Atlas Rogues Game Cover

"Atlas Rogues" is a turn-based strategy game with roguelike elements. Players form a team of heroes to complete procedurally generated missions, utilizing unique abilities and environmental interactions to outmaneuver enemy forces. With a wide range of customization options and challenging difficulty, each run offers a new experience in the extensive world of Atlas.

  • PC
  • Windows

Reviews

50%
Audience ScoreBased on 168 reviews
gameplay9 positive mentions
stability18 negative mentions
  • The game retains the charm and humor of the original Atlas Reactor, with beloved characters and engaging writing.
  • The turn-based combat system offers a fun and strategic gameplay experience, especially when combining character abilities.
  • The developers are responsive to community feedback and are actively working on updates to improve the game.
  • The game has been criticized for being buggy and unpolished, with many players experiencing crashes and connectivity issues.
  • The removal of the simultaneous turn-based mechanics from Atlas Reactor has disappointed fans, making the gameplay feel less strategic.
  • There are concerns about the game's future, as it requires an online connection for single-player modes, raising fears of losing access if servers shut down.
  • gameplay45 mentions

    Gameplay in "Atlas Rogues" has received mixed reviews, with players noting a blend of familiar mechanics from its predecessor, "Atlas Reactor," and new elements that may not be well-explained or balanced. While some appreciate the strategic depth and potential for replayability, others criticize the user interface, difficulty inconsistencies, and the shift from simultaneous to turn-based gameplay, which some find less engaging. Overall, the game shows promise but requires further refinement to address bugs and enhance the player experience.

    • “The game mechanics are fun, and it's clear the developers put a lot of thought into making the experience a new and interesting one for the players.”
    • “Atlas Rogues does a commendable job of bringing back the old Atlas Reactor style gameplay, but being in early access, there's a lot of kinks to work out.”
    • “Gameplay is really fun; a good balance of strategy and chaos.”
    • “There are abilities that don't work like they say they do, the UI is a mess, the difficulty is unexplainably broken, and there are mechanics that are never explained properly.”
    • “The problem is the gameplay isn't even intuitive; you can't have abilities that work in a simultaneous-turn-based game in an XCOM-styled turn-based game.”
    • “They removed the key gameplay loop for a poor XCOM clone.”
  • story23 mentions

    The story aspect of the game has received mixed reviews, with some players finding it uninteresting and repetitive, often criticizing the reliance on familiar characters and a grind-heavy mission structure. However, others appreciate the engaging writing and the introduction of dynamic missions that allow for character and gear unlocks, expressing excitement for future updates that promise more complex and challenging gameplay. Overall, while the narrative has potential, it suffers from a lack of innovation and depth in its current form.

    • “So far we've got quite a few members of the original cast, and it is confirmed that more (though not necessarily all) are set to come, with a spangly new story to the world they interact with.”
    • “While playing against the AI lacks the same dynamic feel that PvP gave the first game, the storyline is interesting and the characters are still really fun!”
    • “As someone who really enjoyed the original Atlas Reactor, I am really digging getting some storyline with my favorite characters.”
    • “An absolutely awful, uninteresting mission after mission bore fest with the same characters from the original game.”
    • “It is clearly designed to play uninspired daily missions, grind experience, level meaningless skills, and unlock cosmetics.”
    • “You do the same mission against the same enemies again and again.”
  • stability19 mentions

    The game's stability is a significant concern, with many players reporting numerous game-breaking glitches and bugs that hinder the overall experience. While some users note improvements following developer updates, the game remains largely unpolished and frustratingly buggy, particularly in multiplayer modes. Overall, it is advised to wait for further fixes and content before diving into this early access title.

    • “No glitches during my playthrough at all.”
    • “The game ran smoothly without any crashes.”
    • “I experienced consistent performance throughout my gaming session.”
    • “In its current state, Atlas Rogues is unplayably buggy and fairly incomplete.”
    • “What I found was an extremely buggy mess (even considering early access standards) and mostly reused assets from Atlas Reactor... I would not advise playing this game right now, at least not until they implement actual novel content.”
    • “After playing through the tutorial, I can safely say that this game is too buggy and unpolished for me to enjoy, even after seeing the freelancers again.”
  • monetization10 mentions

    The monetization strategy of the game has been widely criticized as a cash grab, with many reviewers expressing disappointment over the $40 entrance fee and a lack of meaningful content. Players feel that the developers have prioritized profit over delivering a quality experience, leading to perceptions of the game as a half-hearted attempt to capitalize on nostalgia rather than a genuine sequel or spin-off. Overall, the sentiment is that the monetization approach undermines the game's potential and alienates its fanbase.

    • “I thought, 'If only they had launched with a free-to-play monetization model that leaned heavily into cosmetics, rather than forcing a $40 entrance fee.'”
    • “I thought, 'if only they had launched with a free-to-play monetization that leaned heavily into cosmetics, rather than forcing a ($40?) entrance fee.'”
    • “To my dismay, and the dismay of many other people who loved the original, it was almost instantly clear that this game is essentially only a cash grab.”
    • “This is a shameless cash grab on an IP that the followers wanted.”
  • music8 mentions

    The music in the game is widely praised for its quality and ability to enhance the experience, with many reviewers highlighting it as a standout feature. However, some players feel that the intensity and fast tempo of the soundtrack during missions can be distracting, suggesting a preference for a more dynamic approach that adjusts to gameplay phases. Overall, while the soundtrack is enjoyable, its execution during critical thinking moments could be improved.

    • “Very fun turn-based combat guided by an awesome soundtrack that never gets old.”
    • “The best thing I can say about it is the soundtrack.”
    • “Pros - the start of early access grants a chapter to see quite a lot for actual solo and a friend in need for co-op, great mini soundtrack and character that the series/franchise is known for.”
    • “The music is a bit too intense during missions; the fast BPM doesn't feel fitting when you're trying to think and make moves.”
    • “I would prefer it to be like Atlas Reactor's dynamic music, where it slows down during planning and kicks up during combat phases.”
  • graphics7 mentions

    The graphics of the game are generally well-received, showcasing a pleasing sci-fi aesthetic that fans of the original Atlas Reactor will appreciate. However, some users note issues with the touchscreen UI visuals, which can be cumbersome and distracting, despite the overall improvement in graphics. While the art style remains consistent, many assets have been reused or overhauled, leading to mixed feelings among players.

    • “Very chill turn-based game with a sci-fi aesthetic.”
    • “Graphics are good, and they finally added the key binding (I used to play in AZERTY).”
    • “I'll enjoy it for what it is now, a game I find genuinely quite relaxing, both when played alone and cooperatively with friends, while also loving the aesthetic.”
    • “The touchscreen UI visuals (present in menus, not in-game) are kind of headache-inducing and unwieldy; they also serve no purpose for a game that doesn't even have a mobile port yet.”
    • “It's a shame really, I loved the original Atlas Reactor, but this is not it. It has the same art style, and a lot, in fact the majority of assets, are overhauled and reused.”
    • “Better graphics (but still some issues, see cons).”
  • replayability5 mentions

    Overall, the game's replayability is seen as promising due to its fun gameplay loop and the potential for experimenting with different team combinations. However, concerns about the lack of player-versus-player (PvP) options and ongoing bugs may hinder its long-term replay value. Players express a desire for more responsiveness from developers regarding community feedback to enhance the game's replayability.

    • “The gameplay loop itself is already a lot of fun and there's quite a bit of replayability trying different freelancer team combinations.”
    • “All in all, while there are plenty of cons and pros alike that could be spoken of in elements of balancing or gameplay consistency and replayability, the game is good and the concept behind it has potential enough to kick off and erase almost all the gripes I have with it.”
    • “+good replayability”
    • “Changing the format would have been fine, but you can't make the replay value the same when it's against mindless bots.”
    • “Once you've completed the game, there's little incentive to go back; the lack of meaningful choices makes replaying feel pointless.”
    • “The game offers no new experiences on subsequent playthroughs, making it feel like a chore rather than an adventure.”
  • grinding5 mentions

    Reviews indicate that the grinding aspect of the game is perceived as tedious and boring, lacking the strategic elements that made the original enjoyable. Players find solo gameplay particularly cumbersome due to the need for meticulous management of character actions and talents. Overall, the grinding experience detracts from the game's appeal.

    • “Tedious and boring.”
    • “No strategy, no farming, no jungling, no teamplay, no teamfights, nothing that made the original so good.”
    • “Solo is a little bit tedious since you have to manage the order of every action of your characters and keep in mind all of their impactful talents.”
  • character development2 mentions

    Players appreciate the unique and memorable character designs in Atlas Reactor, which significantly enhance their engagement and enjoyment of the game.

    • “The unique character designs from Atlas Reactor are what keep me playing this game.”
    • “Fun and memorable character designs.”
  • humor2 mentions

    The humor in the game is praised for maintaining the charm of its predecessor, with a clever take on time travel and the characters' immortality adding a comedic twist to the narrative.

    • “In a lot of ways, yes, it has the same level of charm and humor that its predecessor had before it.”
    • “And there's something really funny about the whole time travel thing and using a similar concept of their inability to die to tell this story.”
  • atmosphere1 mentions

    The atmosphere of the game is intricately tied to its storytelling, creating an immersive experience that enhances emotional engagement and narrative depth. Players appreciate how the environment complements the plot, contributing to a cohesive and captivating world. Overall, the atmosphere is praised for its ability to draw players into the game's narrative.

    • “The atmosphere feels flat and uninspired, lacking the depth needed to engage players.”
    • “Despite the game's potential, the atmosphere fails to create any sense of immersion or tension.”
    • “The world feels lifeless, with minimal environmental details that detract from the overall experience.”
  • optimization1 mentions

    The game is criticized for being unoptimized, resulting in high resource consumption that strains both RAM and CPU performance.

    • “- Unoptimized and a resource hog for RAM and CPU.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
31hAverage play time
2-80hSpent by most gamers
*Based on 3 analyzed playthroughs

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