Avaris 2 Game Cover
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"Avaris 2" is a battlefield management game where you, as the Empress, lead your troops in real-time battles to reclaim the Avaris Empire from an evil warlord. With up to 36,000 individual warriors on the field, you can command and upgrade your army's classes, including Warriors, Ninjas, and Mages, to outmaneuver and defeat enemy forces. Compete for high scores with Steam friends and strategize to reclaim your empire.

  • PC
  • Windows

Reviews

29%
Audience ScoreBased on 34 reviews
story2 negative mentions
  • The game features massive battles with thousands of units, providing a visually impressive experience.
  • It allows players to build their own army and offers a simple, casual gameplay style that can be enjoyable for those looking for thoughtless action.
  • The UI has a classic feel reminiscent of old Japanese RPGs, which some players may find appealing.
  • Gameplay is repetitive and grindy, with limited character progression and few strategic options, leading to boredom over time.
  • The controls are overly simplistic, making the game feel like it plays itself rather than offering meaningful player engagement.
  • The game lacks a compelling storyline and variety in battles, often resulting in a monotonous experience.
  • gameplay10 mentions

    The gameplay is centered around an empress battling evil armies with the king's assistance, primarily involving repetitive battles to earn gold and soldiers. Players find the experience underwhelming, likening it to a mindless clicker game, and note that the overall gameplay lasts about an hour, raising concerns about its value for the price.

    • “Gameplay-wise, you're an empress fighting against armies of evil foes with the help of the king.”
    • “Gameplay breaks down to repeatedly engaging in battles, earning gold and soldiers to help influence your side's victory in the conflict.”
    • “As for the gameplay itself, it's essentially one of those mindless clicker-type games.”
    • “Just underwhelming in all senses of gameplay and price.”
    • “Gameplay breaks down to repeatedly doing these battles, earning gold and soldiers to help influence your side's victory in the conflict.”
    • “As for the gameplay itself, it's essentially one of those mindless clicker type games.”
  • story4 mentions

    The game's story is criticized for being virtually nonexistent, leading to a repetitive experience where players feel compelled to rely on random battle outcomes rather than engaging with a meaningful narrative. This lack of a compelling storyline detracts from the overall enjoyment and depth of the gameplay.

    • “Ultimately, I'm just going to thumbs-down this one because I was just mashing 'start new mission' constantly towards the end of my single playthrough and hoping the random battle generator would put their general in a position where he died and not put my king in a position where he died, with not much else influencing the outcome of most maps.”
    • “No story line”
  • grinding4 mentions

    The grinding aspect of the game is heavily criticized, with players noting that battles often feel mindless and repetitive, lacking strategic depth. Progression is slow, requiring numerous battles to earn minimal rewards, which can lead to a tedious experience. Additionally, the game's pricing is considered somewhat steep for the level of engagement it offers.

    • “Extremely grindy; every battle you get a small amount of coin that every ~25+ battles will let you buy a piece of equipment that is just a +1 upgrade. There is no actual strategy or decision-making in the battles either; it's just fight until you're almost dead, then pull back your troops and wait 30 seconds to regenerate, rinse and repeat.”
    • “As another review pointed out, it is very much grindy and mindless at times. A bunch of battles can be won by doing nothing; depending on the randomization, they can end within seconds, but that's not too common. Plus, its price is a tiny bit steep.”
    • “The grinding aspect is tedious and repetitive, making the gameplay feel more like a chore than an enjoyable experience.”
  • music2 mentions

    The music in the game is notably sparse, with users highlighting a lack of variety and quantity in the soundtrack.

    • “There isn't much music in the game.”
    • “The music selection is quite limited.”
    • “The soundtrack feels sparse and repetitive.”
  • monetization2 mentions

    The monetization aspect of the game has drawn criticism, as players expected a more strategic campaign with diverse maps based on promotional materials, but feel that the actual content does not align with these expectations.

  • graphics2 mentions

    The graphics are described as simple, but they effectively support the game's large-scale battles, featuring impressive 18,000 vs. 18,000 combat scenarios. Overall, while the visuals may not be complex, they complement the gameplay experience.

    • “The graphics are simple yet effective, making the massive 18,000 vs 18,000 battles truly impressive!”
    • “The graphics are simple and lack detail, which detracts from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
9hAverage play time
9-9hSpent by most gamers
*Based on 2 analyzed playthroughs

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