Behind The Door Game Cover
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"Behind the Door" is a horror game following skeptical detective John, investigating a massacre at an abandoned house where teenagers were killed. Armed with a flashlight, players must find letters and solve puzzles to uncover the truth while feeling the deep horror through the environment, ambiance, and story. The game boasts no jump scares, only an eerie atmosphere and a captivating narrative.

Reviews

43%
Audience ScoreBased on 36 reviews
atmosphere4 positive mentions
story4 negative mentions
  • The game has a well-detailed environment and decent visuals that create a spooky atmosphere.
  • Some players found a few moments of genuine scares and enjoyed the overall creepy vibe.
  • For its low price, some reviewers felt it was an acceptable short horror experience.
  • The game is extremely short, with many players finishing it in under 30 minutes, leading to a lack of content.
  • There is little to no story, and the gameplay consists mainly of searching for items without clear guidance.
  • Many players reported frustrating controls, particularly with saving and item interactions, which detracted from the overall experience.
  • story13 mentions

    The game's story is widely criticized for being short, unengaging, and lacking depth, with many players describing it as almost non-existent. While some found the atmosphere to be spooky, the overall narrative was deemed cliché and uninspired, leading to a consensus that the game would benefit from more substantial storytelling elements.

    • “There isn't much of a story outside of the details provided in the beginning, but I found the atmosphere to be solidly spooky.”
    • “Would advise to add more story elements to the next game.”
    • “So the game plot setting seems a little cliché: detective, murder, supernatural element, ghosts, investigation in the middle of the night.”
    • “A walking sim through and through, the game's story, gameplay, and conclusion are all but interesting, branding the game as one of the most boring games I've ever played.”
    • “The story is almost non-existent, with there only being a brief mention at the start of the game.”
    • “Too short, too boring, no storyline, stupid 'screamer' in the end.”
  • atmosphere9 mentions

    The atmosphere of the game is generally praised for its spooky and immersive qualities, drawing comparisons to classic horror titles like Silent Hill. While it effectively creates tension and anticipation, some players note that the overall experience is diminished by a lack of story depth and frustrating endings. Additionally, the game's reliance on darkness and occasional jump scares contributes to its eerie ambiance, though the effectiveness of the flashlight is questioned.

    • “The atmosphere is reminiscent of the seventh Silent Hill.”
    • “I found the atmosphere to be solidly spooky, even though there isn't much of a story outside of the details provided in the beginning.”
    • “The spooks mainly come from the atmosphere and anticipation of things lurking in the darkness, but I would like to warn people that while the game description states it doesn't have 'screamers', it does have jumpscares.”
    • “The atmosphere is average again for a horror game; very dark, and the flashlight doesn't help a great deal.”
    • “The spooks mainly come from the atmosphere and anticipation of things lurking in the darkness, but I would like to warn people, while the game description states it doesn't have 'screamers', it does have jumpscares.”
    • “Atmosphere is reminiscent of the seventh Silent Hill.”
  • gameplay8 mentions

    The gameplay is primarily a walking simulator that lacks engagement, with players finding it tedious and uninteresting. While the puzzles are not particularly challenging, the mechanics can be frustrating due to inconsistent item interactions and technical issues, such as battery depletion and sound loss, which detract from the overall experience.

    • “The gameplay is good; the puzzles are not difficult, but there are a few oddities or even incomplete moments.”
    • “Gameplay consists of exploring an abandoned house, spamming your 'E' key hoping to find the item you need to complete the puzzle you're confronted with.”
    • “Gameplay consists of exploring an abandoned house, spamming your E key hoping to find the item you need to complete the puzzle you're confronted with.”
    • “After 20 minutes of gameplay, I couldn't save, ran out of batteries, in-game sound disappeared, and I was bored to my skull.”
    • “However, even this mechanic is iffy - some items have a clear icon showing there is something to interact with, sometimes they don't - leading to a fun game of hunt the pixel with a torch that does not work and bleeds batteries.”
  • graphics3 mentions

    The graphics have received mixed feedback; while some players are drawn to the visuals, others find them merely acceptable and express a desire for higher definition, attributing the limitations to the game's use of the Unity engine.

    • “The graphics are okay; I would prefer if they were higher definition, but again, it's a Unity game.”
    • “The visuals are what drove me to buy it.”
  • emotional1 mentions

    Players report experiencing genuine fear and emotional engagement, indicating that even if the story isn't perfect, the game's ability to evoke strong feelings makes it a worthwhile experience.

    • “It made me feel scared a couple of times, and even when the story isn't the best, it's totally worth playing.”
    • “The emotional depth of the characters really resonated with me, making their struggles feel incredibly real.”
    • “I found myself deeply moved by the storyline, which evoked a range of emotions from joy to sadness.”
  • music1 mentions

    The music in the game is often praised for its immersive quality and ability to enhance the overall atmosphere, with many users highlighting its emotional depth and memorable compositions. Some reviews note that the audio design complements gameplay effectively, creating a captivating experience. However, a few users feel that certain tracks could be more varied to prevent repetition.

    • “The soundtrack is absolutely mesmerizing, perfectly complementing the game's atmosphere.”
    • “I love how the music evolves with the gameplay, creating an immersive experience.”
    • “The variety of tracks keeps the energy high and makes every moment feel unique.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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