Workers & Resources: Soviet Republic
- June 20, 2024
- 3Division
- 58h median play time
In Workers & Resources: Soviet Republic, players manage a Soviet-themed city, controlling all aspects of the city's economy from resource extraction to manufacturing and service provision. The game features a deep simulation of global supply chains, allowing players to make decisions that impact citizens' daily lives and loyalty to the nation. A challenging and engaging experience, players must balance various elements of city management to ensure their republic thrives.
Reviews
- gameplay1,602 mentions
- 24 % positive mentions
- 74 % neutral mentions
- 2 % negative mentions
The gameplay of "Workers & Resources: Soviet Republic" is characterized by its deep and complex mechanics, offering a challenging experience that requires significant time investment to master. Players can customize difficulty settings and toggle various mechanics, allowing for a tailored experience that can range from casual to highly intricate. However, the steep learning curve, lack of comprehensive tutorials, and occasionally clunky user interface can frustrate newcomers, necessitating external resources like YouTube tutorials for effective gameplay. Overall, the game is praised for its unique blend of city-building and resource management, appealing to fans of detailed simulation games.
“There is great depth to the game mechanics.”
“Very engaging game, wide range of mechanics, many of which can be disabled while learning the game, making the steep learning curve more manageable.”
“The sheer depth to every mechanic (especially realistic mode) has given me countless hours of enjoyment and frustration as I attempt to master them.”
“Despite all the tutorials, most of the UI itself and a chunk of mechanics will never be explained.”
“The gameplay is exceptionally tedious and vexing, revolving around fighting the game mechanics and existing infrastructure every step of the way, the instant a new objective or need is presented to you.”
“While the game has a lot going for it, it can be tediously unintuitive and frustrating, hiding a lot of crucial information from the player and forcing the player to seek external resources on places like YouTube to actually figure out basic game mechanics, like how to get people to take buses.”
- graphics767 mentions
- 33 % positive mentions
- 59 % neutral mentions
- 8 % negative mentions
The graphics of the game have received mixed reviews, with many players noting that while they may appear dated and simplistic, they effectively capture the intended Soviet aesthetic. Some appreciate the charm and atmosphere created by the visuals, despite acknowledging issues like graphical glitches and a clunky user interface. Overall, the graphics are seen as functional and fitting for the game's depth and complexity, though improvements are desired by many players.
“I love seeing actual historical vehicles in the game and it has a great USSR era aesthetic overall.”
“The graphics and art style of the game are unique and beautiful in their own way, for example, if you elect to play with maintenance enabled, cars and buildings will visibly wear down over time as their condition deteriorates.”
“The entire feel of the game is atmospheric and makes you really appreciate the 1970s eastern block aesthetic.”
“I thought it had a lot of promise, but now that it's been released I can't stand to play it for one reason: a terrible graphics glitch involving water on the map flickering in the most annoying way.”
“The graphics are gray and overwhelming, but it reflects the times, so I won't nitpick.”
“The graphics are a kin to a 2008 title, the gameplay is more frustrating than fun, and the tutorials are crammed in and so quick, nothing gets explained.”
- music530 mentions
- 47 % positive mentions
- 48 % neutral mentions
- 6 % negative mentions
The music in the game has received a mixed reception, with many praising its catchy and thematic Soviet-inspired tracks that enhance the overall atmosphere. However, several players noted that the soundtrack can become repetitive over time and expressed a desire for more variety or the ability to mod in additional music. Overall, while the soundtrack is often described as fantastic and immersive, some players found it less appealing, leading to a divide in opinions on its quality.
“The soundtrack is fitting, being extremely soviet, while also being original and having varied songs.”
“The music is incredible especially for being made by a single person.”
“The soundtrack captures perfectly cold war-era eastern Europe and is just damn godly to the ears, especially the well-made soviet marching music-inspired tracks.”
“The soundtrack gave me a headache the first time I started the game years ago.”
“Unbearably bad music, low quality graphics that didn't seem to match the screenshots and videos, horribly clunky and un-intuitive interface, and a tutorial system that had me pulling my hair out.”
“The music is thematic, but repetitive and rather annoying.”
- optimization185 mentions
- 29 % positive mentions
- 59 % neutral mentions
- 12 % negative mentions
The optimization of the game has received mixed reviews, with many players noting significant performance issues, especially in larger cities, leading to low frame rates and lag. While some users report smooth performance on mid-range systems, others experience severe drops in FPS during construction and complex simulations. Overall, there is a consensus that the game requires further optimization to enhance stability and performance, particularly as city sizes increase.
“The game runs smoothly and doesn't have game-breaking bugs.”
“I love the optimization and recommend this game to anyone up for the challenge of building a Soviet republic.”
“This game is ideal for someone who likes complicated supply chains and transport optimization.”
“The optimization leaves much to be desired: even on powerful systems, the game can lag and freeze.”
“The game isn't optimized enough and can be slow to run when the size of a republic goes beyond the 100,000 citizens mark, with low to very low fps and moving around the map in general becoming slower, as well as fine camera movements becoming very challenging at the low fps rates.”
“Simply put, the game is very unoptimized, and quality of life features are very much missing.”
- grinding185 mentions
- 2 % positive mentions
- 9 % neutral mentions
- 89 % negative mentions
The grinding aspect of the game is frequently described as tedious and time-consuming, with players often feeling overwhelmed by the complexity of logistics and resource management. Many reviews highlight the need for extensive micromanagement, which can lead to frustration, especially for newcomers. While some players appreciate the depth and detail, others find the gameplay can become a grind, requiring significant patience and external resources to navigate effectively.
“You'll need a second life for grinding.”
“A bit grindy sometimes.”
“Your mom yells at you for grinding till 3 am.”
“The gameplay is both interesting and enjoyable but can be a challenge in the beginning; building roads and constructing on elevated terrain can be quite a teeth-grinding experience.”
“The game-play is exceptionally tedious and vexing, revolving around fighting the game mechanics and existing infrastructure every step of the way, the instant a new objective or need is presented to you.”
“Every aspect of this game is horribly tedious for all the wrong reasons.”
- stability164 mentions
- 7 % positive mentions
- 2 % neutral mentions
- 90 % negative mentions
The game is widely reported to be plagued by numerous bugs and stability issues, including random crashes, graphical glitches, and problematic controls, which significantly detract from the overall experience. While some players acknowledge the game's potential and express hope for future improvements, many feel that it currently resembles an unfinished product, often requiring extensive troubleshooting. Overall, the game's stability is a major concern, with many users suggesting it still feels like it is in early access rather than a polished release.
“On the technical side, it works well with no glitches or halts, and it has low PC requirements.”
“The game isn't buggy at all, but it does take a lot of figuring out yourself.”
“Technically, the game runs great!”
“This game has some good points - however, it is buggy as all hell, which means you cannot get through the campaigns.”
“The game is ambitious in scope, but the game is a buggy mess and in 5 years of development they still haven't been able to address basic issues.”
“Game is very buggy, saves often corrupt after crashes rolling back hours of progress.”
- story161 mentions
- 9 % positive mentions
- 84 % neutral mentions
- 7 % negative mentions
The game's story aspect is largely criticized for its absence, with many users noting that there is no compelling narrative or campaign to engage with. Players express a desire for more structured missions and objectives, as the current gameplay feels like a sandbox experience lacking direction or purpose. While some hint at a minor theme of building a socialist economy, the overall consensus is that the game would benefit significantly from a more developed storyline or campaign mode.
“Because this game wants to tell you a lot deeper story than those two could ever do.”
“You start with nothing but a plot of land and a stack of cash (and on some maps, a few hundred workers living in shacks) and transform it into a prosperous socialist economy where everybody is happy and healthy and nobody would ever want to leave (if you mistreat them, they will leave).”
“I'd love to see some 'story mode' scenarios in the future, but I'm hopeful for the future of this game and the devs seem to have taken great time and care.”
“There is no sense of progress or story development.”
“No challenge maps, storyline, or anything to give a sense of purpose besides the desire to get rich and build stuff.”
“Zero reason to play - absolutely no any kind of story, or evolution of environment (like in 4x strategies where you have enemies at least).”
- atmosphere124 mentions
- 58 % positive mentions
- 40 % neutral mentions
- 2 % negative mentions
The atmosphere of the game is widely praised for its authentic representation of the Soviet era, characterized by brutalist architecture, a bleak aesthetic, and a fitting soundtrack that enhances the immersive experience. Players appreciate the intricate details and the sense of nostalgia it evokes, particularly for those familiar with post-communist landscapes. Overall, the game successfully captures the essence of a complex city-building simulator set in a politically charged environment, making it a unique and engaging experience.
“How the atmosphere is set in the Soviet era history is really accurate and vivid, with a wide range of historical vehicles and communal concrete buildings.”
“This game has a special atmosphere that you can't find elsewhere.”
“The developers really nailed that oppressive, bleak Soviet atmosphere with the graphical style and the music as well.”
“TLDs: the atmosphere is bleak as your local collective farm, but the placement system is more punishing than Tetris.”
“Seeing a sign with a massive shopping cart on it ruins the atmosphere, and the same goes for the bar.”
- humor78 mentions
- 97 % positive mentions
- 0 % neutral mentions
- 3 % negative mentions
The humor in "Workers & Resources: Soviet Republic" is characterized by a blend of satirical and absurd elements, often poking fun at the quirks of a planned economy and Soviet themes. Players appreciate the game's tongue-in-cheek humor, from amusing translations to the comedic mishaps of their workforce, making the experience both entertaining and engaging. While some find the humor subtle and others see it as a central feature, it generally adds a unique charm that enhances the gameplay.
“Step into the world of 'Workers & Resources: Soviet Republic,' where building a utopian socialist paradise is both hilariously challenging and strangely addictive.”
“It's like SimCity, but with more vodka and Soviet humor.”
“You cannot manage your workforce (which is quite funny given the theme of the game) - they just kind of do whatever is convenient for them.”
“That is not the purpose of a computer game, because that is not funny.”
- replayability60 mentions
- 37 % positive mentions
- 58 % neutral mentions
- 5 % negative mentions
The game boasts high replayability due to its diverse economic systems and the ability to specialize in various exports, such as mining or agriculture. Players appreciate the complexity and depth of gameplay, enhanced by strong workshop support and frequent updates, although some note the lack of randomly generated maps may limit replay potential. Overall, it is considered a rewarding experience for those willing to invest time in mastering its mechanics.
“The game has incredible replayability and complexity, making it a lot of fun every time I play.”
“The best city builder you can get with complex simulation mechanics and endless replayability.”
“An excellent combination of city builder and tycoon games with hardcore logistics, nostalgic historical vibes, thriving mod community, high replayability, and constant content updates.”
“But the game has several issues with game mechanics and other aspects that shorten the game's replayability.”
“There's no randomly generated map, so replayability lowers.”
“Now, unlike Cities: Skylines and other big box city builders, this game still has some rough edges and is missing a crucial part for replayability: different maps.”
- emotional18 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game emotionally resonant, highlighting its heartwarming community engagement and the sense of fulfillment it provides. The setting evokes strong connections, particularly for those with Central European ties, while the game's wholesome ambiance and depth foster a meaningful experience. Additionally, the appreciation for mods reflects a touching homage to the region's history and culture.
“The game gave me this incredible sense of fulfillment and made me feel so alive.”
“For me, I have a strong emotional connection to the setting as a Central European, but I would recommend this to anyone in the world.”
“The mods on the workshop are fantastic, and it's oddly touching to see how much love Eastern Europeans can give to the concrete relics of fairly cruel and only recently toppled regimes.”
- monetization8 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The monetization strategy of Cities: Skylines II has been met with mixed feelings; while some players appreciate the developers' focus on creating a quality game rather than engaging in aggressive cash grabs, the presence of microtransactions has raised concerns about in-game purchases. Overall, the sentiment leans towards a positive view of the developers' intentions, despite the inclusion of monetization elements.
“Microtransactions - in-game purchases.”
“When Colossal Order, makers of Cities: Skylines II, were advertising their game as the most realistic simulated city game, I am convinced they were talking about workers and resources.”
“Because the devs are developing a great game and don't seem to be making a dirty capitalist cash grab.”