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Revolution Ace Game Cover

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Revolution Ace is a single player and multiplayer arcade shooter game. It was developed by Laser Guided Games, LLC and was released on March 19, 2014. It received mostly positive reviews from players.

In "Revolution Ace," humanity is at risk of extinction, and players must infiltrate the AI core to win the war against machines. The game features a customizable ship and numerous weapon configurations, as well as realistic physics and the ability to fight a variety of enemies on air, land, and sea. Online and local two-player co-op are also available. The game is powered by the Unreal engine and offers a deeper, more tactical shoot'em up experience.

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68%
Audience ScoreBased on 702 reviews
graphics35 positive mentions
story8 negative mentions

  • The game offers a nostalgic experience reminiscent of classic shoot 'em ups like Raptor: Call of the Shadows.
  • The customization options for weapons and perks provide depth and allow for varied playstyles.
  • The multiplayer modes, including Battle Chains, add a unique competitive element to the gameplay.
  • The graphics can be bland and the bullets often blend into the background, making it hard to see incoming threats.
  • The game can feel grindy, requiring players to replay levels multiple times to unlock better weapons and upgrades.
  • The controls can be unresponsive at times, and the dual fire system for air and ground targets can be frustrating.
  • graphics
    131 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players noting that they are basic or outdated, often comparing them unfavorably to more polished titles. While some appreciate the clarity and functional design that aids gameplay, others criticize the visuals for being bland or poorly optimized, leading to difficulties in distinguishing important elements during fast-paced action. Overall, the graphics are described as serviceable but lacking the charm or detail expected in modern games, with some players expressing that they detract from the overall experience.

    • “Graphics might be resource heavy but even at lower quality it's still nice on the eyes.”
    • “Revolution Ace delivers fast-paced, exhilarating aerial combat with stunning visuals and responsive controls, making each battle exciting and memorable.”
    • “The graphics is at full HD 1920 x 1080p and there is eye candy in abundance with a huge array of effects and transitions.”
    • “The graphics are basic, the music is jarring, the grind is abysmal, the guns are lame and weak as a peashooter.”
    • “While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics.”
    • “The graphics may be in HD, but they're not nearly as well-drawn, and I frequently found myself losing track of enemy bullets against the background.”
  • gameplay
    99 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, with some players praising its solid shoot 'em up mechanics, customization options, and engaging combat, while others criticize its lack of polish, repetitive nature, and unresponsive controls. The blend of air and ground combat adds depth, but issues like lag, poor enemy design, and a steep difficulty curve detract from the overall experience. Despite its potential and nostalgic charm, many feel the game falls short of delivering a satisfying and fluid gameplay experience.

    • “Many players appreciate the customization and progression, enjoying the blend of arcade action with light RPG mechanics.”
    • “The gameplay is smooth, the enemies look and feel very different from one another, and you can know what is happening on screen even during bullet hell times.”
    • “Gameplay wise, it's awesome.”
    • “It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
    • “Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing or polish done.”
    • “The ability to recharge your shields by not firing sounds like a good idea at first, but in practice it just leads to tedious gameplay where you take a break from the actual fighting and spend some time simply dodging bullets.”
  • story
    74 mentions Positive Neutral Negative

    The game's story is largely considered minimal and uninspired, often described as a simple "humans vs. machines" narrative that lacks depth and engagement. Players note that the focus is primarily on gameplay mechanics and mission completion rather than a compelling storyline, with many feeling that the repetitive nature of missions detracts from any potential narrative enjoyment. Overall, the story is seen as a weak aspect of the game, with many reviewers suggesting it could benefit from significant improvement.

    • “The campaign spans more than twenty missions, offering a mix of environments and enemy compositions.”
    • “Storyline: humans vs machines, where you have to save the world from the evil machines.”
    • “At first, I thought that Revolution Ace didn’t even bother with a story as the explanation for why you are piloting an old jet against futuristic foes is only revealed a few levels into the game.”
    • “The story is barely present, the enemies blend together after a while, and the weapons are 'eh'.”
    • “Story: 3/10 (there really wasn't any story to be honest. just 'this is your mission' type of experience)”
    • “The plot is insipid and uninventive.”
  • music
    54 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising the soundtrack for its energetic and fitting themes, while others find it repetitive, generic, and lacking variety. While a few users highlight standout tracks and enjoyable guitar riffs, many express disappointment in the overall quality and memorability of the music, noting that it often fades into the background during gameplay. Overall, the music is seen as a functional aspect of the game, but it fails to elevate the experience significantly.

    • “It's a solid shoot 'em up with pretty decent gameplay and soundtrack.”
    • “Great art style, great music, all around great game.”
    • “The soundtracks are great metal riffs providing a good audio adrenaline pulse.”
    • “The music is bland, generic and does not fit the tempo of the action.”
    • “Music is boring, it makes me sleep.”
    • “Music lags constantly in all the menus, sound design is mediocre at best, and it all requires an old version of NVIDIA PhysX just to run.”
  • grinding
    47 mentions Positive Neutral Negative

    The reviews highlight that the game features a significant amount of grinding, particularly in leveling up and acquiring weapons, which can lead to repetitive gameplay. While some players appreciate the RPG-like elements and the ability to farm for upgrades, many find the grinding tedious and feel it detracts from the overall enjoyment, especially as the difficulty ramps up. Overall, the grinding aspect is a double-edged sword, offering both a means to progress and a source of frustration for players.

    • “I'm so tired of grinding the same skirmish stages ten times in order to afford a weapon that does slightly more damage but still has the same poor screen coverage, making it nearly useless.”
    • “Progression felt painfully slow because you need to level up in order to get new weapons and weapon slots, which in itself is fine, but leveling up involves grinding away at previously beaten levels again and again and again, a few times too many.”
    • “There's a substantial hurdle before the game becomes enjoyable again, and even then it requires a ton of grinding in a game that really didn't need this kind of system in the first place.”
  • replayability
    19 mentions Positive Neutral Negative

    Overall, the game boasts high replayability due to its extensive customization options, multiple game modes, and random level generation, which keep the gameplay fresh and engaging. Players appreciate the balance of fun and challenge, especially with upgrades and additional campaign difficulties enhancing the experience. However, some users feel that more design effort could further improve its replay value.

    • “What really makes the game enjoyable and ultimately replayable is the multitude of configurations that players can decide upon for weapons, shields, and superweapons.”
    • “Of all the bullet hell games I have played, this one has the most potential for replayability.”
    • “The random levels are a great touch that adds essentially infinite replayability.”
    • “Replayability is very low.”
    • “A little more effort in the design would make it more replayable.”
    • “So if you aren’t completely sold upon first glance, you can always count on replay value instead.”
  • optimization
    10 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players experiencing significant performance issues, particularly during intense scenes that lead to frame drops and stuttering gameplay. However, others report smooth performance at 60fps, indicating that experiences may vary based on individual setups. Overall, while the game has potential, many players feel it requires further optimization to enhance the gameplay experience.

    • “Still, the performance is quite good, with solid 60fps even with multiple explosions on the screen.”
    • “I didn't have any performance issues.”
    • “Poorly optimized for the graphics it has.”
    • “Hell, I loved the water physics that were promised, but at the first level you play at night, from the middle of the map and onward, the frames drop real low at a point I no longer have control of my ship nor can predict the projectile paths like I did in every previous level. The game disappoints me; it has potential, but maybe it should focus on performance a bit more in order to give the players a smooth gameplay.”
    • “While overall the game concept is okay and one can have fun with the game, I cannot completely recommend it due to some of the performance holes this game has.”
  • stability
    10 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous users reporting significant bugs, glitches, and crashes, particularly during gameplay modes like battle chain. While some players experience mild issues, the overall consensus is that the game is plagued by systemic problems that detract from the experience, leading many to recommend alternative titles instead.

    • “Overall, the game runs great on my system, with essential PC options that make it a true PC game. The graphics and sounds are just fine for a game like this.”
    • “The game is extremely buggy and a terrible shmup.”
    • “In the random level creation, there are tons of glitches, some of the most glaring being that if you do a space level and the tower boss spawns in, it zooms right past you and becomes impossible to attack.”
    • “Occasionally freezes my screen and crashes out of the game, especially in battle chain mode.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is described as quirky and often nonsensical, with players finding amusement in its absurd scenarios, such as ground-based enemies floating in space and humorous gameplay glitches. Many reviewers appreciate the comedic language and overall funny experience, both in single and multiplayer modes, especially considering its low price point.

    • “The stage 'random - space' was especially hilarious: ground-based enemies (!) floating in space... also when trying the first time the game scrolled right past the boss and I was unable to hit him.”
    • “First of all, I have to say that this game is really funny in single and multiplayer!”
    • “It's now for €0.19 which is hilarious.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy primarily revolves around in-game purchases, which players feel enhance their experience without being overly intrusive. While some users appreciate the value these purchases add, others express concerns about the potential for pay-to-win dynamics. Overall, the approach is seen as balanced, allowing for optional enhancements rather than mandatory spending.

    • “The in-game purchases are well-balanced and don't feel like a cash grab.”
    • “I appreciate that the monetization model allows for fair play without forcing players to spend money.”
    • “The game offers a variety of cosmetic items for purchase, which enhances the experience without impacting gameplay.”
    • “The in-game purchases feel excessive and detract from the overall experience.”
    • “I feel pressured to spend money to keep up with other players, which ruins the enjoyment.”
    • “The monetization strategy is overly aggressive, making it hard to enjoy the game without spending.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Revolution Ace is a arcade shooter game.

Revolution Ace is available on PC and Windows.

On average players spend around 2 hours playing Revolution Ace.

Revolution Ace was released on March 19, 2014.

Revolution Ace was developed by Laser Guided Games, LLC.

Revolution Ace has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Revolution Ace is a single player game with multiplayer and local co-op support.

Similar games include Sky Force Anniversary, Saviors, Cygni: All Guns Blazing, Over 9000 Zombies!, Syder Arcade and others.