- April 14, 2023
- Unassailable Games
Auto Cast
Platforms
About
SpellsUnlock and master various self casting spells with unique talents and masteries to slay the horde of never ending enemies!BossesIf the hordes weren’t enough, your increase in power attracts formidable foes. These bosses will way the hero down with powerful debuffs, dispatch them quickly, before you become overwhelmed.ItemsIn efforts to aid your journey, chests with build defining items have…
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- The game has an interesting concept that appeals to fans of roguelikes and survivor-likes.
- Recent updates have addressed some frustrating mechanics, such as changing the penalty for having too many enemies on screen from instant death to debuffs.
- The art style and overall aesthetic of the game are generally well-received.
- The game suffers from poor design choices, such as instant death when too many enemies are present, which feels counterintuitive to the genre.
- Players experience frustrating mechanics that hinder progress, including slow character power ramp-up and unresponsive controls.
- Technical issues, such as audio problems and significant frame rate drops during gameplay, detract from the overall experience.
gameplay
13 mentions Positive Neutral NegativeThe gameplay has been criticized for its frustrating mechanics, particularly a horde system that penalizes players when too many enemies are present, leading to a sense of helplessness and lack of control. Despite recent updates that softened this mechanic, many players still find it overly punishing and poorly designed, compounded by issues like inadequate controller support and audio problems. Overall, the gameplay experience is deemed unsatisfactory, with some players comparing it unfavorably to mobile games.
“There was an update just recently where this mechanic was changed from outright killing you to immensely debuffing you instead.”
“These are enemies that will push you around, drain your health quickly, and all of that is multiplied due to the horde mechanic which will almost always be maxed out.”
“It was on sale, but the negative reviews warned of a horrific-sounding mechanic where if too many enemies were on the map, your run just ends.”
“I'm not saying it's all the game's fault, but I found many frustrating, anti-gaming mechanics thrown in here that made little sense beyond packing the game in with frustration.”
“Every mechanic in this game seems designed to build the difficulty wall and force you to scale it with almost no increase to your own power.”