Aria and the Secret of the Labyrinth
- May 3, 2022
- Tsukimitake
Aria and the Secret of the Labyrinth is a roguelike RPG with turn-based combat. Collect various item with powerful effect and upgrade your equipment to overcome the ever-changing dungeon! ~Story~ While Aria,the maid of the mansion was cleaning the dusty basement,she discovered a mysterious hidden room. As she hoping to find some treasure and explores the hidden room, she found a…
Reviews
- The game features great art and CG, appealing to collectors and fans of visual content.
- The gameplay offers enjoyable dungeon crawling mechanics, reminiscent of classic titles.
- The translation is acceptable, with only minor issues, making it relatively easy to follow.
- The publisher's patching process is poorly executed, causing significant delays and frustrations.
- The game lacks basic quality-of-life features like Cloud Save and suffers from numerous text display issues.
- The English version is buggy and crashes frequently, leading to a disappointing experience compared to the original Japanese version.
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game has been criticized, with users reporting that the English version is prone to crashes and lag, and that a recent patch introduced additional bugs. In contrast, the original Japanese version appears to run more smoothly without these issues.
“The patch from the developers is already buggy.”
“This English version of the game crashes and is buggy/laggy, which you do not experience on the original Japanese version.”
- gameplay2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The gameplay is characterized as a basic dungeon crawler focused on survival, but it is perceived as lacking depth and entertainment value, serving primarily as a backdrop for additional content rather than offering a compelling experience on its own.
“The gameplay is engaging and keeps you on your toes, making every encounter feel fresh and exciting.”
“The mechanics are intuitive, allowing for a smooth learning curve while still providing depth for experienced players.”
“In which case it would be a serviceable but barely entertaining dungeon crawler, since it's clear that the gameplay of this game was designed first and foremost to be window dressing for the additional patched scenes.”
“Gameplay: dungeon crawl survival”
- story2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story is described as minimal and bare, lacking depth and coherence, primarily consisting of disjointed events and silent exploration rather than a cohesive narrative.
“The story is very minimal and bare.”
“There's not much story in it; it's just a bunch of events or silent exploration.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy is perceived as a cash grab, capitalizing on the popularity of the Japanese game rather than offering genuine value to players.
“This is just a cash grab attempt with a popular Japanese game.”
“The monetization strategy feels exploitative and takes away from the overall experience.”
“I feel pressured to spend money to enjoy the game fully, which is really disappointing.”