- January 24, 2022
- One Tree Hill Studios
Automation
75%Game Brain Score
stability, gameplay
75% User Score 56 reviews
Platforms
About
"Automation" is a game that teaches Players PLC Ladder Logic Programming using interactive machines and challenging tasks. The game features customizable control panels and both digital and analog functions, providing an easy-to-learn yet engaging experience for both beginners and experienced programmers. The game is designed to replicate real-world factory equipment, making it a valuable tool for anyone interested in the factory automation industry.











+1
Audience ScoreBased on 56 reviews
stability4 negative mentions
- The game provides a unique opportunity to learn and apply real-world engineering techniques, particularly in PLC programming.
- It has a fun and engaging approach to teaching ladder logic, making it suitable for beginners and those interested in automation.
- Recent updates have improved user-friendliness, and the game has the potential to evolve into a comprehensive educational tool.
- The game frequently crashes, especially when executing commands, leading to frustration and loss of progress.
- Many users find the instructions unclear and the implementation of certain logic components poorly executed, making it difficult to learn effectively.
- There are significant limitations in functionality, such as the inability to create custom tags and the lack of advanced tutorials, which hinder the learning experience.
stability
4 mentions Positive Neutral NegativeThe game's stability is severely lacking, with frequent lock-ups and crashes that lead to significant player frustration. Users report poor execution of its promising ideas, compounded by inadequate guidance and hints, making for a frustrating experience overall.
“Great idea...very poorly executed. Prepare for frustration and don't expect it to get better. It constantly locks up, and there isn't much in the way of explaining what to do. There are supposed to be arrows directing you on how to do some things, but I had them turned on and never saw any. To add to the frustration, if you do something unexpected, it just freezes.”
“Make a buggy video game that will frustrate the player, of course!”
“Great idea...very poorly executed. Prepare for frustration and don't expect it to get better. It constantly locks up, and there isn't much in the way of explaining what to do. There are supposed to be arrows directing you on how to do some things, but I had them turned on and never saw any. To add to the frustration, if you do something unexpected, it just freezes.”