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Attack on Toys

Attack on Toys Game Cover
93%Game Brain Score
graphics, replayability
gameplay, story
93% User Score Based on 337 reviews

Platforms

PCWindows
Attack on Toys Game Cover

About

Attack on Toys is a single player and multiplayer casual role playing game. It was developed by N7T-GAMES and was released on September 24, 2021. It received very positive reviews from players.

"Attack on Toys" is a tower defense game where players protect their toy collection from an onslaught of evil plush toys. Utilize an arsenal of toy weapons, special abilities, and strategic placement to defend your toys and defeat the bosses. With cute graphics and challenging gameplay, it's a nostalgic trip down memory lane.

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93%
Audience ScoreBased on 337 reviews
graphics7 positive mentions
stability9 negative mentions

  • The game offers a fun and nostalgic experience, reminiscent of childhood Army Men games.
  • Gameplay is engaging with a mix of RTS and FPS elements, allowing for strategic planning and chaotic battles.
  • The developer is responsive to community feedback and shows promise for future updates and improvements.
  • The game suffers from bugs and glitches, including crashes and issues with AI behavior.
  • The tutorial is lacking, making it difficult for new players to understand the mechanics.
  • Multiplayer options are limited to LAN, and the game can be laggy on larger maps or with many units.
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay is a mix of third-person shooting and RTS elements, but it lacks polish and strategic depth, often feeling more like a shooter. While the core mechanics are addictive and the building aspects are enjoyable, players note the need for improvements in UI, difficulty settings, and tutorial depth. Despite its flaws, the game offers a fun experience with potential for future enhancements, especially if a story mode and more diverse gameplay mechanics are introduced.

    • “Seriously underrated game, the UI and shortcuts are a tad clunky, but the core gameplay is just addicting.”
    • “The gameplay is fast-paced and the graphics look pretty good for the style it's going for.”
    • “Nonetheless, it has offered a very playable and enjoyable game; currently, there are achievements for completing the available map and collecting all the medals, which require some strategy and a better understanding of how mechanics in each unit and map work.”
    • “Gameplay is very unpolished; there is no tech tree, almost no strategy, and it is more of a shooter than an RTS game that it presents itself as.”
    • “My only complaint is that the game gets pretty difficult in later rounds. The tutorial does give you an introduction to basic gameplay, but it doesn't teach you anything past that.”
    • “Make the building aspect a little less confusing with a more straightforward adding/upgrading/removing mechanic.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, with users appreciating the nostalgic aesthetic reminiscent of childhood toys and classic games, particularly for its low price point. However, some players report performance issues, including crashes and visual bugs, especially on larger maps or with many units. Overall, while the visuals are considered good for an indie title, there are notable concerns regarding stability and optimization.

    • “It's an indie game for sure, I like the visuals and the sense of scale; it makes you feel like a little army man.”
    • “It is amazing how good the graphics are for a low price; what a good bargain for a game at £5.99.”
    • “The gameplay is fast-paced and the graphics look pretty good for the style it's going for.”
    • “I quite like the game but it keeps crashing when I load in big maps or have lots of units, even on the lowest graphic settings.”
    • “It has good graphics but it crashes a lot on my computer.”
    • “It could be a bit rough around the edges with some visual graphic bugs when zooming or camera panning at certain angles or when staying in some corners of the map.”
  • story
    15 mentions Positive Neutral Negative

    The game's current story aspect is minimal, primarily consisting of a basic tutorial mission with no clear objectives or progression markers, leading to player frustration. While some users express nostalgia reminiscent of "Toy Story 2," they feel the absence of a dedicated story mode limits immersion and variety in gameplay. Many reviewers suggest that a more developed narrative could enhance the overall experience, emphasizing different mechanics and scenarios.

    • “If you want my review, it gives me the same feelings I had as a child playing Toy Story 2 for the PS1.”
    • “A story mode would be an excellent addition to this game in the long term, something that allows for various scenarios with missions that emphasize different mechanics and play styles.”
    • “Also brings me into an immersive Toy Story soldiers scenario; I felt like I was in the movie Toy Story with the soldiers only, but on a greater scale focused on battles instead. Wow.”
    • “The first mission, Attic Bootcamp, has like fifteen guys to talk to which give you a tutorial objective but there is no marker or message to tell you what you need to do or when you did it.”
    • “The game is currently in an early state and has no story element aside from small talk and introduction in the boot camp mission.”
    • “There is no story mode yet.”
  • stability
    9 mentions Positive Neutral Negative

    Overall, the game's stability is characterized by a mix of bugs and jankiness, typical of early access titles. While players report some glitches and multiplayer issues, many find the game enjoyable and believe it has the potential to improve over time. Despite its rough edges, the fun factor remains high, making it a playable experience.

    • “From what I understand, workshop maps aren't supported by multiplayer, and multiplayer itself is slightly buggy.”
    • “The game is pretty rough (not super buggy, but kind of janky in some areas) in its current state, but pretty fun too and I'm sure it'll improve and get better over time.”
    • “Squad function is still rough and buggy.”
  • optimization
    7 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while performance is rated highly at 9/10, players note that the AI performance is lacking at 5/10 and the game requires significant optimization, especially in its early access state. Users report encountering various bugs and an unergonomic GUI, indicating that while the gameplay is enjoyable, there is considerable room for improvement in optimization and overall polish.

    • “Performance 9/10 - single player”
    • “It's a rough game and needs some optimization; also, its GUI is not ergonomic in any sense.”
    • “Needs more optimization.”
    • “It's rough and needs some optimization; also, its GUI is not ergonomic in any sense.”
    • “In the future, however, there is definitely room for some optimization, more options, and possibly better AI.”
  • replayability
    6 mentions Positive Neutral Negative

    The game boasts high replayability due to its multiple game modes, custom map creation through a toybox mode, and community support via a workshop feature. Players can enjoy diverse experiences and endless possibilities for map expansion, enhancing the overall replay value despite occasional bugs.

    • “Attack on Toys itself has multiple game modes to offer, with high replayability and diversity of experiences.”
    • “Furthermore, they have included Toybox mode, which allows you to create your own map and add any little props or details however you want, giving an unlimited opportunity to expand replayability with community help via the workshop feature.”
    • “The replay value is great, and the game, while being somewhat buggy at times, is extremely playable and enjoyable.”
    • “Furthermore, they have included a toybox mode which allows you to create your own map and add any little props or details however you want, giving an unlimited opportunity to expand replayability with community help via the workshop feature.”
    • “This adds more replay value.”
  • music
    3 mentions Positive Neutral Negative

    The music in "Army Men: Sarge's Heroes" is nostalgic and engaging, particularly the theme song, which players enjoy revisiting. However, there is a consensus that the soundtrack could benefit from a wider variety of more interesting tracks to enhance the overall experience.

    • “I honestly could not stop myself from playing the theme song from Army Men: Sarge's Heroes on YouTube while playing the conquest mode and several of the custom workshop maps.”
    • “The music is repetitive and lacks variety, making it hard to stay engaged during long play sessions.”
    • “I found the soundtrack to be uninspired and forgettable, which detracted from the overall experience.”
    • “The background music feels out of place and doesn't match the game's atmosphere, leading to a disjointed experience.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is generally appreciated for its sound effects, though some users feel that adding more variety could enhance the overall experience.

    • “The sound effects chosen really enhance the atmosphere, though a bit more variety would make it even better.”
    • “The game's atmosphere is incredibly immersive, drawing you into its world with every detail.”
    • “The combination of visuals and sound creates a hauntingly beautiful atmosphere that lingers long after playing.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players.”
    • “While the sound effects are decent, the overall ambiance fails to create a compelling environment.”
    • “The game’s atmosphere is underwhelming, making it hard to feel engaged or connected to the world.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is criticized for its limited design options and lack of diverse troop types, which could enhance player engagement, particularly in PvP scenarios. Players express a desire for more variety, such as different factions or units, to better cater to individual preferences.

    • “The character development feels very limited; having more diverse design options and personal choices for troops would enhance the experience, especially for PvP. Some players prefer marines, while others might like space marines or even dinosaurs instead of robots.”
    • “There is a lack of depth in character development, making it hard to connect with the characters. More variety in troop types would be appreciated.”
    • “The game offers very few options for character customization, which makes the experience feel repetitive and uninspired.”
  • grinding
    3 mentions Positive Neutral Negative

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or multiple attempts to progress effectively.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”
  • humor
    2 mentions Positive Neutral Negative

    Users find the humor in the concept of permadeath, describing it as genuinely funny. However, some suggest that the gameplay could benefit from adjustments, such as increased health or better character movement, to enhance the overall experience while maintaining the comedic elements.

    • “Permadeath is honestly hilarious.”
    • “Permadeath is still funny to me, but it would be great if they had a bit more health to allow you to play the game without having to keep an eye on them, or if they moved at your speed.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game evokes a strong sense of nostalgia, reminiscent of childhood play and imagination, as players relive the excitement of creating epic battles with toys.

    • “Made me feel like a little kid again, laying down toys on the kitchen floor, acting out big battles and doing my own little Wilhelm screams as the green guys ran over the trenches of the grey guys.”
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5h Median play time
20h Average play time
4-50h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Attack on Toys is a casual role playing game.

Attack on Toys is available on PC and Windows.

On average players spend around 20 hours playing Attack on Toys.

Attack on Toys was released on September 24, 2021.

Attack on Toys was developed by N7T-GAMES.

Attack on Toys has received very positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Attack on Toys is a single player game with multiplayer and local co-op support.

Similar games include Attack on Toys: BRAINROT TOYS *LIMITED EVENTS, HYPERCHARGE Unboxed, Rising Front, Call to Arms, Cepheus Protocol and others.