Aveyond 3-4: The Darkthrop Prophecy
- February 13, 2015
- Amaranth Games, LLC
In "Aveyond 3-4: The Darkthrop Prophecy," players navigate a world of magic and mystery as they follow the story of Galina, a young woman descended from a line of powerful dark mages. With over 60 hours of gameplay, challenging puzzles, and turn-based combat, players must uncover the truth behind the prophecy and decide the fate of Galina's family line. The game features a rich, detailed storyline with memorable characters and a variety of locations to explore.
Reviews
- The story is well-executed and provides a satisfying conclusion to the series, with engaging characters and plot twists.
- Gameplay improvements, such as early access to haste boots and unique locations, enhance the overall experience.
- The game runs smoothly with no bugs, and the graphics and maps are visually pleasing.
- Players can miss important keys and items, which can lead to frustration and hinder progress.
- The game lacks the ability to revisit previous areas, making it feel disconnected from earlier installments.
- Some battles can be excessively difficult and reliant on luck, leading to a frustrating gameplay experience.
- story56 mentions
- 46 % positive mentions
- 48 % neutral mentions
- 5 % negative mentions
The story of Aveyond 3 is praised for its engaging narrative and well-executed conclusion, bringing the series full circle with unique locations and plot surprises. Players appreciate the character development and the impact of their choices, although some feel the last two installments had shorter plots. Overall, the game is recommended for those who have followed the series, as it reveals significant plot details from previous games, enhancing the overall experience.
“The story parts of the game were exceptional and the characters were awesome!”
“Might be my favorite yet in the series; I cared about the plot and wanted to see where it was going.”
“The game is challenging enough to give you a good amount of gameplay and the story is awesome!”
“But I am also kind of happy that this storyline is done with.”
“The plot of the last two felt pretty short anyway.”
“Don't start with this one, as you'll be missing tons of backstory.”
- gameplay10 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The gameplay has seen significant improvements from previous entries, with early access to haste boots and no missable content enhancing the experience. Players appreciate the challenging mechanics and engaging story, although some find the ending lacking. Overall, the game offers hours of enjoyable gameplay.
“The story was good, and the mechanics have vastly improved over the previous games in the series.”
“The game is challenging enough to give you a good amount of gameplay and the story is awesome!”
“Gameplay experience improved from the previous entries as haste boots are obtainable early on and nothing important is missable (tip: unequip Edward's sword before doing the trials).”
“+ decent gameplay”
- music8 mentions
- 38 % positive mentions
- 63 % neutral mentions
- 0 % negative mentions
The music in the game has received positive feedback, with players appreciating the interesting new locations accompanied by good soundtracks. Notably, the inclusion of custom music enhances the experience, deviating from the typical RPG Maker soundtracks.
“The new places in the game were interesting and had good music.”
“+ Custom music (not all of the music is built-in RPG Maker music, as one could expect).”
“+ Custom music (not all of the music is built-in RPG Maker music, as one could expect).”
- emotional2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
Players found the emotional depth of the game enhanced by a more believable resolution to character relationships, particularly in how it validated the significance of characters like Stella. This contrasts with previous installments, where the emotional stakes felt less impactful and more dictated by canon. Overall, the emotional narrative resonated well, making players feel more connected to their choices and the characters involved.
“The emotional depth of the characters made the ending choice of who we rooted for feel more believable, unlike what I experienced in the previous game. It was refreshing to see that even though there was a clear favorite, the endings were similar enough to make me feel that Stella wasn't a throwaway character after all.”
“The emotional journey throughout the game really connected with me, making the choices I had to make feel significant and impactful.”
“I was genuinely moved by the character arcs; their struggles and triumphs resonated with me on a personal level, making the overall experience unforgettable.”