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Atlas Rogues Game Cover

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Atlas Rogues is a single player and multiplayer strategy game with a science fiction theme. It was developed by gamigo Publishing GmbH and was released on November 17, 2020. It received neutral reviews from players.

"Atlas Rogues" is a turn-based strategy game with roguelike elements. Players form a team of heroes to complete procedurally generated missions, utilizing unique abilities and environmental interactions to outmaneuver enemy forces. With a wide range of customization options and challenging difficulty, each run offers a new experience in the extensive world of Atlas.

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49%
Audience ScoreBased on 170 reviews
gameplay9 positive mentions
stability18 negative mentions

  • The game retains the charm and humor of its predecessor, Atlas Reactor, with beloved characters and engaging gameplay.
  • The turn-based mechanics and roguelite elements provide a fun and strategic experience, especially in co-op mode.
  • The developers are responsive to community feedback and are actively working on updates to improve the game.
  • The game has been criticized for being buggy and unpolished, with many players experiencing crashes and connectivity issues.
  • The removal of the simultaneous turn-based combat from Atlas Reactor has disappointed fans, leading to a less strategic gameplay experience.
  • There are concerns about the game's future, as it requires an online connection for single-player modes, raising fears of abandonment if servers are shut down.
  • gameplay
    46 mentions Positive Neutral Negative

    The gameplay of Atlas Rogues is a turn-based tactical experience that retains some mechanics from its predecessor, Atlas Reactor, but has faced criticism for its lack of intuitive design, balancing issues, and a cluttered user interface. While the core gameplay loop is enjoyable and offers strategic depth, many players feel that the transition to a PvE format has detracted from the unique simultaneous turn mechanics that defined the original game. Overall, the game shows potential but requires significant refinement and clearer tutorials to enhance the player experience.

    • “Gameplay is really fun; a good balance of strategy and chaos.”
    • “Atlas Rogues does a commendable job of bringing back the old Atlas Reactor style gameplay, but being in early access, there's a lot of kinks to work out.”
    • “The core gameplay loop is solid with a good foundation to be built on; I can see some of where Rogues is going in the future already.”
    • “There are abilities that don't work like they say they do, the UI is a mess, the difficulty is unexplainably broken, and there are mechanics that are never explained properly.”
    • “The problem is the gameplay isn't even intuitive; you can't have abilities that work in a simultaneous-turn-based game in an XCOM-styled turn-based game.”
    • “They removed the key gameplay loop for a poor XCOM clone.”
  • story
    24 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with some players appreciating the return of beloved characters and the introduction of a new narrative, while others criticize the repetitive and uninspired mission structure. Although the writing is entertaining and there are dynamic elements to the gameplay, many feel that the missions lack depth and variety, leading to a grindy experience. Overall, while the storyline has potential, it is hampered by bugs and a reliance on familiar formulas.

    • “So far we've got quite a few members of the original cast, and it is confirmed that more (though not necessarily all) are set to come, with a spangly new story to the world they interact with.”
    • “While playing against the AI lacks the same dynamic feel that PvP gave the first game, the storyline is interesting and the characters are still really fun!”
    • “As someone who really enjoyed the original Atlas Reactor, I am really digging getting some storyline with my favorite characters.”
    • “An absolutely awful, uninteresting mission after mission bore fest with the same characters from the original game.”
    • “It is clearly designed to play uninspired daily missions, grind experience, level meaningless skills, and unlock cosmetics.”
    • “You do the same mission against the same enemies again and again.”
  • stability
    19 mentions Positive Neutral Negative

    The game's stability is a significant concern, with many players reporting numerous game-breaking glitches and bugs that hinder the overall experience. While some users noted improvements following developer updates, the game remains largely unpolished and frustratingly buggy, especially in multiplayer modes. Overall, it is advised to wait for further fixes and content before diving into this early access title.

    • “No glitches on my playthrough at all.”
    • “The game ran smoothly without any crashes or bugs.”
    • “I experienced consistent performance throughout my gaming sessions.”
    • “Game is very buggy and at the time of writing this, I've found 4 game-breaking glitches during a single playthrough.”
    • “In its current state, Atlas Rogues is unplayably buggy and fairly incomplete.”
    • “What I found was an extremely buggy mess (even considering early access standards) and mostly reused assets from Atlas Reactor... I would not advise playing this game right now, at least not until they implement actual novel content.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized as a cash grab, with many users expressing disappointment over the $40 entrance fee and a lack of meaningful content. Critics argue that the game feels like a half-hearted attempt to capitalize on nostalgia rather than offering genuine value to fans of the original title, leading to a negative perception of the developers' intentions. Overall, the monetization approach has left many players feeling exploited and dissatisfied.

    • “I thought, 'If only they had launched with a free-to-play monetization model that leaned heavily into cosmetics, rather than forcing a $40 entrance fee.'”
    • “I thought, 'if only they had launched with a free-to-play monetization that leaned heavily into cosmetics, rather than forcing a ($40?) entrance fee.'”
    • “To my dismay, and the dismay of many other people who loved the original, it was almost instantly clear that this game is essentially only a cash grab.”
    • “This is a shameless cash grab on an IP that the followers wanted.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality and ability to enhance the experience, with many reviewers highlighting it as a standout feature. However, some players feel that the intensity and fast tempo of the soundtrack during missions can be distracting, suggesting a preference for a more dynamic approach that adjusts to gameplay phases. Overall, while the soundtrack is enjoyable, its execution during critical thinking moments could be improved.

    • “Very fun turn-based combat guided by an awesome soundtrack that never gets old.”
    • “The best thing I can say about it is the soundtrack.”
    • “Pros - start of early access that grants a chapter to see quite a lot for actual solo and a friend in need for co-op, great mini soundtrack and character that the series/franchise is known for.”
    • “The music is a bit too intense during missions; the fast BPM doesn't feel fitting when you're trying to think and make moves.”
    • “I would prefer it to be like Atlas Reactor's dynamic music, where it slows down during planning and kicks up during combat phases.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their quality and consistent sci-fi aesthetic, reminiscent of the original Atlas Reactor. However, some users note issues with the touchscreen UI visuals, which can be cumbersome and unnecessary given the lack of a mobile port. Overall, while the graphics enhance the relaxing gameplay experience, there are still some areas that could be improved.

    • “Very chill turn-based game with a sci-fi aesthetic.”
    • “Graphics are good, and they finally added the key binding (I used to play in AZERTY).”
    • “I'll enjoy it for what it is now, a game I find genuinely quite relaxing, both when played alone and cooperatively with friends, while also loving the aesthetic.”
    • “The touchscreen UI visuals (present in menus, not in-game) are kind of headache-inducing and unwieldy; they also serve no purpose for a game that doesn't even have a mobile port yet.”
    • “It's a shame really, I loved the original Atlas Reactor, but this is not it. It has the same art style, and a lot, in fact the majority of assets are overhauled and reused.”
    • “Better graphics (but still some issues, see cons).”
  • replayability
    5 mentions Positive Neutral Negative

    Overall, the game's replayability is seen as promising due to its fun gameplay loop and the potential for experimenting with different team combinations. However, concerns about the lack of player-versus-player (PvP) options and ongoing bugs may hinder its long-term replay value. Players express a desire for more responsiveness from developers regarding community feedback to enhance the game's replayability further.

    • “The gameplay loop itself is already a lot of fun and there's quite a bit of replayability trying different freelancer team combinations.”
    • “All in all, while there are plenty of cons and pros alike that could be spoken of in elements of balancing or gameplay consistency and replayability, the game is good and the concept behind it has potential enough to kick off and erase almost all the gripes I have with it.”
    • “+good replayability”
    • “Changing the format would have been fine, but you can't maintain the same replay value when it's against mindless bots.”
    • “Once you've completed the game, there's little incentive to play through it again.”
    • “The lack of meaningful choices and consequences makes replaying the game feel pointless.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and boring, lacking the strategic depth and engaging mechanics that characterized the original. The solo gameplay is particularly criticized for requiring meticulous management of character actions and talents, further contributing to the overall sense of monotony.

    • “Tedious and boring.”
    • “Solo play is a little bit tedious since you have to manage the order of every action of your characters while keeping in mind all of their impactful talents.”
    • “No strategy, no farming, no jungling, no team play, no team fights, nothing that made the original so good.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is intricately tied to its storytelling, creating an immersive experience that enhances emotional engagement and player investment. Reviewers highlight how the setting, sound design, and visual elements work together to evoke a strong sense of place and mood, making the narrative feel more impactful. Overall, the combination of atmosphere and story is praised for its ability to draw players deeper into the game's world.

    • “The atmosphere is incredibly immersive, drawing you into the world and making you feel like you're part of the story.”
    • “Every detail in the environment contributes to a hauntingly beautiful atmosphere that keeps you on edge.”
    • “The combination of sound design and visual elements creates a captivating atmosphere that enhances the overall experience.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to engage players.”
    • “There’s a distinct absence of tension or excitement in the environment, making exploration feel dull.”
    • “The world feels lifeless, with minimal interaction and a lack of immersive details that could enhance the experience.”
  • character development
    2 mentions Positive Neutral Negative

    Players appreciate the unique and memorable character designs in Atlas Reactor, which significantly enhance their engagement and enjoyment of the game.

    • “The unique character designs from Atlas Reactor are what keep me playing this game.”
    • “Fun and memorable character designs.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is noted for its charm, reminiscent of its predecessor, with a clever take on time travel and the characters' immortality that adds a comedic twist to the narrative.

    • “In a lot of ways, yes, it has the same level of charm and humor that its predecessor had before it.”
    • “And there's something really funny about the whole time travel concept and using their inability to die to tell this story.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is criticized for being poorly optimized, resulting in high resource consumption that strains both RAM and CPU performance.

    • “- Unoptimized and a resource hog for RAM and CPU.”
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10h Median play time
31h Average play time
2-80h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Atlas Rogues is a strategy game with science fiction theme.

Atlas Rogues is available on PC and Windows.

On average players spend around 31 hours playing Atlas Rogues.

Atlas Rogues was released on November 17, 2020.

Atlas Rogues was developed by gamigo Publishing GmbH.

Atlas Rogues has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Atlas Rogues is a single player game with multiplayer and local co-op support.

Similar games include Dungeon Defenders: Awakened, Fault: Elder Orb, Gigantic: Rampage Edition, Atlas Reactor, Wayfinder and others.