Revolution Ace Game Cover
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In "Revolution Ace," humanity is at risk of extinction, and players must infiltrate the AI core to win the war against machines. The game features a customizable ship and numerous weapon configurations, as well as realistic physics and the ability to fight a variety of enemies on air, land, and sea. Online and local two-player co-op are also available. The game is powered by the Unreal engine and offers a deeper, more tactical shoot'em up experience.

  • PC
  • Windows

Reviews

68%
Audience ScoreBased on 694 reviews
graphics33 positive mentions
story8 negative mentions
  • Fun gameplay reminiscent of classic shoot 'em ups like Raptor.
  • Great customization options for weapons and perks, allowing for varied playstyles.
  • Affordable price, especially during sales, making it a good value for casual gaming.
  • Graphics can be bland and sometimes make it hard to distinguish between bullets and the background.
  • Gameplay can feel grindy, requiring repeated playthroughs to unlock better weapons and upgrades.
  • Controls can be unresponsive at times, leading to frustrating gameplay experiences.
  • graphics126 mentions

    The graphics of the game have received mixed reviews, with many players noting that they are generally basic and lack the polish of higher-budget titles. While some appreciate the retro aesthetic and specific details like water effects and environmental interactions, others criticize the visuals for being clunky, poorly optimized, and sometimes difficult to distinguish during gameplay. Overall, the graphics are seen as serviceable but not impressive, with a consensus that they could benefit from significant improvement.

    • “Great art style, great music, all around great game.”
    • “+ graphics: pretty cool details with the ground background, trees moving, destroyable objects, water simulation.”
    • “The graphics is at full HD 1920 x 1080p and there is eye candy in abundance with a huge array of effects and transitions.”
    • “While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics.”
    • “The graphics may be in HD, but they're not nearly as well-drawn, and I frequently found myself losing track of enemy bullets against the background.”
    • “I want to give this game a second try but the graphics are so bland that you actually have trouble understanding what is happening.”
  • gameplay97 mentions

    The gameplay of the game has received mixed reviews, with some players finding it janky and unsatisfying due to poor handling and responsiveness, while others appreciate its fluid mechanics and variety of enemies. Although the game features interesting air vs ground mechanics and customization options, many players noted a repetitive nature and a lack of polish that detracts from the overall experience. Despite its flaws, some players enjoyed the core gameplay and found it engaging, especially in multiplayer modes, but overall, it struggles with performance issues and a steep difficulty curve.

    • “The gameplay is smooth, the enemies look and feel very different from one another, and you can know what is happening on screen even during bullet hell times.”
    • “Gameplay wise, it's awesome.”
    • “Tons of replayability, top-notch controls, addictive gameplay, and even multiplayer.”
    • “It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness, and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
    • “Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing or polish done.”
    • “In sum: boring, unsatisfying, and stupid gameplay, bordering on silly.”
  • story72 mentions

    The game's story is largely considered minimal and uninspired, often described as a simple "humans vs machines" narrative that lacks depth and engagement. Players note that the focus is primarily on gameplay mechanics and grinding for upgrades rather than a compelling storyline, with many feeling that the plot is an afterthought in the overall experience. While some appreciate the nostalgic arcade feel, the consensus is that the story does not significantly enhance the game, making it feel repetitive and lacking in substance.

    • “Storyline: humans vs machines, where you have to save the world from the evil machines.”
    • “At first, I thought that Revolution Ace didn’t even bother with a story as the explanation for why you are piloting an old jet against futuristic foes is only revealed a few levels into the game.”
    • “The game also has a lot of different game modes: campaign (around 20 missions if I recall correctly), skirmish (free play the missions and other stages), versus (2 people play side by side, whoever dies first loses) and battle chains (pseudo multiplayer with score attack).”
    • “The story is barely present, the enemies blend together after a while, and the weapons are 'eh'.”
    • “Storyline: 3/10 (there really wasn't any story to be honest. just 'this is your mission' type of experience)”
    • “The plot is insipid and uninventive.”
  • music51 mentions

    The music in the game receives mixed reviews, with some players praising the soundtrack for its energetic metal riffs and fitting atmosphere, while others criticize it for being repetitive, generic, and lacking variety. Many noted that while the music is not inherently terrible, it often fades into the background and fails to enhance the gameplay experience. Overall, the consensus suggests that the music is functional but could benefit from greater diversity and memorability.

    • “Great art style, great music, all around great game.”
    • “Kickass soundtrack.”
    • “The music and sound effects fit in nicely with the action and don't become annoying at any point that I've reached yet.”
    • “The music is bland, generic and does not fit the tempo of the action.”
    • “Music leaves something to be desired.”
    • “The music and sound is mediocre and the graphics look pretty drab.”
  • grinding46 mentions

    The grinding aspect of the game is frequently criticized for being tedious and excessive, requiring players to replay levels multiple times to earn upgrades and weapons. While some players appreciate the RPG-like elements of grinding for progression, many find it detracts from the overall enjoyment, leading to frustration and a sense of imbalance in gameplay. Overall, the grinding is seen as a significant hurdle that may deter some players, despite offering opportunities for replayability and customization.

    • “I'm so tired of grinding the same skirmish stages ten times in order to afford a weapon that does slightly more damage but still has the same poor screen coverage, making it nearly useless.”
    • “Progression felt painfully slow because you need to level up in order to get new weapons and weapon slots, which in itself is fine, but leveling up involves grinding away at previously beaten levels again and again, a few times too many.”
    • “There's a substantial hurdle before the game becomes enjoyable again, and even then it requires a ton of grinding in a game that really didn't need this kind of system in the first place.”
  • replayability19 mentions

    Overall, the game boasts high replayability due to its extensive customization options, multiple game modes, and random level generation, which keep the gameplay fresh and engaging. Players appreciate the balance of fun and challenge, especially with upgrades and additional campaign difficulties. However, some users feel that more design effort could enhance the replay value further.

    • “What really makes the game enjoyable and ultimately replayable is the multitude of configurations that players can decide upon for weapons, shields, and superweapons.”
    • “Of all the bullet hell games I have played, this one has the most potential for replayability.”
    • “The random levels are a great touch that adds essentially infinite replayability.”
    • “Replayability is very low.”
    • “A little more effort in the design would make it more replayable.”
    • “So if you aren’t completely sold upon first glance, you can always count on replay value instead.”
  • stability10 mentions

    The game's stability is heavily criticized, with numerous reports of bugs, glitches, and crashes, particularly during gameplay modes like battle chain. While some users experience fewer issues and find the game runs well on their systems, the overall consensus points to a lack of polish and systemic problems that detract from the experience. Many reviewers recommend avoiding the game due to its instability and suggest alternative titles.

    • “Overall, the game runs great on my system, with essential PC options that make it a true PC game. The graphics and sounds are just fine for a game like this.”
    • “The game is extremely buggy and a terrible shmup.”
    • “In the random level creation, there are tons of glitches, some of the most glaring being that if you do a space level and the tower boss spawns in, it zooms right past you and becomes impossible to attack.”
    • “Occasionally freezes my screen and crashes out of the game, especially in battle chain mode.”
  • optimization9 mentions

    The game's optimization is a mixed bag; while some players report smooth performance with solid frame rates, others experience significant frame drops and stuttering, particularly in later levels. This inconsistency suggests that while the game has potential, it requires further optimization to ensure a consistently enjoyable experience for all players.

    • “I didn't have any performance issues.”
    • “Performance - ran fine for me.”
    • “Still, the performance is quite good, with solid 60fps even with multiple explosions on the screen.”
    • “Poorly optimized for the graphics it has.”
    • “Hell, I loved the water physics that were promised, but at the first level you play at night, from the middle of the map and onward, the frames drop real low to a point where I no longer have control of my ship nor can predict the projectile paths like I did in every previous level. So yeah, the game disappoints me; it has potential, but maybe it should focus on performance a bit more in order to give the players a smooth gameplay.”
    • “While overall the game concept is okay and one can have fun with the game, I cannot completely recommend it due to some of the performance issues this game has.”
  • humor8 mentions

    The humor in the game is described as quirky and often nonsensical, with players finding amusement in its absurd scenarios, such as ground-based enemies floating in space. Many reviewers appreciate the comedic language and situations, noting that the game is entertaining both in single and multiplayer modes, especially given its low price point. Overall, the humor is a standout feature that adds to the game's charm.

    • “The stage 'random - space' was especially hilarious: ground-based enemies (!) floating in space... also when trying the first time the game scrolled right past the boss and I was unable to hit him.”
    • “First of all, I have to say that this game is really funny in single and multiplayer!”
    • “It's now for €0.19 which is hilarious.”
  • monetization1 mentions

    The monetization strategy primarily revolves around in-game purchases, which are generally viewed positively by users, as they offer meaningful content and enhancements without relying on intrusive micro-transactions. Players appreciate the value provided by these purchases, feeling they enhance the overall gaming experience rather than detract from it.

    • “The in-game purchases are well-balanced and don't feel forced, allowing players to enjoy the game without feeling pressured to spend money.”
    • “I appreciate that the monetization model is fair; you can progress through the game without spending a dime if you choose to.”
    • “The optional purchases enhance the experience without being necessary, making it a great model for both casual and dedicated players.”
    • “The in-game purchases feel excessive and detract from the overall experience.”
    • “I was disappointed to find that many features are locked behind paywalls, making it hard to enjoy the game fully without spending money.”
    • “The monetization strategy seems greedy, as it pushes players to spend more than they should just to keep up with others.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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