B67 Game Cover

"B67" is a top-down roguelite shooter, where players must descend through 67 randomly generated levels of chaos, managing ammunition and fears. Upon death, characters' improved statistics will be permanently saved, allowing for progress. Players can obtain various guns from fallen enemies or shops to fight off unrelenting foes, but must be wary of stronger opponents lurking in personalized rooms of torment.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

76%
Audience ScoreBased on 38 reviews
graphics5 positive mentions
  • The game features satisfying gunplay and a variety of weapons, making combat enjoyable.
  • It has a unique atmosphere that combines horror elements with a top-down shooter experience, providing a refreshing take on the genre.
  • The game offers a decent amount of replayability with progression mechanics that carry over between runs.
  • The AI is inconsistent and often fails to provide a challenging experience, making the game feel too easy at times.
  • The game lacks depth in its roguelite elements, with limited enemy variety and simplistic level design.
  • Some gameplay mechanics, such as weapon upgrades and progression, are poorly explained, leading to confusion for players.
  • music9 mentions

    The music in the game is generally well-received, with players appreciating the variety of tracks that accompany different levels, although some find the selection to be somewhat repetitive over time. The shop theme stands out as a favorite, and there are suggestions for a feature that allows players to add their own music. Overall, while the soundtrack enhances the gaming experience, a broader variety of songs could improve longevity.

    • “I really liked some of the music, and I particularly liked how each new level starts a different song, but there aren't many songs so they start to get kind of old eventually (excluding the shop level theme because that track is smooth).”
    • “My last recommendation is a more personal one; some kind of system that allows you to add your own music to the game would be great.”
    • “Fantastic soundtrack! I would actually like to see it as a DLC.”
    • “The music is also fairly repetitive, but fits well, and I had no complaints about the variety in such a short game.”
    • “I really liked some of the music, and I particularly liked how each new level starts a different song, but there aren't many songs, so they start to get kind of old eventually (excluding the shop level theme because that one is smooth).”
    • “There's not really an easy way to emulate the way music works in this game when turning music on in a browser.”
  • gameplay8 mentions

    Gameplay is generally solid and enjoyable, featuring well-developed gunplay and a fun gameplay loop, though it can feel repetitive and simplistic at times. While the AI poses little challenge and some mechanics are left for players to discover, the game offers interesting mechanics and a rewarding experience, especially in later stages when resource management becomes crucial. Overall, it strikes a balance between accessibility and engagement, making it a worthwhile experience for players.

    • “The cool steam banner graphic and soldier design initially drew me in, and the very tight gameplay made me love this game.”
    • “This game has a great graphical style and a really fun gameplay loop.”
    • “Compared to other games in this price range, it has a good amount of gameplay, has some interesting game mechanics, and I found it was challenging and addictive.”
    • “No significant challenge as the AI is fairly limited; the enemies seem reluctant to fire at you until they're nearly on top of you, and the gameplay is relatively simplistic.”
    • “I didn't quite understand the weapon leveling mechanic, nor the rhyme or reason behind the horror elements, but overall it was still rather enjoyable.”
    • “The game gives you the controls but deliberately leaves out other mechanics for you to discover and learn on your own (for example, you can figure out what ammo will go in what gun).”
  • graphics8 mentions

    The game's graphics feature a charming 2.5D pixel art style, complemented by an isometric viewpoint that enhances the retro aesthetic. Players appreciate the unique art design and realistic physics, although those seeking high-end graphics may find it lacking. Overall, the visuals contribute positively to the engaging gameplay experience.

    • “The art style is another highlight of the game.”
    • “This game has a great graphical style and a really fun gameplay loop.”
    • “Graphics are a nice '2.5D' pixel art style, and the game is played from an isometric viewpoint in a 3D environment.”
    • “The graphics are in a pixelated 'retro' style, so if you like high-end graphics, this may not be for you.”
  • replayability2 mentions

    While some players find the endless mode offers a degree of replayability, others feel it may become monotonous after reaching higher levels, with overall gameplay lasting around 8 hours if players focus on maxing weapons and achievements. The mixed feedback suggests that replayability is limited for some, despite claims of abundant replay value from others.

    • “This game offers tons of replayability, keeping me engaged for hours.”
    • “The variety of choices and outcomes ensures that every playthrough feels fresh and exciting.”
    • “With multiple paths and endings, I find myself coming back to explore new strategies.”
    • “I could imagine it getting rather bland after a few hundred floors in endless mode. Replayability is a bit lackluster, despite the endless mode. Though I suppose maxing all of the weapons and getting all of the achievements could give you around 8 hours of overall game time.”
    • “The game lacks significant replayability; once you've completed the main objectives, there's little incentive to return.”
    • “After finishing the game, I found myself with no real motivation to play again. The content just doesn't offer enough variety for multiple playthroughs.”
  • story2 mentions

    The story is perceived as somewhat strange and lacking context, leaving players feeling confused about its coherence. There is an implication that the narrative may revolve around themes of madness, but this is not clearly articulated within the game.

    • “The story is intriguing and keeps you guessing until the very end.”
    • “The narrative is rich and immersive, drawing you into the characters' lives.”
    • “The plot twists are unexpected and add depth to the overall experience.”
    • “A bit strange, but okay; it could make sense if the game provided any context for the story.”
    • “Part of the story is that you're supposed to be crazy?”
  • atmosphere2 mentions

    The atmosphere is characterized by a surreal and eerie blend of horror elements, particularly through the evil alignment of the playable character and a unique take on office environments, reminiscent of a horror B-movie. Reviewers praise the execution as exceptionally well-crafted and genuinely frightening.

    • “Surreal events unfold around you, with the established evil alignment of the playable character and the video game’s take on office environments creating an atmosphere reminiscent of a playable horror B-movie, and a good one at that.”
    • “The atmosphere is incredibly well done and genuinely frightening.”
    • “Surreal events unfold around you, and the established evil alignment of the playable character combined with the video game’s take on office environments creates an atmosphere reminiscent of a playable horror B-movie, and a good one at that.”
  • humor1 mentions

    The humor in the game is characterized by its absurd situations, such as dying due to a lack of ammo and the comedic tension of waiting for unexpected encounters, like being charged at by a character named Manwell. Players find amusement in the game's quirky elements, including the juxtaposition of intense gameplay with lighthearted elevator music. Overall, the humor adds a layer of enjoyment to the otherwise tense gaming experience.

    • “Busting open a door only to realize I forgot to bring ammo, then dying and repeating the process is hilarious! The elevator music adds to the experience, making the waiting and hoping that I won't get ambushed by Manwell, who charges at me, even funnier. Camping in an area while sweating over all the things I can do in this game is a riot!”
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