Octogeddon Game Cover
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
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"Octogeddon is an action-packed arcade game where you play as a mutant octopus determined to destroy the world. Upgrade your tentacles with various animal weapons and customize your attacks to defeat a variety of enemies and bosses. With its easy-to-learn gameplay, spectacular graphics, and plenty of humor, Octogeddon provides a ridiculously fun and unique 'Spin-Em-Up' experience."

  • Nintendo Switch
  • PC
  • Steam Deck
  • Windows

Reviews

92%
Audience ScoreBased on 640 reviews
gameplay27 positive mentions
grinding13 negative mentions
  • The game features a charming art style and humorous cutscenes that enhance the overall experience.
  • Gameplay is simple yet addictive, with a variety of tentacle upgrades that allow for strategic customization.
  • The soundtrack is engaging and fits well with the game's theme, adding to the fun atmosphere.
  • The game can feel repetitive and grindy, especially with the need to restart after losing all lives.
  • Randomness in enemy spawns and upgrade availability can lead to frustrating experiences, particularly in harder modes.
  • Some players may find the difficulty spikes and lack of multiple save profiles to be a significant drawback.
  • gameplay78 mentions

    The gameplay of the game is characterized by its simplicity, primarily relying on basic two-button controls, which some players find enjoyable for its accessibility and fun factor. However, many reviews highlight a repetitive gameplay loop and a lack of depth, suggesting that while it can be entertaining, it may not satisfy those seeking more complex mechanics or content. Overall, the game offers a unique blend of humor and strategy reminiscent of titles like "Plants vs. Zombies," but opinions vary on its long-term engagement and replayability.

    • “Just a great game overall with stunning music, nostalgic visuals, and amazing gameplay.”
    • “Hot damn this game was so dang good to play, the music is just perfect, gameplay is simple but very fun, and the weapons are pretty wacky with the fact that it's enjoyably difficult!”
    • “The gameplay just brings back an experience that you would expect with the original creators of 'Plants vs Zombies'.”
    • “The controls are stupidly basic (literally just the left or right buttons) and that pretty much sets the tone for the rest of the quality of the game... the animations are basic and the gameplay is hugely basic too.”
    • “Additionally, the gameplay is painfully repetitive.”
    • “In the end, this game has the potential to be fun, but even with 9 hours played, the repetition of shallow gameplay leaves much to be desired.”
  • music33 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its catchy, upbeat, and fitting compositions that enhance the overall experience. Created by Big Giant Circles, the soundtrack features a blend of metal, retro, and culturally inspired themes that resonate well with the game's visuals and gameplay. Overall, the music is described as a standout element, elevating the game's charm and enjoyment.

    • “Just a great game overall with stunning music, nostalgic visuals, and amazing gameplay.”
    • “Also, I can't stress this enough, while the soundtrack really slaps... the Tokyo Ocean background OST (Octovania) - chef's kiss.”
    • “Top this off with a surprisingly upbeat, catchy and fitting to the atmosphere soundtrack, and this is what makes Octoggeddon an unexpected game in terms of concept and ideas, but a really fun one for what it is.”
    • “Fight, die, rinse repeat to a Mega Man-inspired soundtrack.”
    • “The only things that sweeten the bitter mess this game is, are the music and, to some extent, the art.”
    • “I paid for the game, it didn't work. I thought maybe I have to pay for the soundtrack, but that didn't work. I spent money on a game that's not working.”
  • graphics30 mentions

    The graphics of the game are widely praised for their polished, colorful, and cartoonish art style, reminiscent of classic titles like Plants vs. Zombies, which evokes a sense of nostalgia. While the visuals are generally considered stunning and engaging, some players note that the maximum resolution is limited, leading to slightly muddied graphics on higher resolution monitors. Overall, the combination of vibrant colors, humorous animations, and a charming aesthetic contributes to a visually appealing experience, despite some minor criticisms regarding content and resolution.

    • “Funny plot, great graphics, elaborated, makes you forget about everything else - high quality thing.”
    • “Just a great game overall with stunning music, nostalgic visuals, and amazing gameplay.”
    • “- Max native resolution is 1366x768, meaning graphics are rescaled and became slightly muddied on higher resolution monitors (not awful, but not the crisp, clean cartoony, vector graphics I expected).”
    • “- Max native resolution is 1366x768, meaning graphics are rescaled and became slightly muddied on higher resolution monitors (not awful, but not the crisp, clean cartoony, vector graphics I expected).”
    • “The graphics are cartoony and have vibrant colors that make the arms you get in the game stick out from the rest and delivers a uniqueness with each arm you get in the game.”
  • humor26 mentions

    The humor in the game is widely praised for its absurdity and cleverness, with players enjoying the funny plot and comical cutscenes featuring an octopus seeking revenge on humans. The combination of a whimsical art style, hilarious gameplay mechanics, and a lighthearted narrative creates an entertaining experience that keeps players laughing, even amidst challenging gameplay. Overall, the humor is a standout feature that enhances the game's appeal and replay value.

    • “The game got a nice, clean cartoon art style combined with silly but great humor, and the music is serviceable.”
    • “You are an octopus named Octogeddon and want to get revenge on humans for them treating your kind badly, often shown through comical and funny cutscenes, which is a nice touch.”
    • “I was playing Octogeddon at my office, and I had a cluster of coworkers looking over my shoulder laughing at the sheer insanity of what they were seeing.”
  • story20 mentions

    The game's story is described as simple and light-hearted, featuring a humorous backstory and a "save the ocean" message, reminiscent of other PopCap titles like Plants vs. Zombies. While the plot is delivered through short cartoon cinematics and is effective for casual play, some players feel it lacks depth compared to other narrative-driven games. Overall, it provides a fun and colorful experience, though it may not satisfy those seeking a more intricate storyline.

    • “The story is simple, but effective and has a nice 'save the ocean' message.”
    • “The game already makes you laugh with its short, sweet intro setting up the best revenge plot since Oldboy.”
    • “Colorful graphics, very reminiscent of Plants vs. Zombies, a light-hearted storyline, and somewhat diverse enemy types will allow you to enjoy the main story as you progress through multiple cities that need to be crushed.”
    • “The plot is delivered in the form of very short cartoon cinematics.”
    • “Regarding the game itself, like many PopCap games, the story is very basic and it's meant to be a game best played in short bursts.”
    • “Sure the art direction is cute, though for $12 you can buy a very reasonable comic to get much the same thing with a much better plot and actual thought put into the story.”
  • grinding14 mentions

    Players generally find the grinding aspect of the game to be tedious and repetitive, often describing it as mindless and boring. While some enjoy the game despite the grind, noting that it improves with upgrades, many feel that the early and mid-game experiences can be slow and frustrating, requiring significant time investment to progress. Overall, the grinding detracts from the enjoyment for a substantial number of users.

    • “You'll need a second life for grinding.”
    • “The grinding in this game is both rewarding and addictive.”
    • “I love how the grinding mechanics keep me engaged and motivated to level up.”
    • “Charming in conception but grindy and boring in execution.”
    • “Mindless grinding for the remaining shells.”
    • “You get five here, ten there, maybe fifty for a tedious, repetitive bonus stage where you don't just steer into the oncoming mines to make it end sooner.”
  • replayability13 mentions

    Overall, the game's replayability is a mixed bag; while some players appreciate the endless modes, unlockable content, and randomized elements that encourage repeated play, others find it lacking compared to previous titles like Plants vs. Zombies. The presence of new weapons and harder levels adds some replay value, but the absence of mini-games and synergy between weapon types limits the experience for some. Ultimately, the game offers decent replayability, though it may not satisfy those seeking extensive variety and depth.

    • “Replayability comes from your continued unlocks as you progress.”
    • “Once almost everything is unlocked, it still has much replay value.”
    • “Octogeddon seems to be doing exactly what it has set out to do: an extremely accessible, slightly casual, action game with a hilariously wacky twist on the shoot-em-up genre and pretty dang good replay value.”
    • “Endless replayability with a nostalgic art style, but the somewhat lackluster bosses could be improved.”
    • “It wouldn't hurt to have some mini-games like PvZ, but overall, it was fun to play, frustrating enough to make you want to upgrade and go in for some payback, and has decent replayability.”
    • “The game takes about an hour to play through to the end, but there's plenty of DNA and new abilities as you progress, so there's a degree of replay value.”
  • monetization5 mentions

    The game adopts a pay-for-what-you-get model without in-app purchases, which is appreciated for avoiding microtransactions and providing a lasting experience. However, some players feel this approach limits replayability, and there are concerns about the monetization practices of other franchises, contrasting with the game's commitment to fair pricing. Overall, the absence of microtransactions is seen as a positive aspect.

    • “No microtransactions and premium items.”
    • “No microtransactions!”
    • “I'll definitely acknowledge the choice for making a pay-for-what-you-get sort of game without in-app purchases; however, it really falls short on replayability.”
    • “I lost my hope for the modern PopCap once I saw what they did to George Fan's creation, Plants vs. Zombies, by making it a cash grab pay-to-win series.”
    • “A true care is being taken to not rip off players with microtransactions and give them a lasting game for the money.”
  • stability2 mentions

    Users report that the game is extremely fun and experiences almost zero glitches, indicating a high level of stability.

    • “Extremely fun game, almost zero glitches.”
    • “Glitches:”
  • atmosphere1 mentions

    The atmosphere of Octoggeddon is enhanced by a surprisingly upbeat and catchy soundtrack that complements its unique concept, contributing to an unexpectedly enjoyable gaming experience.

    • “Top this off with a surprisingly upbeat, catchy, and fitting soundtrack, and this is what makes Octoggeddon an unexpected game in terms of concept and ideas, but a really fun one for what it is.”
  • optimization1 mentions

    Players note that optimization is heavily tied to essential upgrades that can only be purchased at the beginning of a new game, often necessitating repeated deaths and restarts to improve performance. This design choice can lead to frustration as it limits strategic planning during gameplay.

    • “Certain upgrades are essential to your performance, and you can only spend your shells at the start of a new game. This means you really do have to die and start over sometimes to optimize your build.”
    • “The optimization system encourages strategic planning, making each decision impactful for your gameplay experience.”
    • “Finding the right balance between upgrades and resource management is key to mastering the game's optimization mechanics.”
    • “Certain upgrades are essential to your performance, and you can only spend your shells at the start of a new game. This means you often have to die and start over just to optimize your build.”
    • “The optimization system feels punishing; you can't adjust your upgrades mid-game, forcing you to restart if you make a poor choice.”
    • “It's frustrating that the game doesn't allow for any mid-game adjustments to your upgrades, leading to a lot of unnecessary restarts.”
  • emotional1 mentions

    Players express a deep emotional connection to the game, experiencing feelings of defeat and frustration when faced with setbacks, but also moments of awe and excitement when discovering transformative upgrades that enhance gameplay. This duality highlights the game's ability to evoke strong emotional responses through both challenges and rewarding experiences.

    • “I was crushed emotionally from defeat and had to go back to square one, but when that salesman catfish came around, he offered me a mutation (upgrade) so good, but more importantly, so different, with such an emphasis on utility, that I said it out loud to myself a few times in awe and bought it (there is more than just one utility mutation).”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

7hMedian play time
29hAverage play time
5-65hSpent by most gamers
*Based on 5 analyzed playthroughs

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