Asteroid Bounty Hunter
- February 24, 2016
- EGAMER
- 10h median play time
"Asteroid Bounty Hunter" is a space shooter centered around the veteran hero John and his AI spaceship. The game features unique boss fights, defense of nearby planets from asteroids, and battles against other bounty hunters. The concept revolves around farming experience for upgrades and collecting mastery points from rival ships. — NO RELEASE DATE OR DEVELOPER/PUBLISHER MENTIONED.
Reviews
- The game is fun and provides a relaxing experience, making it suitable for casual play.
- The upgrade system for ships and weapons adds depth to the gameplay, allowing for customization and progression.
- The soundtrack is enjoyable, and players have the option to add their own music, enhancing the overall experience.
- The game suffers from repetitive gameplay and lacks variety in levels and enemy types, leading to a grindy experience.
- The story and voice acting are poorly executed, with many players finding them cringe-worthy and unnecessary.
- There are numerous bugs and technical issues, including crashes and unresponsive controls, which detract from the overall enjoyment.
- music57 mentions
- 30 % positive mentions
- 60 % neutral mentions
- 11 % negative mentions
The music in the game receives mixed reviews, with some players enjoying the electronic and dubstep tracks, while others find them out of place or annoying. A notable feature is the ability to import personal music, which many players appreciate as a way to enhance their experience. However, issues with the music selector's functionality and volume inconsistencies have been reported, detracting from the overall enjoyment.
“The soundtrack and graphics in the game are beautiful to the eyes and ears.”
“The music is a part of every level and every battle of the game and fits in with the game quite nicely.”
“One good addition to the music of the game is the ability to add your own music.”
“The music sucks.”
“The in-game music doesn't fit the theme at all (acrosity - love lost) and I'm pretty sure the developers googled 'copyright free music' and expected us to change it.”
“The music... a lot of it sounds very out of place, especially that pain-inducing title track.. yech.”
- story38 mentions
- 16 % positive mentions
- 63 % neutral mentions
- 21 % negative mentions
The story has received mixed reviews, with some players finding it humorous and entertaining, while others criticize it as clichéd, poorly written, and lacking substance. Many noted that the narrative feels unnecessary and does not significantly enhance the gameplay experience, often describing it as forgettable or silly. Overall, the story's execution, including voice acting and presentation, has been deemed subpar by a significant number of players.
“It's a funnier story-based visual novel that will leave your jaw on the floor.”
“One of the loading screen tips says to not skip the cutscenes because it has a 'good story'.”
“The story begins with an alcoholic loser named John.”
“The story revolves around a drunk who gets so wasted that he neglects his dog and it dies, but he doesn't care as long as his ship is okay.”
“The story is boring and has no influence on the gameplay at all.”
“The story is completely unnecessary and adds nothing to the game at all.”
- gameplay38 mentions
- 34 % positive mentions
- 58 % neutral mentions
- 8 % negative mentions
The gameplay is a mix of classic 2D space shooter mechanics with elements like boss fights and RPG upgrades, providing a challenging experience, especially at higher levels. While some players find it enjoyable and fresh, others criticize it for being repetitive and simplistic, with a lack of power-ups and responsive controls. Overall, it offers a decent experience for short play sessions, but may not satisfy those seeking depth or variety.
“It's an interesting take on the classic asteroids formula, adding in boss fights that keep the gameplay fresh and exciting.”
“The gameplay and music are just an awesome combo.... the story voice actors are meh... but you can skip that.”
“Asteroid Bounty Hunter is a decent 2D space shooter with a simplistic upgrade system, but very challenging gameplay, even at the easiest difficulty mode.”
“I saw that people complained about boring gameplay.”
“Maybe it gets better at later levels when the gameplay improves, but I'm not sure I will waste time to get there.”
“The gameplay required using arrow keys to move, but it wasn't responsive, making fine manipulation of positioning difficult.”
- graphics28 mentions
- 32 % positive mentions
- 57 % neutral mentions
- 11 % negative mentions
The graphics of the game receive mixed reviews, with some praising the nostalgic retro style and beautiful planetary backgrounds, while others criticize them as lackluster and reminiscent of early 2000s visuals. Many players appreciate the smooth controls and some visual effects, but feel that the overall presentation is rough around the edges and not enough to elevate the gameplay experience. Overall, the graphics are described as decent but inconsistent, with standout elements overshadowed by simpler designs.
“The graphics and sounds are well made for a sidescrolling game.”
“Graphically, the game looks gorgeous.”
“The game has beautiful planetary space graphics, nice comic style cutscenes, and challenging boss fights.”
“The creators didn't try very hard in terms of graphics.”
“Let's start with a game that has been developed in 2016 but looks like it has early 2000s graphics-wise.”
“Gameplay does not make up for lackluster visuals.”
- grinding14 mentions
- 21 % positive mentions
- -14 % neutral mentions
- 93 % negative mentions
Overall, players find the grinding aspect of the game to be excessive and monotonous, often leading to a repetitive experience with minimal rewards. While some appreciate the upgrade system tied to experience points, many express frustration with the lengthy and tedious nature of the grinding, particularly in certain levels. The gameplay is described as easy but heavily reliant on grinding, which can detract from overall enjoyment.
“You'll need a second life for grinding.”
“Grinding in this game is incredibly rewarding and keeps you engaged.”
“The grind is satisfying and offers a real sense of progression.”
“The game is very easy but also extremely grindy with little reward.”
“However, after finishing all 25 levels and farming my experience points at player level 250 for a Steam achievement, the game felt repetitive.”
“It has the bullshit hockey stick ramp up in difficulty levels those types of games use to make you choose between hours of grinding or paying for a chance to get to the next insane level.”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, users report stability issues primarily related to a buggy music selector that disrupts gameplay by changing tracks unexpectedly. While there are no significant graphical glitches noted, some players experienced inconsistencies when using different input methods, indicating a need for further refinement.
“However, the music selector is buggy and changes the track randomly at the best part of the song; the dev should fix that, it's annoying.”
“A rather dull, buggy game.”
- replayability4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
Users generally find the game's replayability to be limited, noting that once players achieve high levels and mastery, the incentive to replay diminishes significantly. The overall consensus rates replayability around 6/10, indicating a moderate but ultimately declining interest in revisiting the game.
“Replayability: 6/10”
“Not overly replayable.”
“Therefore, I do not think there is much replay value after reaching a high player level and a high ship mastery level.”
“However, the replay value eventually wears down after farming enough experience points.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is derived from its quirky premise and the unexpected challenges players face, such as asteroids unpredictably floating out of the screen, which adds a comedic twist to the gameplay. Players find the overall experience amusing, contributing to a lighthearted atmosphere.
“The story is funny.”
“I'll play it now, man, it's so funny!”
“Since your main goal is to destroy asteroids, you've been given a certain amount to destroy in every level, but it doesn't sound as easy as you think. I don't know why the developers thought it was funny to make those asteroids fly out of the screen.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews indicate a mixed emotional impact; while some players felt a deep connection to pivotal moments that elicited strong feelings, others found the overall narrative lacking in substance, diminishing its emotional significance.
“Tears welled up in his eyes when he realized what exactly was at stake.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviewers note that the game surprisingly lacks microtransactions, despite its grind-heavy nature, which is seen as a positive aspect.
“I'm surprised this grind fest doesn't include microtransactions.”
“The monetization model feels exploitative, pushing players to spend money to enjoy the game fully.”
“It's frustrating that essential features are locked behind paywalls, making it hard to progress without spending.”
- optimization1 mentions
- 200 % positive mentions
- -200 % neutral mentions
- 100 % negative mentions
Players have noted noticeable improvements in optimization, particularly in performance during boss fights, with reduced slowdown compared to previous experiences.
“The game's optimization is impressive, allowing for smooth gameplay even in the most intense moments.”
“I've noticed a significant reduction in loading times, which enhances the overall experience.”
“I think performance has improved since the last time I played; refighting a boss showed much less slowdown than the first time.”