Ashworld
- December 6, 2017
- Orangepixel
- 2h median play time
Ashworld is an open-world survival adventure set in a post-apocalyptic world where water and food are scarce. During the day, avoid the Ragers, a group of road-warriors, while at night, face the Skellies, increasingly dangerous creatures. Scavenge for weapons, cars, gadgets, and raw materials in procedurally generated environments to ensure your survival.
Reviews
- Great genre mashup that combines top-down shooting and platforming, reminiscent of Mad Max, providing an engaging gameplay experience.
- The pixel graphics and atmosphere create an immersive apocalyptic world that feels alive and encourages exploration.
- The game offers a challenging experience with varied gameplay mechanics, allowing players to engage in car chases, combat, and resource management.
- The game suffers from poor design choices, including an empty early game world and unbalanced enemy difficulty, leading to a frustrating experience.
- Numerous bugs and control issues, particularly with the Xbox controller, hinder gameplay and make it difficult to enjoy the experience.
- Lack of polish and content makes the game feel unfinished, with many players feeling it resembles an alpha or beta version rather than a complete product.
- story12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The story in the game is described as simple yet engaging, allowing players to create their own narrative while navigating through quests and missions. However, the quest design is criticized for being confusing, with issues like disappearing markers and overlapping objectives that can hinder progress. Overall, while the world is fun to explore and offers some enjoyable moments, the early game can feel empty and frustrating due to its design choices.
“Ashworld gets the look and feel right, and lets you make up your own story for the most part.”
“The story is simple, with some nice little touches (I like the dog).”
“There are quests to follow, and some pointers are provided, but the learning curve really is a baptism of fire, and you're going to die a lot before you get better.”
“You're much better off just going for the main quests as soon as they become available because by doing so the map fills out with new locations and such. A very weird design choice, I must say, because it drags down the early game a ton having it be mostly empty desert with copy-paste buildings scattered here and there.”
“Quests where multiple areas on the map are said to be shown, but there appear to be no quest markers on the map, so you have to go back and forth.”
“The quest marker disappearing on the map leaves you roaming the map, having to do another side quest to hopefully trigger the active quest.”
- graphics4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The game features charming low-resolution pixel graphics that effectively convey its apocalyptic "Mad Max" theme, transitioning from a top-down shooter to a platformer. Users appreciate the neat and characterful design, highlighting the game's unique visual style.
“It has a good concept and switches from a top-down shooter to a platformer game with the signature pixel graphics from Orangepixel.”
“The short of it: neat little pixel graphics, an apocalyptic survival game that is very 'Mad Max' in theme.”
“The graphics are simple, with a nice style.”
“Graphics are very low-res pixel art but they have a ton of character.”
“The short of it: neat little pixel graphics, apocalyptic survival game that is very 'Mad Max' in theme.”
“It has a good concept and switches from a top-down shooter to a platformer game with the 'signature' pixel graphics from Orangepixel.”
- gameplay2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The gameplay is immersive from the start, immediately engaging players without introductory options. However, the mechanics that require players to sleep, find food, and secure shelter can feel cumbersome, as they necessitate constant travel across the map, which may disrupt the overall experience.
“The overall mechanic of forcing you to sleep, find food, and seek shelter every day encourages constant exploration of the map.”
“When you first start up the game, it throws you right into gameplay without any difficulty options or anything like that.”
“The overall mechanic that forces you to sleep, find food, and find shelter every day is not really working, forcing you to travel the map constantly to find a shelter.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game exhibits significant stability issues, particularly when using an Xbox controller, leading to a frustrating and unenjoyable experience for players.
“Super buggy when using an Xbox controller to the point of being so annoying it's not enjoyable.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users generally appreciate the atmosphere, highlighting it as a positive aspect of the game.