- May 18, 2022
- Anthony Seeha
BALLYGON
Platforms
About
"BALLYGON is a single-player platformer game with a fantastic soundtrack, where you control a robot named Orbit and navigate through over 150 stages using a dual stick camera control system. The game features unique physics mechanics, multiple camera angles, and modes that increase the difficulty. With personal best times recorded for each stage and a BALLYGON RANK based on your performance, the game encourages players to improve their skills."
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- The game features fluent controls and a variety of creative level designs, making it enjoyable for both new players and fans of the genre.
- The music, composed by Anthony Seeha, is exceptional and adds to the overall experience of the game.
- The unique mechanics and unlockable content provide a fresh take on the classic marble-rolling gameplay, enhancing replayability.
- The physics can feel floaty and inconsistent, which may frustrate players accustomed to more precise controls.
- The token system for unlocking features and settings is seen as cumbersome, with some essential options locked behind gameplay progression.
- Some level designs are criticized for being flawed or not well thought out, leading to potential frustration during gameplay.
music
19 mentions Positive Neutral NegativeThe music in the game has received widespread acclaim for its synthetic, futuristic sound, with many praising Anthony Seeha's exceptional composition skills. Reviewers highlight the soundtrack as both functional and stylistic, often noting its ability to enhance the gameplay experience, with some tracks being particularly memorable and deserving of purchase. Overall, the music is described as a standout feature that elevates the game, making it a significant aspect of its appeal.
“This game inspired me to check out Anthony Seeha’s other work, and he is a very talented musician.”
“The music is also phenomenal; I found myself getting lost in it as my hands did all the heavy lifting of getting the ball through the level.”
“But the electronic musicianship on these tracks is excellent and merits a purchase from me when it's released just to further support the developer.”
“It’s all a synthetic, futuristic look, and the music reflects that, too.”
“Music and sound for monkey ball games is a high bar to hit, and I'll admit, this game does it. The OST from Anthony Seeha completely slaps, while its lows are lower than Monkey Ball, the highs certainly could top it even. Sound-wise, the clock ticking is responsive, and the announce voice is still good (doesn't beat classic: 'Ready? Go!' but still good). All in all, functional and stylistic, what it needs to be.”
“He has been keeping up with his craft for the last decade, so it would make sense that the music is a very strong aspect of the product.”