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OTTTD

72%Game Brain Score
gameplay, graphics
story, grinding
72% User Score Based on 240 reviews

Platforms

iPadiPadiPhiPhoneMOMac OSNSNintendo SwitchPCPCPhoPhoneWinWindowsAndAndroidLinLinuxMPMobile PlatformTabTablet

About

OTTTD is a single-player Real Time Strategy game with RPG elements, featuring fantastic game mechanics, good graphics, and humor-filled music. As a commander for HEROCORP, you'll defend against strange creatures in different universes through Trans-Dimensional Rifts, with numerous explosions and exciting battles. The PC release offers high-resolution graphics and crisp sound for an immersive experience.

OTTTD screenshot
OTTTD screenshot
OTTTD screenshot
OTTTD screenshot
OTTTD screenshot
OTTTD screenshot
OTTTD screenshot
OTTTD screenshot
OTTTD screenshot
OTTTD screenshot
OTTTD screenshot
+1

72%
Audience ScoreBased on 240 reviews
gameplay10 positive mentions
grinding42 negative mentions

  • Engaging and fun tower defense gameplay with a unique blend of RPG elements, allowing players to level up heroes and unlock new abilities.
  • Humorous and quirky art style, featuring a variety of amusing enemies and entertaining voice acting that adds charm to the game.
  • Challenging difficulty that increases as players progress, requiring strategic thinking and careful planning to succeed in later levels.
  • The game can become excessively grindy, requiring players to replay earlier levels multiple times to level up heroes and earn enough currency for upgrades.
  • Fixed tower placement limits strategic options, making it feel less dynamic compared to other tower defense games that allow for more freedom in tower positioning.
  • Some technical issues and clunky controls, particularly for PC, as the game feels like a port from mobile, leading to frustrations with camera movement and hero selection.
  • story
    49 mentions Positive Neutral Negative

    The game's story is a lighthearted and amusing backdrop that revolves around soldiers hired to fight wars in other dimensions, with a focus on humor in mission briefings and character interactions. While the narrative is not central to the gameplay, it adds a fun context to the missions, which require significant grinding and strategic planning to progress. Overall, the story is considered a minor aspect of the game, with players often prioritizing gameplay mechanics over narrative depth.

    • “The plot basically boils down to soldiers being out of work in a utopian society, so a company hires those soldiers to fight wars in other dimensions before the wars even happen.”
    • “The hilarity continues when you read through some of the weapon descriptions and mission briefings and de-briefings.”
    • “Fun graphics, music, and story all work together to make it fun so far.”
    • “After 23ish hours playing, I still hadn't managed to complete the story missions and anticipated more grinding for hero levels to be required before I am able to.”
    • “The major problem is the storyline.”
    • “I feel like this was a terrible decision on the part of the game-makers, because there's nothing that will encourage me more not to play a game than preventing me from using a character that I need for a particular (unskippable) mission.”
  • gameplay
    47 mentions Positive Neutral Negative

    The gameplay is generally solid and enjoyable, featuring a mix of tower defense mechanics with unique elements that add depth and challenge. However, players have noted issues with balance, difficulty spikes, and the presence of bugs, which can detract from the overall experience. While the game offers decent value and a fun art style, it also shows its mobile roots, leading to some awkward controls and grindy unlockables that may not appeal to everyone.

    • “The gore bit mechanic adds to the mayhem of the gameplay and leaves a satisfying feeling at the end of every level.”
    • “The gameplay is solid and smooth, but carries over the worst of mobile game tropes like static hard points for towers and grindy unlockables.”
    • “+ fun, yet challenging; easy to pick up, yet difficult to master gameplay.”
    • “Unfortunately, game-breaking bugs and sub-par gameplay means I cannot give this game a passing grade.”
    • “The gameplay feels awkward using mouse/keyboard, the music is repetitive, hero progress is not fun... overall, this was not a fun game to play.”
    • “No way to speed up gameplay, leading to a lot of waiting around for the enemies to catch up.”
  • graphics
    44 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the fun, cartoonish art style and vibrant visuals that enhance the gameplay experience, while others criticize the generic and dated aesthetic, noting its mobile game origins. Despite the varied opinions, many agree that the graphics are clear and enjoyable, contributing to the overall humor and charm of the game. However, issues such as stiff animations and a lack of detail in certain elements have been pointed out as drawbacks.

    • “There is a lot that is really good about this game - the graphics are excellent, the dialogues are funny and entertaining, and layouts are enjoyable to play in.”
    • “The game has a fantastic tongue-in-cheek humor and unique art style that really make it stand out.”
    • “The colourful visuals complement the voice acting perfectly, setting a humorous tone.”
    • “Art style is surprisingly generic and dull (concept art seems much better, probably lost in 3D translation).”
    • “Very poor graphics, clumsy interface.”
    • “Mediocre graphics and bad gameplay.”
  • grinding
    42 mentions Positive Neutral Negative

    The game is widely criticized for its excessive grinding, particularly in the later stages, where players must invest significant time to level up heroes and unlock skills, often leading to a tedious experience. While some players find the early game enjoyable, the lack of a speed-up feature and the necessity of grinding to progress can make it feel like a chore. Overall, the grinding aspect detracts from the game's potential, especially given its origins as a mobile title.

    • “It's pretty fun, but the achievements are obscenely grindy, and it is very, very obviously a practically straight port of a mobile title.”
    • “One thing that might turn some people off of the game is that it has some required grinding in it, and the game doesn't have a speed-up feature, so grinding is a bit of a chore.”
    • “While easily being one of the better tower defense games on Steam, its poor balance and especially the unnecessarily tedious grinding end up crippling it.”
  • humor
    31 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players appreciating its light-hearted and sometimes dark comedic elements, including pop-culture references and amusing character quips. While some find the humor to be entertaining and well-integrated into the gameplay, others feel it can be overly forced or repetitive, leading to a lack of genuine laughter. Overall, the game successfully injects humor into its design, though opinions vary on its effectiveness and originality.

    • “The humor is good, very dry.”
    • “The hero characters come out with some hilarious one-liners that had me chuckling to myself.”
    • “There are some hilarious nods to pop culture with some of the crazy enemies.”
  • music
    19 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its quality and ability to enhance the overall experience, while others find it repetitive and forgettable. Many appreciate the soundtrack's fit with the game's humor and action, though some express a desire for more variety. Overall, the music is generally seen as a positive aspect, contributing to the game's fun atmosphere despite some limitations.

    • “Very fun game with amazing voice-acting and music.”
    • “It is incredibly good for a mobile game, and the humor, gore, and awesome music just leave you wanting more!”
    • “The waves come fast and furious and the music is great, the little quips during the game are quite funny.”
    • “The music is forgettable.”
    • “The music gets old.”
    • “The music is repetitive, the sound effects are flat and boring, and especially the commentary of the soldiers is very cringeworthy.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers high replayability due to its challenging difficulty, diverse gameplay options with multiple heroes and tower types, and a variety of campaign and endless levels. Players appreciate the numerous choices and upgrades available, ensuring that even after completing levels, there are still incentives to revisit and optimize strategies. Overall, it provides significant value for money through its engaging replay mechanics.

    • “So I'm about 15 levels in, and there are tough moments, but the game is replayable, and the choices are many in the heroes you can use and the type of towers to select.”
    • “With the seven playable characters and the variation in towers, there is plenty of replay value - well, until you finally complete each level with three stars.”
    • “So I'm about 15 levels in, and there are tough moments, but the game is replayable, and the choices are many in the heroes you can use, and the type of towers to select.”
    • “Where it lacks in plot, cutscenes, and even an ending, it makes up in spades through difficulty, replayability, twenty-five campaign levels, five endless levels, plenty of gear, twelve tower types, and seven heroes with plenty of upgradeable skills.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its epic quality and enjoyable variety, enhancing the overall experience. Additionally, the clever humor embedded in the items, upgrades, and achievements contributes positively to the game's immersive environment.

    • “Epic atmosphere that I found enjoyable.”
    • “Overall, the large amount of variety combined with the powerful atmosphere makes for an immersive experience.”
    • “The whole atmosphere is great, and whoever wrote all the little jokes on the items, upgrades, and achievements needs a pat on the back.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization model of the game is primarily based on a time investment rather than microtransactions, as there are no in-app purchases available for players to expedite progress or acquire better items. However, some users feel that the deluxe edition and certain expensive items may pressure players into spending more money beyond the initial purchase. Overall, the absence of microtransactions is noted positively, but concerns about the value of additional content persist.

    • “The best way for me to explain this game is that it feels like a free-to-play game that had in-app purchases to 'quick buy' skill points and the better items; except, even if you wanted to do that, that option is not there and time is the only investment.”
    • “No microtransactions (though the deluxe edition, etc., is a bit of a gyp).”
    • “For example, it is easy enough to get coins and medals (the respective currencies) in-game, and the option for microtransactions is absent (or at least, I couldn't see it).”
    • “The best way for me to explain this game is that it feels like a free-to-play game that had in-app purchases to 'quick buy' skill points and the better items, except, even if you wanted to do that, that option is not there and time is the only investment.”
    • “In-app purchases and expensive items push players to pay even more money than just the initial cost of the game.”
    • “No microtransactions (though the deluxe edition, etc., feels a bit like a rip-off).”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is currently hindered by significant bugs, particularly in the Linux version, where players have encountered issues such as non-functional towers during tutorials. While the gameplay itself is enjoyable, these glitches detract from the overall experience and may require future patches to resolve.

    • “The Linux version is buggy; I couldn't complete the tutorial because one tower never shot, and I tried it three times.”
    • “It's a good game with lots of gore and violence and solid tower defense, but the glitches are holding it back. I'm sure they will be patched, but right now, the glitches make the game much harder than it should be.”
  • character development
    1 mentions Positive Neutral Negative

    The game features well-balanced and engaging character development trees that enhance player investment and contribute to its addictive gameplay.

    • “Great game with good balance, very interesting character development trees and high addictiveness.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the emotional experience of the game to be a mix of enjoyment and heartbreak, particularly when a tower fails to defend against an incoming threat, leading to a sense of vulnerability and loss.

    • “It was fun and heartbreaking when the attack tower doesn't attack the creature passing by it and allows it to attack your base.”

Buy OTTTD

313h Median play time
313h Average play time
313-313h Spent by most gamers
*Based on 1 analyzed playthroughs

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