- September 11, 2016
- Oray Studios
Bad Pad
Platforms
About
"Bad Pad" is a metal-infused metroidvania platformer with over 12 hours of gameplay and diverse levels. The story is told through humorous songs and animations, and the game features an original rock and metal soundtrack. With tight controls, physics-based mechanics, and various challenges, "Bad Pad" offers a unique twist on the classic platformer genre.








- Tight and responsive controls that provide a rewarding platforming experience, reminiscent of Super Meat Boy.
- The game features a large interconnected world with a variety of challenges, mini-games, and unique boss battles that keep gameplay engaging.
- The developer is very responsive to feedback and has made significant improvements through updates, enhancing the overall experience.
- The exploration feels linear with limited reasons to backtrack, which detracts from the Metroidvania experience.
- Voice acting and music can be grating and repetitive, potentially detracting from immersion.
- Some mechanics and level designs can be frustrating or poorly explained, leading to confusion and difficulty in progression.
music
11 mentions Positive Neutral NegativeThe music in the game receives mixed reviews, with some players enjoying the hard rock soundtrack and finding it a major strength, while others find it repetitive or annoying, particularly if they aren't fans of the genre. The incorporation of comedic elements in the music and voice acting has been noted, but opinions vary on its effectiveness. Overall, the soundtrack is praised for its polish and ability to enhance the gaming experience, even amidst frustrations.
“Overall a very polished game with an amusing story, great art, and soundtrack.”
“Also loved the soundtrack!”
“Amazing hard rock soundtrack!”
“Sometimes the music can be a little repetitive, especially if you are not a metal fan.”
“The voice acting and music are rather questionable.”
“The developer is clearly a fan of head-banger music, which is incorporated throughout with a comedic aim, but I wasn't really a fan.”