Octogeddon Game Cover
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Starting at €6.88Buy now

"Octogeddon is an action-packed arcade game where you play as a mutant octopus determined to destroy the world. Upgrade your tentacles with various animal weapons and customize your attacks to defeat a variety of enemies and bosses. With its easy-to-learn gameplay, spectacular graphics, and plenty of humor, Octogeddon provides a ridiculously fun and unique 'Spin-Em-Up' experience."

  • Nintendo Switch
  • PC
  • Steam Deck
  • Windows

Reviews

74%
Audience ScoreBased on 1,281 reviews
gameplay54 positive mentions
grinding26 negative mentions
  • The game features a charming art style and humorous cutscenes that enhance the overall experience.
  • Gameplay is simple yet addictive, with a variety of tentacle upgrades that allow for strategic play.
  • The soundtrack is engaging and fits well with the game's theme, adding to the enjoyment.
  • The game can be excessively difficult, especially in hard mode, leading to frustration for some players.
  • There are significant bugs that can disrupt gameplay, including crashes and glitches during boss fights.
  • The reliance on RNG for upgrades and enemy encounters can make the game feel unfair and repetitive.
  • gameplay156 mentions

    The gameplay of Octogeddon is characterized by its simple two-button controls and a unique blend of mechanics reminiscent of games like Plants vs. Zombies, offering a mix of strategy and fast-paced action. While many players appreciate its entertaining and challenging nature, some criticize it for being repetitive and lacking depth, suggesting that it could benefit from more robust progression systems and content updates. Overall, it provides a fun experience, particularly for those who enjoy rogue-like elements and casual gameplay.

    • “Just a great game overall with stunning music, nostalgic visuals, and amazing gameplay.”
    • “Hot damn this game was so dang good to play, the music is just perfect, gameplay is simple but very fun, and the weapons are pretty wacky with the fact that it's enjoyably difficult!”
    • “I feel like I got my money's worth buying this game at full price, and I'd recommend it to anyone who enjoyed the modular, 'pick-and-choose' gameplay of Plants vs. Zombies.”
    • “The controls are stupidly basic (literally just the left or right buttons) and that pretty much sets the tone for the rest of the quality of the game... the animations are basic and the gameplay is hugely basic too.”
    • “Additionally, the gameplay is painfully repetitive.”
    • “In the end, this game has the potential to be fun, but even with 9 hours played, the repetition of shallow gameplay leaves much to be desired.”
  • music66 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its catchy, upbeat nature and its ability to enhance the overall experience. Composed by Big Giant Circles, the soundtrack features a mix of metal, retro, and culturally inspired themes that align well with the game's vibrant visuals and gameplay. Overall, the music is described as a standout element, elevating the game's charm and fun factor significantly.

    • “Just a great game overall with stunning music, nostalgic visuals, and amazing gameplay.”
    • “Also, I can't stress this enough, while the soundtrack really slaps... the Tokyo ocean background OST (Octovania) - chef's kiss.”
    • “Top this off with a surprisingly upbeat, catchy and fitting to the atmosphere soundtrack, and this is what makes Octoggeddon an unexpected game in terms of concept and ideas, but a really fun one for what it is.”
    • “The only things that sweeten the bitter mess this game is, is the music and to some extent the art.”
    • “I paid for the game, it didn't work. I thought maybe I have to pay for the soundtrack that didn't work. I spent money on a game that's not working.”
    • “Fight, die, rinse repeat to a Mega Man-inspired soundtrack.”
  • graphics60 mentions

    The graphics of the game are widely praised for their vibrant, cartoonish art style that evokes nostalgia, particularly reminiscent of the "Plants vs. Zombies" aesthetic. While the visuals are generally considered polished and colorful, some players noted that the maximum resolution of 1366x768 can lead to a slightly muddied appearance on higher resolution monitors. Overall, the graphics contribute positively to the game's charm and humor, enhancing the overall experience despite some minor criticisms regarding content and boss design.

    • “Funny plot, great graphics, elaborated, makes you forget about everything else - high quality thing.”
    • “The animation and art style is great, and the cutscenes are pretty funny.”
    • “- max native resolution is 1366x768, meaning graphics are rescaled and became slightly muddied on higher res monitors (not awful, but not the crisp, clean cartoony, vector graphics I expected)”
    • “- max native resolution is 1366x768, meaning graphics are rescaled and became slightly muddied on higher res monitors (not awful, but not the crisp, clean cartoony, vector graphics I expected)”
    • “The graphics are cartoony and have vibrant colors that make the arms you get in the game stick out from the rest and delivers a uniqueness with each arm you get in the game.”
  • humor52 mentions

    The humor in the game is widely praised for its absurdity and cleverness, featuring a funny plot centered around an octopus seeking revenge on humans. Players enjoy the hilarious cutscenes, unique gameplay mechanics, and the overall whimsical art style, which contribute to a lighthearted and entertaining experience. Many reviewers highlight the game's ability to evoke laughter, making it a standout title in the genre.

    • “The game is funny, and the gameplay idea is rather original in my opinion.”
    • “I am embarrassingly bad at this game, but at least I die laughing.”
    • “You are an octopus named Octogeddon and want to get revenge on humans for them treating your kind badly, often shown through comical and funny cutscenes, which is a nice touch.”
  • story40 mentions

    The game's story is described as simple yet effective, featuring a light-hearted and humorous narrative with a "save the ocean" theme, delivered through short cartoon cinematics. While the plot is not particularly deep, it complements the gameplay well, allowing players to feel a sense of achievement as they progress through levels. Overall, the story is enjoyable but may not offer the depth found in more narrative-driven games.

    • “The story is simple, but effective and has a nice 'save the ocean' message.”
    • “The game already makes you laugh with its short, sweet intro setting up the best revenge plot since Oldboy.”
    • “Colorful graphics very reminiscent of Plants vs. Zombies, light-hearted storyline, and somewhat diverse enemy types will allow you to enjoy the main story as you progress through multiple cities that need to be crushed.”
    • “The plot is delivered in the form of very short cartoon cinematics.”
    • “Regarding the game itself, like many PopCap games, the story is very basic and it's meant to be a game best played in short bursts.”
    • “Sure the art direction is cute, though for $12 you can buy a very reasonable comic to get much the same thing with a much better plot and actual thought put into the story.”
  • grinding28 mentions

    The reviews highlight that the game features significant grinding, often described as tedious and repetitive, particularly during the early and middle stages. While some players find enjoyment despite the grind, many express frustration with the mindless nature of the tasks required to progress, suggesting that the game could benefit from more variety and less reliance on grinding mechanics.

    • “You'll need a second life for grinding.”
    • “Charming in conception but grindy and boring in execution.”
    • “Mindless grinding for the remaining shells.”
    • “You get five here, ten there, maybe fifty for a tedious, repetitive bonus stage where you don't just steer into the oncoming mines to make it end sooner.”
  • replayability26 mentions

    Overall, the game's replayability is a mixed bag; while some players appreciate the endless modes, new DNA weapons, and randomized elements that encourage repeated play, others find it lacking compared to previous titles like Plants vs. Zombies, citing issues like grinding and limited weapon synergy. Despite these criticisms, many still enjoy the game for its fun mechanics and nostalgic art style, suggesting a decent level of replay value for casual play.

    • “Replayability comes from your continued unlocks as you progress.”
    • “Once almost everything is unlocked, it still has much replay value.”
    • “Octogeddon seems to be doing exactly what it has set out to do: an extremely accessible, slightly casual, action game with a hilariously wacky twist on the shoot-em-up genre and pretty dang good replay value.”
    • “Endless replayability with a nostalgic art style, but the one issue is the somewhat lackluster bosses; not all are bad, but some could be better.”
    • “The game takes about an hour to play through to the end, but there's plenty of DNA and new abilities as you progress, so there's a degree of replay value.”
    • “Limited replay value: there’s no real synergy between the different types of weapons you get.”
  • monetization10 mentions

    The game adopts a pay-for-what-you-get model without in-app purchases, which is appreciated by some players for avoiding microtransactions and providing a complete experience. However, concerns about limited replayability and comparisons to other titles that have shifted to cash-grab models have left some players feeling disillusioned. Overall, while the absence of microtransactions is a positive aspect, it may not be enough to sustain long-term engagement.

    • “No microtransactions and premium items.”
    • “No microtransactions!”
    • “I lost my hope for the modern PopCap once I saw what they did to George Fan's creation, Plants vs. Zombies, by making it a cash grab pay-to-win series.”
    • “I'll definitely acknowledge the choice for making a pay-for-what-you-get sort of game without in-app purchases; however, it really falls short on replayability.”
    • “A true care is being taken to not rip off players with microtransactions and give them a lasting game for the money.”
  • stability4 mentions

    The game is praised for its stability, with users reporting almost zero glitches, contributing to an overall enjoyable experience.

    • “Extremely fun game, almost zero glitches.”
    • “Glitches:”
    • “Extremely fun game, almost zero glitches.”
  • atmosphere2 mentions

    The atmosphere of Octoggeddon is enhanced by a surprisingly upbeat and catchy soundtrack that complements its unique concept, contributing to an unexpectedly enjoyable gaming experience.

    • “Top this off with a surprisingly upbeat, catchy, and fitting soundtrack, and this is what makes Octoggeddon an unexpected game in terms of concept and ideas, but a really fun one for what it is.”
  • optimization2 mentions

    Players note that optimization is heavily tied to essential upgrades that can only be purchased at the beginning of a new game, often requiring repeated deaths and restarts to improve performance effectively. This design choice can lead to frustration as it limits strategic planning during gameplay.

    • “Certain upgrades are essential to your performance, and you can only spend your shells at the start of a new game. This means you really do have to die and start over sometimes.”
    • “Certain upgrades are essential to your performance, and you can only spend your shells at the start of a new game, so you really do just have to die and start over sometimes.”
  • emotional2 mentions

    Players express a deep emotional connection to the game, experiencing feelings of defeat and frustration when faced with setbacks, but also moments of awe and excitement when presented with transformative upgrades. This duality highlights the game's ability to evoke strong emotional responses through its narrative and gameplay mechanics.

    • “I was crushed emotionally from defeat and had to go back to square one, but when that salesman catfish came around, he offered me a mutation (upgrade) so good, but more importantly, so different, with such an emphasis on utility, that I said it out loud to myself a few times in awe and bought it (there is more than just one utility mutation).”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

7hMedian play time
29hAverage play time
5-65hSpent by most gamers
*Based on 10 analyzed playthroughs

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