- December 15, 2023
- Tanxun Studio
- 4h median play time
Return from Core
Platforms
About
"Return from Core" is a sci-fi FPS game that takes you on a mission to save a dying starship. Battle against alien creatures and repair the ship's systems to survive. With various weapons, abilities, and customization options, players must strategize and adapt to progress through the game's intense challenges.










- The game features unique graphics that deviate from the common pixel art style, providing a refreshing visual experience.
- Gameplay is engaging with a solid crafting and automation system, offering a lot of content and exploration opportunities.
- The concept of monster girls adds a fun and creative twist to the gameplay, enhancing player engagement.
- The English translation is poorly executed, often resulting in broken dialogue and cut-off text that detracts from the overall experience.
- The game suffers from numerous bugs and janky mechanics, leading to frustrating gameplay moments.
- Quest instructions and objectives are often unclear, making it difficult for players to progress without confusion.
story
80 mentions Positive Neutral NegativeThe game's story is a mixed bag, with an intriguing main plot overshadowed by poor translation and pacing issues that hinder comprehension and engagement. Many players find the quest presentation confusing, often leading to frustration with grindy mechanics and unclear objectives. While some appreciate the potential for character relationships and side quests, the overall narrative coherence and depth require significant improvement to enhance the gaming experience.
“The main storyline is intriguing, but the random dialogues with characters often lack cohesion, leaving room for improvement in narrative development.”
“Its a great game and there is a lot to do story-wise and side quests.”
“Some noticeable differences are there's an actual story in return from core, there are NPCs you can form relationships with, mining isn't an absolute slog like it is in CK, mining actually feels like mining instead of whacking sponges with a pickaxe, the graphics are way better than the fuzzy CK graphics, and the combat isn't simply finding where to stand to cheese the enemies.”
“The translation is 90% nonsense at the moment, like they just ran the whole Chinese script through Google Translate and pasted it straight in, which makes quest logs and instructions almost useless.”
“First and foremost, I want to say to the devs that although many of the reviewers dismiss the English translation as laughable and funny, I think that it's probably the biggest problem with the game in its current state because a lot of potential players will likely be immediately turned off by how confusing it can be early on even before the automation quest starts.”
“What's the point of having a story if you can't understand what's happening?”