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Really Big Sky

Really Big Sky Game Cover
70%Game Brain Score
graphics, music
gameplay, stability
70% User Score Based on 149 reviews

Platforms

PCWindows
Really Big Sky Game Cover

About

Really Big Sky is a single player and multiplayer arcade shooter game with a science fiction theme. It was developed by Boss Baddie and was released on February 24, 2012. It received mostly positive reviews from players.

Way over in the big void of space live some aliens. They coveted your planet and would do anything to live there. So what's your planet to do? Yeah, blast through them all! Face off against waves of enemies, bosses, giant laser planets, blackholes, wormholes, massive lasers, planets and asteroids across 12 game modes!

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70%
Audience ScoreBased on 149 reviews
graphics13 positive mentions
stability5 negative mentions

  • Visually stunning with a vibrant and psychedelic art style that enhances the gameplay experience.
  • Engaging soundtrack that complements the chaotic action and keeps players immersed.
  • Offers a variety of game modes and upgrades, providing replayability and a sense of progression.
  • Overwhelming visual effects and clutter make it difficult to discern enemies and projectiles, leading to frustrating gameplay.
  • Lack of clear tutorials and controls can leave players confused about mechanics and power-ups.
  • Technical issues such as limited resolution options and performance drops hinder the overall experience.
  • graphics
    36 mentions Positive Neutral Negative

    The graphics in the game are a polarizing aspect, with many players noting that the visuals are overly busy and chaotic, often detracting from gameplay and causing confusion. While some appreciate the flashy, artistic style and particle effects, others criticize the poor readability and overwhelming nature of the graphics, which can lead to a steep learning curve. Overall, the visuals are described as stunning yet problematic, with a significant impact on the gaming experience.

    • “The visuals are stunning!”
    • “Surprisingly fun shoot 'em up with great music and visuals, really big sky is difficult but also keeps you coming back for more due to the progression you will make upgrading your ship.”
    • “Fantastically trippy graphics and a thumping soundtrack make for a relaxing, easy-to-consume side-scrolling shooter.”
    • “The main problem is the confusing visuals.”
    • “This initially cool-looking game includes far more style than substance and the severe lack of clear or easily understandable graphics adds a great deal of unnecessary challenge and a viciously sharp learning curve.”
    • “Graphics are blurred into obscurity; color choice is poor and gives terrible readability of the environment.”
  • music
    30 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality and ability to enhance the overall experience, with many players highlighting the soundtrack as a key reason for their enjoyment and replayability. While the majority of reviews commend the music as fitting and engaging, some users note a lack of variety, suggesting that the game could benefit from a broader selection of tracks. Overall, the combination of great music and vibrant visuals contributes significantly to the game's appeal.

    • “One of the best 'bullet hell' genres out there with a perfect soundtrack.”
    • “The music really fits with the game, so you are going to love it more :3”
    • “The soundtrack is amazing, the visuals are outstanding, it's chaotic and it's fun.”
    • “The game has only one (hence boring) soundtrack.”
    • “Best thing would be to see if you can find the soundtrack separately and not bother with the game at all.”
    • “I kind of feel it could use a bigger selection of music.”
  • gameplay
    20 mentions Positive Neutral Negative

    Gameplay reviews highlight a mix of frustration and enjoyment, with many players criticizing the cluttered visuals and lack of clear mechanics that detract from the experience. While some appreciate the unique drilling mechanic and variety of game modes, others find the gameplay simplistic and repetitive, leading to a loss of interest. Overall, the game struggles with balancing artistic elements and engaging mechanics, resulting in a polarizing experience for players.

    • “The only unique mechanic in this horizontally-scrolling twin-stick shooter is the 'drill' option, which allows you to drill through certain objects and collect items.”
    • “But also the gameplay elements are simple, easy to grasp yet amazingly enjoyable.”
    • “I was instantly sold when I found out that the proper strategy when flying straight at a planet is to equip your drill and blaze right through it, because 'going around is for chumps!' Lots of game modes, a nice progression mechanic, and a 'library' of info on the game to unlock mean plenty of replay value.”
    • “The gameplay is not at all noteworthy or creative.”
    • “I lost interest in the game quite quickly; after an hour of gameplay, nothing new happens, enemies and obstacles just get recombined and multiplied.”
    • “The annoying gratuitous visual effects hamper the gameplay.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is described as random and quirky, with a standout British narrator who many find hilarious, enhancing the overall enjoyable experience. While opinions on the narrator vary, the comedic elements contribute positively to the game's atmosphere, making it feel lively and engaging.

    • “The music in classic mode is awesome; the British narrator (though not everyone's cup of tea :p) is funny as hell.”
    • “I don't know why everyone is complaining about the narrator; the narrator is hilarious.”
    • “Not to mention the humor within the game really livens the mood and just adds to that already really rewarding and fun playing experience.”
  • stability
    5 mentions Positive Neutral Negative

    The game is widely criticized for its poor stability, with users reporting frequent glitches, freezes, and a lack of proper graphic settings. Many have expressed frustration over the removal of previously effective upscaling features, leading to a subpar experience on various resolutions. Overall, the stability issues significantly detract from gameplay enjoyment.

    • “There used to be great upscaling to better fit any screen's resolution, but the developer took it out for some reason. Whenever I try to play now, on my 1080p monitor, the game glitches and messes up beyond my comprehension.”
    • “Every time, the game freezes on the nickname part.”
    • “What a horrible and buggy affair this game is.”
  • grinding
    3 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and unrewarding, with many noting that it becomes repetitive and loses momentum as they progress.

    • “Overall, I found the game incredibly tedious and unrewarding.”
    • “Everything the game has you do is tedious.”
    • “After that, with scores broken, it loses momentum and becomes grindy and repetitive.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is praised for its cool and visually striking design, creating a trippy experience. However, some players find it distracting and frustrating due to visibility issues. Overall, the atmosphere is a mixed bag, offering both captivating visuals and potential gameplay hindrances.

    • “Cool atmosphere and look.”
    • “The atmosphere is a bit distracting and becomes really hard to see, which is quite frustrating.”
    • “The atmosphere of the game is incredibly trippy.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is generally appreciated for its performance, but players report significant issues later on, particularly with excessive particle effects that hinder gameplay. Additionally, some users note that the ship's speed can become erratic, especially as difficulty increases alongside player performance.

    • “I like the performance.”
    • “The ship picks up some unexpected speed here and there as the difficulty keeps pace with your scoring and performance.”
    • “The game suffers from performance issues later on, particularly with an overwhelming number of particle effects.”
    • “The ship occasionally gains erratic speed, which feels inconsistent as the difficulty scales with your scoring and performance.”
  • replayability
    3 mentions Positive Neutral Negative

    Players appreciate the high replayability of the game, citing diverse game modes, a rewarding progression system, and an extensive library of unlockable content that encourages experimentation and strategic play. The unique mechanics, such as drilling through planets, add to the fun and variety, making each playthrough feel fresh.

    • “I was instantly sold when I found out that the proper strategy when flying straight at a planet is to equip your drill and blaze right through it, because 'going around is for chumps!' With lots of game modes, a nice progression mechanic, and a 'library' of info on the game to unlock, there is plenty of replay value.”
    • “The variety of game modes and the depth of the progression system keep me coming back for more. Each playthrough feels fresh and exciting!”
    • “I love how every run can be different based on the choices you make. The replayability is off the charts!”
    • “I was instantly sold when I found out that the proper strategy when flying straight at a planet is to equip your drill and blaze right through it, because 'going around is for chumps!' Lots of game modes, a nice progression mechanic, and a 'library' of info on the game to unlock mean plenty of replay value.”
    • “After completing the main story, I found little incentive to dive back in. The side quests felt repetitive, and the lack of meaningful choices made replaying the game feel like a chore rather than an adventure.”
    • “While the game offers multiple endings, the paths to reach them are so similar that it hardly feels worth replaying. I expected more variety in gameplay to keep me coming back.”
  • story
    1 mentions Positive Neutral Negative

    The story aspect of the game is engaging, with players feeling challenged and motivated to enhance their experience by maximizing their ship's stats, indicating a rewarding narrative progression.

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Frequently Asked Questions

Really Big Sky is a arcade shooter game with science fiction theme.

Really Big Sky is available on PC and Windows.

Really Big Sky was released on February 24, 2012.

Really Big Sky was developed by Boss Baddie.

Really Big Sky has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Really Big Sky is a single player game with multiplayer and local co-op support.

Similar games include Beat Hazard, Enemy Mind, Nex Machina, Razor2: Hidden Skies, Bit Blaster XL and others.