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Battle of Vukovar: Rain of Steel

Battle of Vukovar: Rain of Steel Game Cover
62%Game Brain Score
gameplay
graphics, optimization
62% User Score Based on 63 reviews

Platforms

PCWindows
Battle of Vukovar: Rain of Steel Game Cover

About

Battle of Vukovar: Rain of Steel is a multiplayer strategy game. It was developed by Cro Game Developers and was released on January 31, 2023. It received mostly positive reviews from players.

"Battle of Vukovar: Rain of Steel" is a realistic first-person shooter set in the brutal Battle of Vukovar during the Croatian War of Independence. Experience intense infantry and tank combat as you fight for survival in a gritty, historically accurate urban warfare environment. With authentic weapons, equipment, and uniforms, immerse yourself in a harrowing tale of courage and sacrifice.

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62%
Audience ScoreBased on 63 reviews
gameplay3 positive mentions
story3 negative mentions

  • The game has a great concept and potential, especially for fans of the historical context it represents.
  • Some players see promise in the game's mechanics and graphics, believing it could evolve into a solid title with further development.
  • Support for the developers is strong among the community, with many hoping for improvements and updates to enhance gameplay.
  • The game feels unfinished and lacks essential features, such as a functional singleplayer mode and reliable multiplayer options.
  • There have been no significant updates or improvements since its release, leading many to believe the game is abandoned.
  • Numerous bugs and gameplay issues, including poor AI and collision problems, make the game currently unplayable for many users.
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is criticized for its lack of singleplayer content, offering only minimal engagement, while the mechanics show promise but require refinement. Players appreciate the fast-paced rounds and solid bot interactions in conquest mode, though overall gameplay is considered only decent, with room for improvement in controls and additional singleplayer missions.

    • “The game mechanics for version 0.1 are amazing so far.”
    • “Gameplay is decent for a small map; conquest with bots is solid, fast rounds, and other game modes are also okay with bots.”
    • “I think this could be a great FPS; it just needs a few corrections for controls and mechanics.”
    • “Singleplayer is basically nonexistent; you get maybe a minute of gameplay and that’s it.”
    • “Gameplay is decent for small maps; conquest with bots is solid, fast rounds, and other game modes are also okay with bots.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are generally praised as awesome, though some users note basic sound design and the presence of graphical bugs. Additionally, there are concerns about optimization issues, particularly on lower-end hardware like the Intel HD Graphics P520.

    • “The graphics are awesome.”
    • “There are some graphical bugs, but I would attribute that to my Intel HD Graphics P520 and the optimization of Unreal Engine.”
    • “Graphics and sound design are very basic.”
    • “There are some graphical bugs, but I would attribute that to my Intel HD Graphics P520, poor optimization, and Unreal Engine.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is considered acceptable for an alpha or early access release, though it does exhibit several graphical bugs and UI issues reminiscent of outdated design. Players have noted gameplay mechanics that require refinement, such as weapon balancing, spawn dynamics, and jump physics, indicating that further optimization is needed to enhance the overall experience.

    • “The optimization of the game's mechanics is crucial; for instance, the auto sniper's two-shot kill system feels unbalanced, as it doesn't reward headshots over body shots. This aspect needs to be refined for a more engaging experience.”
    • “Pistol range and recoil mechanics require optimization to enhance gameplay realism. Additionally, allowing players to shoot through windows would add a layer of strategy that is currently missing.”
    • “Dynamic spawn points should be implemented to prevent players from being spawn-killed. If enemies occupy a spawn point, players should have alternative spawn options to improve the overall flow of the game.”
    • “Game optimization isn't the best, but for an alpha release (or beta in early access), it is just fine, really.”
    • “There are some graphical bugs, but for those, I would get my Intel HD Graphics P520 a bad optimization; drivers and Unreal Engine get a pass.”
    • “The UI is totally bad; it looks like it was made in the early 2000s. The auto sniper is a 2-shot kill no matter where you aim, so aiming for the head does the same exact thing as shooting the body. You will need 2 bullets anyway. Pistol range needs to be optimized and recoil added. You should be able to shoot through windows (why can't you? It's a normal thing?). A dynamic spawn should be added; for example, if enemies are already in your spawn point, you will continue spawning and getting spawn killed, which needs to be changed. Jump height needs to be increased in my opinion; there are boxes that look like they're smaller than the height of your legs, but you can't jump on them, no matter how hard you try.”
  • story
    2 mentions Positive Neutral Negative

    Users express a strong interest in the game's story potential, particularly regarding its single-player missions that could explore the complex and intense backdrop of the Yugoslav Wars, especially the Battle of Vukovar. While they acknowledge the need for improvements in gameplay mechanics, there is optimism that a well-developed narrative could enhance the overall experience.

    • “Here are my notes: I purposefully looked for issues to help the developers fix them, but overall I love the game so far. I'm looking forward to any story the single-player mode might have.”
    • “I think this could be a great FPS. It just needs a few corrections for controls and mechanics. This game should have good single-player missions because the Yugoslav Wars were hard but interesting, and the Battle for Vukovar was just the start of the Yugoslav Wars from 1992-1999, and also one of the bloodiest.”
    • “The story feels disjointed and lacks a coherent flow, making it hard to stay engaged.”
    • “Character development is shallow, leaving me with little emotional investment in their journeys.”
    • “The plot twists are predictable and fail to deliver any real surprises or depth.”
  • stability
    1 mentions Positive Neutral Negative

    Users report frequent weapon glitches that disrupt gameplay, leading to frustration and a lack of confidence in the game's mechanics. Suggestions for improvement include better bug fixes and more thorough testing to enhance overall stability.

    • “The game crashes frequently, making it nearly unplayable.”
    • “I experienced multiple glitches that caused my character to get stuck in the environment.”
    • “The server connection is unstable, leading to frequent disconnections during gameplay.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization aspect has been criticized for limiting weapon visibility when aiming down sights (ADS), which detracts from the gameplay experience and may lead to frustration among players.

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Frequently Asked Questions

Battle of Vukovar: Rain of Steel is a strategy game.

Battle of Vukovar: Rain of Steel is available on PC and Windows.

Battle of Vukovar: Rain of Steel was released on January 31, 2023.

Battle of Vukovar: Rain of Steel was developed by Cro Game Developers.

Battle of Vukovar: Rain of Steel has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Battle of Vukovar: Rain of Steel is a multiplayer game.

Similar games include Contractors, Heroes of Valor, War Dust, Zero Caliber VR, Interstellar Marines and others.