and the voice acting.”
    • “The characters are cliché and have shallow, if not non-existent, character development.”
    • “Not much character development because of its length.”
    • “The characters are cliché and have shallow, if not non-existent, character development.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by its ambient techno and electronica soundtrack, which effectively complements the overall experience, creating a fitting and immersive environment.

    • “The music is primarily ambient techno/electronica style, perfectly complementing the game's atmosphere.”
    • “The atmosphere is incredibly immersive and engaging.”
    • “The ambient sound design enhances the overall experience, drawing players deeper into the game world.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players appreciating the balance between free content and paid options, while others criticize the presence of aggressive microtransactions that can impact gameplay. Overall, the monetization strategy appears to be a point of contention among users.

  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the game has received positive feedback, with users expressing satisfaction with its performance. Players can expect a smooth experience that meets their expectations.

Buy Unhack

2h Median play time
2h Average play time
1-2h Spent by most gamers
*Based on 4 analyzed playthroughs

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