- March 23, 2017
- Infinite Loop Games
- 1h median play time
Battle for Orion 2
Platforms
About
Battle for Orion 2 is a turn-based space strategy game where players must expand their galactic empire, engage in tactical combat, and manage resources. With procedural generation, each playthrough offers a unique experience, while various technologies and ship designs provide multiple strategies to employ. The game features a detailed diplomacy system and a rich narrative that unfolds based on player choices.







- Fun and engaging gameplay with a nice story and smooth mechanics.
- Great for casual play, allowing players to enjoy short missions or dive deeper into strategy.
- Offers a variety of customization options, including a map editor and skirmish mode.
- The campaign is short and some missions can be frustratingly difficult or unbalanced.
- Controls can be confusing and unchangeable, leading to a frustrating experience.
- Lacks depth compared to more traditional RTS games, making it feel simplistic after a while.
story
46 mentions Positive Neutral NegativeThe game's story is generally well-received, with players appreciating its engaging campaign that gradually reveals lore and introduces new technologies. However, some find the narrative too short and the mission design repetitive, particularly criticizing the AI difficulty that can make early missions frustratingly challenging. Overall, while the story has its strengths, balancing mission difficulty remains a concern for many players.
“I think the story is a little bit too short, but the story is great.”
“+ fun campaign: each mission presents you with a bit more of the lore and story as you progress and unlock new ships and other technologies.”
“I'm a third of the way through the campaign currently and I look forward to each following mission.”
“I don't recommend it; there are 1 or 2 missions where the difficulty is ramped up to a point that it becomes boring.”
“Oh, once you get a fleet of ships rolling, the mission is done, but before that happens, you would be 10 or 15 minutes into the mission with only 2 solar systems trying to build while the AI sends 50 to 200 ships at you on a set interval, destroying most of your buildings every time they attack.”
“Either make the AI start out with no units and research done, or add a difficulty setting because unless you're an RTS veteran or a save scum pro, it's a struggle to get past missions after mission 4.”