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About

B67 is a single player action game. It was developed by DjinnGA and was released on August 31, 2020. It received positive reviews from players.

"B67" is a top-down roguelite shooter, where players must descend through 67 randomly generated levels of chaos, managing ammunition and fears. Upon death, characters' improved statistics will be permanently saved, allowing for progress. Players can obtain various guns from fallen enemies or shops to fight off unrelenting foes, but must be wary of stronger opponents lurking in personalized rooms of torment.

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90%
Audience ScoreBased on 48 reviews
graphics5 positive mentions
story3 negative mentions

  • B67 offers a fun and addictive gameplay loop with a satisfying balance of challenge and progression, rewarding players for their endurance and tactical thinking.
  • The game's minimalist design and atmospheric sound create a tense and immersive experience, enhancing the overall enjoyment of the gameplay.
  • Players appreciate the variety of weapons and the roguelite elements that allow for incremental upgrades, making each run feel meaningful despite the game's simplicity.
  • The AI can be inconsistent and lacks variety, leading to predictable enemy behavior that diminishes the challenge over time.
  • Some players find the game repetitive and lacking in depth, with limited environmental design and objectives that may not hold their interest for long.
  • The absence of a developed story or meaningful progression outside of stat upgrades may alienate those seeking a deeper narrative experience.
  • gameplay
    14 mentions Positive Neutral Negative

    B67 offers a minimalist yet atmospheric roguelite shooter experience, characterized by procedural generation and a focus on gameplay precision. While the gunplay is enjoyable and the mechanics are engaging, some players find the challenge lacking due to limited enemy AI and quick level endings. Overall, the game presents a solid, if somewhat repetitive, gameplay loop that encourages exploration and discovery of its mechanics.

    • “B67’s gameplay thrives on its procedural generation and unpredictable pacing.”
    • “Its straightforward design and atmospheric execution make it a compelling experience for fans of procedural shooters who value gameplay precision and risk management.”
    • “This game has a great graphical style and a really fun gameplay loop.”
    • “Gameplay is solid, if repetitive, and the gunplay feels rather well fleshed out.”
    • “No significant challenge as the AI is fairly limited, the enemies seem reluctant to fire at you until they're nearly on top of you, and the gameplay is relatively simplistic.”
    • “I didn't quite understand the weapon leveling mechanic, nor the rhyme or reason behind the horror elements, but overall it was still rather enjoyable.”
  • atmosphere
    8 mentions Positive Neutral Negative

    B67 effectively creates a tense and immersive atmosphere through its minimalist design and reliance on player imagination, reminiscent of classic roguelikes. The game combines high-stakes action with a surreal, horror-inspired setting, enhancing the overall experience with a palpable sense of dread and urgency. Players appreciate its ability to evoke a compelling, atmospheric tension that elevates the gameplay.

    • “B67, developed and published by Steel Peak Games, is an independent roguelite shooter that strives to merge minimalist design with tense, atmospheric gameplay.”
    • “Where B67 excels most is in its atmosphere of tension.”
    • “Surreal elements and the established evil alignment of the playable character, combined with a video game take on office environments, create an atmosphere reminiscent of a playable horror B-movie, and a good one at that.”
    • “Visually, the game adopts a stripped-down style that complements its tense atmosphere.”
    • “It relies on the player’s imagination to fill in the blanks, much like classic roguelike titles that favored tone and atmosphere over lore-heavy narratives.”
    • “Surreal stuff happening around, established evil alignment of the playable character, and the video game take on office environments create an atmosphere of a playable horror B-movie, and a good one at that.”
  • graphics
    8 mentions Positive Neutral Negative

    The game's graphics feature a charming blend of retro pixel art and a unique 2.5D style, complemented by an isometric viewpoint that enhances the gameplay experience. While some players appreciate the nostalgic aesthetic and artistic design, those seeking high-end graphics may find it lacking. Overall, the visuals are praised for their creativity and integration with the game's mechanics.

    • “The cool steam banner graphic and soldier design initially drew me in, and the very tight gameplay made me love this game.”
    • “The art style is another highlight of the game.”
    • “This game has a great graphical style and a really fun gameplay loop.”
    • “The graphics are in a pixelated 'retro' style, so if you like high-end graphics, this may not be for you.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is described as sparse and ambient, effectively enhancing the atmosphere of unease during gameplay. While some players find it repetitive, they appreciate its fitting nature and express a desire for a soundtrack DLC. Overall, the music serves as a suitable backdrop for both intense encounters and casual play.

    • “Fantastic soundtrack; I would actually like to see it as a DLC.”
    • “Man, I love this game! I haven't really ever written a review before, but this is the perfect game for me. I can just hop on, shoot some guys, not think about it, and have some music or a movie on in the background.”
    • “The music, sparse and ambient, reinforces the mood of unease, making every encounter feel like a descent into something deeper and more hostile.”
    • “The music is also fairly repetitive, but fits well, and I had no complaints about the variety in such a short game.”
  • story
    4 mentions Positive Neutral Negative

    The game's design emphasizes immersion through action over a developed narrative, resulting in a raw experience that may leave players craving a deeper story. The lack of meaningful progression and context can alienate those looking for a more substantial narrative, with some elements suggesting a theme of madness without clear elaboration.

    • “The game’s design philosophy prioritizes immersion through action rather than storytelling, resulting in an experience that feels raw and instinctual.”
    • “Part of the story is that you're supposed to be crazy?”
    • “The game's design philosophy prioritizes immersion through action rather than storytelling, resulting in an experience that feels raw and instinctual.”
    • “The absence of a developed story or meaningful progression outside of stat upgrades may alienate those seeking a deeper narrative hook.”
    • “It could make sense if the game provided any context with the story.”
  • replayability
    3 mentions Positive Neutral Negative

    While some players find the endless mode offers a degree of replayability, others feel it may become monotonous after reaching higher levels, with a total gameplay time of around 8 hours for maxing out weapons and achievements. Overall, opinions on replayability are mixed, with some users highlighting its potential and others noting its limitations.

    • “This game offers tons of replayability, keeping me engaged for hours.”
    • “The variety of choices and outcomes ensures that every playthrough feels fresh.”
    • “With multiple paths and endings, I find myself coming back to explore new experiences.”
    • “I could imagine it getting rather bland after a few hundred floors in endless mode. Replayability is a bit lackluster, despite the endless mode. Though I suppose maxing all of the weapons and getting all of the achievements could give you around 8 hours of overall game time.”
    • “The game lacks meaningful content to keep players engaged after the initial playthrough. Once you've seen everything, there's little incentive to return.”
    • “While the game offers a variety of modes, they quickly feel repetitive and fail to provide a fresh experience on subsequent playthroughs.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is characterized by its absurd situations, such as dying due to a lack of ammo and the comedic tension of waiting for unexpected encounters, like being ambushed by a character named Manwell. Players find amusement in the game's quirky elements, including the juxtaposition of intense gameplay with lighthearted elevator music. Overall, the humor adds a layer of enjoyment to the otherwise tense gaming experience.

    • “Busting open a door only to realize I forgot my ammo and die... repeat! The elevator music is nice, and the anticipation of hoping I won't get ambushed by Manwell, who charges at me, is hilarious. The camping in one area while sweating over everything I can do in this game adds to the humor!”
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Frequently Asked Questions

B67 is a action game.

B67 is available on PC, Mac OS, Windows and Linux.

B67 was released on August 31, 2020.

B67 was developed by DjinnGA.

B67 has received positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

B67 is a single player game.

Similar games include Bunker Punks, Colt Canyon, Heavy Bullets, Orbital Bullet, EMPTY SHELL and others.