- September 24, 2021
- N7T-GAMES
- 16h median play time
Attack on Toys
Platforms
About
"Attack on Toys" is a 3rd-person shooter game with real-time strategy elements, where you command an army of toy soldiers and battle against other toys. The game features a toy-box for customization, unlimited wave survival modes, and supports Steam Workshop for community created content. You can build your army with various units, including tanks, helicopters, and mechs to defeat the enemy toys and protect your HQ.
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- The game is a nostalgic trip, reminiscent of classic Army Men games, providing a fun and chaotic experience.
- It features a variety of game modes, including sandbox, skirmish, and invasion, allowing for diverse gameplay.
- The developer is responsive to community feedback and actively works on updates, showing potential for future improvements.
- The game suffers from bugs and performance issues, including crashes and unbalanced AI, which can hinder the experience.
- The tutorial is poorly designed, providing minimal guidance on gameplay mechanics and controls.
- Multiplayer is limited to LAN only, which restricts online play options and can be frustrating for players wanting to play with friends.
gameplay
66 mentions Positive Neutral NegativeThe gameplay combines wave defense with RTS and TPS elements, offering a nostalgic and enjoyable experience with a variety of mechanics and a creative world-building feature. While the core gameplay is fun and addictive, players note that it can be challenging to grasp strategic elements, and the game lacks polish in areas like UI and tutorial guidance. Overall, it presents great potential for future updates, despite some minor bugs and a need for optimization.
“Wave defense and RTS/TPS gameplay combined in conquest and skirmish modes.”
“The 'toy box' world builder is full of cool add-ons and ways to expand the gameplay/create your own scenarios.”
“The gameplay is fast-paced and the graphics look pretty good for the style it's going for.”
“Great potential but very hard to understand what is going on the map/level, unit features & behaviors and to take strategical control on gameplay.”
“Gameplay is very unpolished, there is no tech tree, almost no strategy and is more of a shooter than an RTS game that it presents itself as.”
“My only complaint is the game gets pretty difficult in later rounds, the tutorial does give you an introduction to basic gameplay but it doesn't teach you anything past that.”