Revolution Ace
- March 19, 2014
- Laser Guided Games, LLC
- 2h median play time
In "Revolution Ace," humanity is at risk of extinction, and players must infiltrate the AI core to win the war against machines. The game features a customizable ship and numerous weapon configurations, as well as realistic physics and the ability to fight a variety of enemies on air, land, and sea. Online and local two-player co-op are also available. The game is powered by the Unreal engine and offers a deeper, more tactical shoot'em up experience.
Reviews
- Scratches a specific itch at a low price, making it accessible for casual gamers.
- Offers multiple difficulty levels and ease of replaying levels, making it suitable for players of all ages, including young children.
- The weapon system is interesting and modular, allowing for various loadouts and strategies.
- Single player mode can be boring, and the game is more enjoyable with a friend.
- The game can feel grindy, requiring players to replay levels multiple times to progress.
- Graphics and sound design are mediocre, lacking the polish found in more modern titles.
- graphics86 mentions
- 26 % positive mentions
- 64 % neutral mentions
- 10 % negative mentions
The graphics in the game have received mixed reviews, with many players describing them as outdated or poorly optimized, often likening them to low-budget titles or nineties arcade games. While some appreciate the nostalgic, old-school aesthetic, others find the visuals frustrating, particularly in terms of visibility and clarity during gameplay. Overall, the graphics are considered functional but lack the polish and appeal expected from modern titles, leading to a generally disappointing impression.
“The graphics are fairly good, with interesting explosion and water effects.”
“Touting full 3D environments and all the marvels of modern graphics, complete with Unreal Engine power and real water physics simulation, Revolution Ace looks great.”
“The graphics is at full HD 1920 x 1080p and there is eye candy in abundance with a huge array of effects and transitions.”
“The graphics may be in HD, but they're not nearly as well-drawn, and I frequently found myself losing track of enemy bullets against the background.”
“There are many issues with them such as enemy bullets being almost impossible to see on many stages, some stage backgrounds running out so you fight on a black screen (which actually is an improvement!), and some ground enemies being so minor as to be invisible, but overall they are serviceable graphics.”
“I ended up not giving the game much of a chance after the first few minutes of gameplay since I kept getting frustrated with the graphics.”
- gameplay66 mentions
- 26 % positive mentions
- 65 % neutral mentions
- 9 % negative mentions
The gameplay of the game has received mixed reviews, with some praising its smooth mechanics, variety of weapons, and interesting air vs ground combat, while others criticize it for being slow, laggy, and lacking depth. Many players noted that the graphics feel outdated and can detract from the experience, and the game often suffers from poor enemy design and hit detection. Overall, while there are enjoyable elements and potential for fun, the execution leaves much to be desired, leading to a generally mediocre reception.
“The gameplay is smooth, the enemies look and feel very different from one another, and you can know what is happening on screen even during bullet hell times.”
“Game mechanics offer some depth due to the availability of a variety of weapon characteristics, air vs ground attack differences, multiple slots (that actually make a difference), and perks.”
“Tons of replayability, top-notch controls, addictive gameplay, and even multiplayer.”
“The gameplay sometimes gets carried away with all the weapons and the enemies don't particularly create patterns you can master dodging; you just spray and pray.”
“Slow gameplay, laggy and unresponsive for a shoot 'em up.”
“In sum: boring, unsatisfying, and stupid gameplay, bordering on silly.”
- story49 mentions
- 6 % positive mentions
- 84 % neutral mentions
- 10 % negative mentions
The story aspect of the game is largely criticized for being minimal and uninspired, often described as a mere backdrop to the gameplay rather than a compelling narrative. Many players noted that the missions lack depth, with repetitive objectives and a weak plot that fails to engage, leading to a grindy experience. Overall, the consensus is that while the game may offer enjoyable mechanics, the story is either non-existent or poorly executed, detracting from the overall experience.
“Storyline: humans vs machines, where you have to save the world from the evil machines.”
“At first, I thought that Revolution Ace didn’t even bother with a story as the explanation for why you are piloting an old jet against futuristic foes is only revealed a few levels into the game.”
“A good comparison with one game of the 80's may be Foundations Waste, because of the similar setting in terms of story, enemies, and landscapes.”
“Your weapons are always spit-ball strength; there is no story or any reason to keep playing beyond the first 10 minutes.”
“Story: 3/10 (there really wasn't any story to be honest. Just a 'this is your mission' type of experience).”
“The plot is insipid and uninventive.”
- grinding36 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is heavily criticized, with many players noting that it requires repetitive playthroughs of previous levels to level up and unlock weapons, leading to a tedious experience. While some appreciate the RPG-like element of grinding, others find it excessive and detrimental to enjoyment, as it often feels unbalanced and forces players to engage in monotonous gameplay. Overall, the grinding is seen as a significant hurdle that may deter players from fully enjoying the game.
“Progression felt painfully slow because you need to level up in order to get new weapons and weapon slots, which in itself is fine, but leveling up involves grinding away at previously beaten levels again and again and again, a few times too many.”
“There's a substantial hurdle before the game becomes enjoyable again, and even then it requires a ton of grinding in a game that really didn't need this kind of system in the first place.”
“The grinding is as annoying and pointless as ever, you have to retry a level multiple times in order to level up, and even when you do the improvement to your firepower is non-existent.”
- music32 mentions
- 31 % positive mentions
- 53 % neutral mentions
- 16 % negative mentions
The music in the game receives mixed reviews, with some players finding it bland, repetitive, and lacking in diversity, while others appreciate its energetic metal riffs that suit the gameplay. Many users note that the soundtrack feels generic and fails to enhance the gaming experience, with some even describing it as a poor imitation of better titles. Overall, while there are moments of enjoyable music, it often falls short of expectations and does not significantly elevate the game's appeal.
“Kickass soundtrack.”
“The soundtracks are great metal riffs providing a good audio adrenaline pulse.”
“Music is good and some stuff you may hum to or tap your foot at.”
“The sound effects feel quite weak and the soundtrack is rather repetitive as well.”
“The music is bland, generic and does not fit the tempo of the action.”
“Music leaves something to be desired.”
- replayability13 mentions
- 31 % positive mentions
- 46 % neutral mentions
- 23 % negative mentions
Overall, the game is praised for its high replayability, featuring multiple game modes, customization options, and challenging campaigns that encourage players to return. While some users noted low replayability, the majority highlighted the enjoyable mechanics, online features, and reasonable price as factors that enhance the game's longevity. The combination of addictive gameplay and varied content makes it a worthwhile experience for players seeking replay value.
“Of all the bullet hell games I have played, this one has the most potential for replayability.”
“So fun and so replayable, and really adds enjoyment to any grinding aspect.”
“Tons of replayability, top-notch controls, addictive gameplay, and even multiplayer.”
“Replayability is very low.”
“So if you aren’t completely sold upon first glance, you can always count on replay value instead.”
“Not a bad shooter, and the game adds replayability with extras that unlock and a varied weapon system.”
- optimization8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The game's optimization has received mixed reviews, with some players experiencing significant performance issues, particularly during specific levels that lead to frame drops and stuttering gameplay. However, others report no performance problems and find the game adequate in this regard. Overall, while the game shows potential, many feel it requires further optimization to ensure a smoother experience for all players.
“I didn't have any performance issues.”
“Performance - ran fine for me.”
“But for others, the game should be adequate in performance.”
“Poorly optimized for the graphics it has.”
“Hell, I loved the water physics that were promised, but at the first level you play at night, from the middle of the map and onward, the frames drop real low at a point I no longer have control of my ship nor can predict the projectile paths like I did in every previous level. So yeah, the game disappoints me; it has potential, but maybe it should focus on performance a bit more in order to give the players a smooth gameplay.”
“While overall the game concept is okay and one can have fun with the game, I cannot completely recommend it due to some of the performance holes this game has.”
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including frequent bugs, glitches, and crashes, particularly in its random level creation and battle modes. Users report that these problems severely impact gameplay, making it frustrating and unplayable at times. Overall, the game's lack of stability has led to a negative reception, with many recommending alternatives.
“In the random level creation, there are tons of glitches, some of the most glaring being that if you do a space level and the tower boss spawns in, it zooms right past you and becomes impossible to attack.”
“Occasionally freezes my screen and crashes out of the game, especially in battle chain mode though.”
“A buggy, bland mess.”
- humor7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as quirky and often nonsensical, with players finding amusement in its absurd scenarios, such as ground-based enemies floating in space and humorous gameplay glitches. The game's comedic language and low price point also contribute to its overall charm, making it enjoyable in both single and multiplayer modes.
“The stage 'random - space' was especially hilarious: ground-based enemies floating in space... also when trying the first time the game scrolled right past the boss and I was unable to hit him.”
“First of all, I have to say that this game is really funny in single and multiplayer!”
“It's now for €0.19, which is hilarious.”
- monetization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The monetization strategy primarily revolves around in-game purchases rather than micro-transactions, allowing players to buy significant content or enhancements that can enhance their gaming experience. While some users appreciate the value of these purchases, others express concerns about the potential for pay-to-win dynamics and the impact on game balance. Overall, the approach to monetization is seen as a double-edged sword, offering both opportunities for deeper engagement and risks of alienating players who prefer a more equitable experience.
“The in-game purchases are well-balanced and don't feel forced, allowing players to enjoy the game without feeling pressured to spend money.”
“I appreciate that the monetization model is fair; you can progress through the game without spending a dime if you choose to.”
“The optional purchases enhance the experience without being necessary, making it a great model for both casual and dedicated players.”
“The in-game purchases feel more like a requirement than an option, making it hard to enjoy the game without spending extra money.”
“I was disappointed to find that many features are locked behind paywalls, which really detracts from the overall experience.”
“The monetization strategy is overly aggressive, pushing players to spend money just to keep up with others.”