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Zompiercer Game Cover

About Zompiercer

Zompiercer is a single player open world role playing shooter game with horror and post-apocalyptic themes. It was developed by DDDimanN and was released on April 3, 2020. It received positive reviews from players.

Zompiercer is a first-person shooter in the world of zombie apocalypse, filled with dangerous uniquely mutated zombies craving your flesh. Travel by train, which has become a haven for you, equip living wagons and create new equipment to survive.

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Reviews

82%Audience ScoreBased on 1,095 reviews
gameplay43 positive mentions
stability28 negative mentions

  • Unique and enjoyable concept of a mobile base on a train in a zombie survival setting.
  • Deep crafting, building, and customization mechanics allowing players to design and upgrade their train base.
  • Active and responsive developer with frequent updates and community engagement.
  • Game still in early access with notable bugs, crashes, and performance issues on various systems.
  • Lack of tutorial or in-game guidance leads to confusion, soft-locks, and trial-and-error gameplay.
  • Combat is clunky and unbalanced, stamina and inventory management can be frustrating, and overall progression feels slow and grindy.
  • gameplay

    130 mentions Positive Neutral Negative
    33% positive mentions, 62% neutral mentions, 5% negative mentions

    The gameplay offers a unique and engaging twist on survival with its train-based mobile base, crafting, and combat mechanics, providing an enjoyable core loop of exploration, resource gathering, and upgrading. While the mechanics are generally fun and promising, many reviews note issues such as repetitiveness, balancing problems, clunky controls, lack of tutorial guidance, and unfinished or janky elements that detract from the overall experience. Despite some rough edges and bugs, the game delivers a solid and refreshing survival experience with potential for further improvement.

    • “Getting to have a base that can move with you is tons of fun, and I love that base building mechanic while still getting to explore an otherwise sandbox game.”
    • “Honestly very promising, pleasant game with good core mechanics, solid resource and gameplay loop, and rewarding upgrades and tech progression.”
    • “The gameplay loop involves arriving at an area, parking, looting the level on foot/solving a puzzle, then returning to the train to sort loot and spend resources before lifting anchor to proceed to the next area.”
    • “Everything in this, especially crafting, collecting materials, and building, the main gameplay, is way too slow and tedious; it feels like a chore, not a video game.”
    • “Hit boxes are poor and headshots often don't even register; most maps have next to no loot, and there isn't enough in-game information about how crafting works and other mechanics.”
    • “Gameplay is okay but kinda clunky; refueling the train at the first stop was complete garbage, locked me out from the train, and didn't even actually fuel it even after turning power on and fighting off dozens of zombies for an hour; had to start over from the start of the level to fix and lost all progress.”
  • story

    96 mentions Positive Neutral Negative
    15% positive mentions, 82% neutral mentions, 3% negative mentions

    The story in the game is praised for its promising concept and emotional weight, featuring quests and narrative elements around a train-based survival theme. However, it is frequently described as incomplete, linear, and light on depth, with many players eagerly awaiting further updates to expand and finish the storyline. While some enjoy the existing story content and quest design, others find it underwhelming or minimal, noting that ongoing development and additional narrative content are needed to enhance the overall experience.

    • “It is hard to believe this was created by a solo developer; the narrative design and sheer volume of story text far surpass many classic zombie-themed game franchises.”
    • “Visually, the graphics are well-developed, contributing to the overall high quality of the game, and the story is genuinely interesting, providing a compelling narrative thread to follow.”
    • “I had a really good time with the game, genuinely enjoyed finding living survivors, and getting quests that automatically complete themselves if you've done their tasks.”
    • “This game came out 5 years ago and I will leave this negative until I see a fully finished story or at least something to keep me busy as there is zero content now.”
    • “The main storyline is incomplete, but it's delivered so lightly that disinterested players can ignore it easily.”
    • “Also, the story is very linear and has few secrets to find.”
  • graphics

    73 mentions Positive Neutral Negative
    29% positive mentions, 61% neutral mentions, 10% negative mentions

    The game's graphics feature a unique, stylized cartoonish aesthetic that some players find charming and fitting for its apocalyptic theme, while others see it as simplistic or poorly optimized. Visuals such as sunrises, sunsets, and train interiors are praised, but the game suffers from performance issues, limited graphical options, and occasional glitches depending on hardware. Overall, despite lacking AAA-level fidelity, the graphics contribute well to the atmosphere and distinctive gameplay experience.

    • “The atmosphere is well done for its graphics: a little cartoonish but disturbing enough to still unease you in moments.”
    • “Visually, the graphics are well-developed, contributing to the overall high quality of the game, and the story is genuinely interesting, providing a compelling narrative thread to follow.”
    • “The graphics are good for being kind of cartoony but in a charming way for sure.”
    • “Also apparently in the options settings, everything is set to TAA setting, including mouse sensitivity and audio settings, and graphic settings. The game loses everything if I try to change any of the settings that are set to TAA to what they need to be and not that TAA crap.”
    • “While I can play high-graphics, realistic games for extended periods without problems, this game crashes my driver every minute I play.”
    • “It's art style seems mismatched, an odd mix between sorta realistic graphics and the Subway Surfers mobile game. Nothing too intensive you would think, but it still runs like hot garbage and made my computer sound like it was going to explode with how fast my fans were running.”
  • optimization

    34 mentions Positive Neutral Negative
    18% positive mentions, 64% neutral mentions, 18% negative mentions

    The game currently suffers from inconsistent and poor optimization, with frequent performance issues such as low FPS, stuttering, and occasional crashes even on mid to high-end PCs. While some users report smooth performance when lowering settings, many find it difficult to play comfortably at higher resolutions or settings. However, ongoing updates and patches have begun addressing these problems, showing promising improvements as the game develops in early access.

    • “From a technical standpoint, the game is well-optimized, providing a smooth and immersive journey into its post-apocalyptic world.”
    • “I have nothing but good things to say, performance is not an issue if you use a computer that meets the required specs. I run a GTX 1070, 16GB RAM, and an i7 7700k, and on max settings it runs perfectly.”
    • “Update: the devs have made several major updates, and the game is now very well optimized and much better, with several new items added to make it more fun.”
    • “Heavy performance issues right from the beginning.”
    • “Sadly, performance is abysmal, and seemingly it gets worse if you have high-end hardware.”
    • “Poorly optimized at the time of this review; I wouldn't say I have a great PC, but I meet the recommended specs and get 21 fps max on minimum settings.”
  • stability

    29 mentions Positive Neutral Negative
    3% positive mentions, 0% neutral mentions, 97% negative mentions

    Stability in this game is mixed, with many users experiencing frequent bugs, glitches, crashes, and performance issues that often hinder gameplay, especially in early access. However, some players report surprisingly few issues and commend the developers for working on fixes and maintaining a playable experience. Overall, while the game shows great potential, stability remains a major concern needing significant improvement.

    • “Massively buggy and frustrating.”
    • “Before the update I was able to play on my Steam Deck, but now I get stuck on a black screen or, when it does load, I can't read anything. I'm using my Steam Deck hooked up to my TV, and it's still hard to read the options. It was fun when I played before, although I only got a total of 7.1 hours. Also, the black screen when I hit the controller button to exit causes the game to freeze for a few seconds or sometimes a minute before bringing up the exit options. As of now, I do not recommend it.”
    • “Great game could spend hours playing, but this is why I do not recommend the game; it crashes and freezes on loading screens between the different zones.”
  • grinding

    25 mentions Positive Neutral Negative
    0% positive mentions, 8% neutral mentions, 92% negative mentions

    Grinding in the game is frequently described as slow, repetitive, and tedious, often exacerbated by limited inventory space and excessive back-and-forth travel on foot. While some players enjoy the resource gathering and crafting loop, many find the pacing and resource requirements overly grindy, suggesting improvements like vehicles to ease exploration and better balancing of crafting materials. Despite these complaints, a portion of players appreciate the grind as part of the core gameplay or remain hopeful for future development to address these issues.

    • “Everything in this, especially crafting, collecting materials, and building—the main gameplay—is way too slow and tedious; it feels like a chore, not a video game.”
    • “The resource requirements for building walls and parts seem quite high, seemingly forcing grindy gameplay.”
    • “If anything, this is perhaps the game's biggest flaw: after some time, you avoid combat not because it's challenging and enjoyable, but because it's tedious and a little annoying.”
  • music

    17 mentions Positive Neutral Negative
    41% positive mentions, 41% neutral mentions, 18% negative mentions

    The music in the game is widely praised for its quality, dynamic nature, and fitting atmosphere, particularly complementing exploration and combat with a mix of upbeat and spooky tones. Some users appreciate features like a record player and suggest adding custom music options, though a few note that the soundtrack can be short or interrupted by menus. Overall, the music enhances the relaxing yet tense mood of the game effectively.

    • “I don't know who the dev got on board to make this soundtrack, but dang.”
    • “The game features a dynamic soundtrack that ramps up during combat encounters, blending aggressive electronic beats with ambient horror tones.”
    • “The record player is a nice touch; adding a way to use custom music would be a great upgrade.”
    • “The pause menu interrupts the music.”
    • “Having any other programs running (i.e., music player, internet browser) will cause problems across the board as Zompiercer will demand more attention to keep it running smoothly.”
    • “+ okay-ish audio (music and SE).”
  • atmosphere

    12 mentions Positive Neutral Negative
    42% positive mentions, 58% neutral mentions, 0% negative mentions

    The game's atmosphere is generally praised for its immersive and intense design, combining impactful visual effects, creative gameplay mechanics, and well-crafted environments that enhance the post-apocalyptic and survival experience. While some note the cartoonish yet unsettling style, others highlight occasional shortcomings in map design that can detract from immersion. Overall, the atmosphere effectively keeps players engaged and contributes significantly to the game's appeal.

    • “The atmosphere is well done for its graphics, a little cartoonish but disturbing enough to still unease you in moments.”
    • “The maps are exceptionally well-crafted, offering deep immersion and a great sense of atmosphere.”
    • “The atmosphere in Zompiercer is captivating, urging you to continually push forward and explore every corner of the game world.”
  • replayability

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    The game offers strong replayability through its roguelike progression and a blend of fast-paced action with strategic elements, providing fresh challenges each run. However, some users note limited variation in path choices, which slightly restricts replay value. Overall, it delivers a satisfying experience with room to expand replay options.

    • “Developed with a clear focus on fast-paced action and strategic weaponry, the game expertly combines classic arcade-style shooting mechanics with modern roguelike elements to deliver a deeply satisfying and replayable experience.”
    • “The game also features a roguelike progression system that enhances replayability.”
    • “Offers amazing ways to learn, replayability and offers a pretty decent string of new features to find and enjoy as you drive down the railway tracks.”
    • “I haven't played for too long, but I would urge the developer to make sure you can pick different paths for the train later on to ensure some replayability.”
    • “Fun open world, but it takes you towards the same path, which limits replay value a little bit.”
    • “There isn't a terrible amount of replayability at the moment, but it's still early access.”
  • humor

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the humor in the game lighthearted and amusing, often sparked by unexpected or quirky moments like upbeat music during tense scenes. While some find the humor relaxing and genuinely funny, others perceive certain comedic elements, such as gameplay struggles, as unintentionally humorous. Overall, the humor adds a fun and entertaining layer to the experience.

    • “The upbeat music when the train is rolling is both a welcome sound and something that causes me to almost begin hysterically laughing... it's like 'all is good in the world... I didn't almost just die... nah... what a lovely train!' Hahaha.”
    • “It's very relaxing and funny too.”
    • “It just made me laugh when I shot it.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is praised for not feeling like a typical cash grab common in indie games, though users suggest some gameplay tweaks for improvement. Overall, the approach is seen as fair and unobtrusive.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game’s emotional aspect is highlighted by its promising story centered on searching for lost friends, which adds meaningful emotional weight and engagement.

    • “The story has promise—I like the idea of searching for lost friends, and it gives the game a bit of emotional weight.”
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Play Times

13h Median play time
15h Average play time
6-24h Spent by most gamers
*Based on 11 analyzed playthroughs
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Frequently Asked Questions

Zompiercer is a open world role playing shooter game with horror and post-apocalyptic themes. Common tags for Zompiercer include first-person, 3D, indie, agriculture, early access and others.

Zompiercer is available on PC and Windows.

On average players spend around 15 hours playing Zompiercer.

Zompiercer was released on April 3, 2020.

Zompiercer was developed by DDDimanN.

Zompiercer has received positive reviews from players. Most players liked Zompiercer for its gameplay but disliked it for its optimization.

Zompiercer is a single player game.

Similar games include Night of the Dead, Volcanoids, HumanitZ, The Infected, Mist Survival and others.