- August 6, 2014
- SMG Studio
- 313h median play time
OTTTD
Platforms
About
OTTTD is a single-player Real Time Strategy game with RPG elements, featuring fantastic game mechanics, good graphics, and humor-filled music. As a commander for HEROCORP, you'll defend against strange creatures in different universes through Trans-Dimensional Rifts, with numerous explosions and exciting battles. The PC release offers high-resolution graphics and crisp sound for an immersive experience.











- Engaging and fun tower defense gameplay with a unique blend of RPG elements, allowing players to level up heroes and unlock new abilities.
- Humorous and quirky art style, featuring a variety of amusing enemies and entertaining voice acting that adds charm to the game.
- Challenging difficulty that increases as players progress, requiring strategic thinking and careful planning to succeed in later levels.
- The game can become excessively grindy, requiring players to replay earlier levels multiple times to level up heroes and earn enough currency for upgrades.
- Fixed tower placement limits strategic options, making it feel less dynamic compared to other tower defense games that allow for more freedom in tower positioning.
- Some technical issues and clunky controls, particularly for PC, as the game feels like a port from mobile, leading to frustrations with camera movement and hero selection.
- story49 mentions Positive Neutral Negative
The game's story is a lighthearted and amusing backdrop that revolves around soldiers hired to fight wars in other dimensions, with a focus on humor in mission briefings and character interactions. While the narrative is not central to the gameplay, it adds a fun context to the missions, which require significant grinding and strategic planning to progress. Overall, the story is considered a minor aspect of the game, with players often prioritizing gameplay mechanics over narrative depth.
“The plot basically boils down to soldiers being out of work in a utopian society, so a company hires those soldiers to fight wars in other dimensions before the wars even happen.”
“The hilarity continues when you read through some of the weapon descriptions and mission briefings and de-briefings.”
“Fun graphics, music, and story all work together to make it fun so far.”
“After 23ish hours playing, I still hadn't managed to complete the story missions and anticipated more grinding for hero levels to be required before I am able to.”
“The major problem is the storyline.”
“I feel like this was a terrible decision on the part of the game-makers, because there's nothing that will encourage me more not to play a game than preventing me from using a character that I need for a particular (unskippable) mission.”