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Apocalipsis Game Cover

About

"Apocalipsis: Harry at the End of the World" is a single-player point-and-click adventure game with an intriguing story and historical setting inspired by 15th century Europe. As Harry, journey through strange lands, meeting fantastical creatures, and conquering personal demons to find your lost love. The game boasts great graphics, atmospheric soundtrack, and narration by Nergal of Behemoth.

Apocalipsis screenshot
Apocalipsis screenshot
Apocalipsis screenshot
Apocalipsis screenshot
Apocalipsis screenshot
Apocalipsis screenshot
Apocalipsis screenshot
Apocalipsis screenshot
Apocalipsis screenshot

65%
Audience ScoreBased on 172 reviews
story25 positive mentions
gameplay7 negative mentions

  • Beautiful art style inspired by medieval woodcuts, creating a unique and captivating atmosphere.
  • Engaging storytelling with themes of love, sacrifice, and the macabre, enhanced by the narration from Nergal of Behemoth.
  • Puzzles are varied and interesting, providing a mix of straightforward and challenging elements that keep the gameplay engaging.
  • Gameplay can be slow and tedious, with long animations and some frustrating puzzles that rely on trial and error.
  • The story feels shallow and lacks depth, with minimal character development and unclear motivations.
  • Short playtime of around 2-3 hours may leave players wanting more, and some puzzles can be overly simplistic or illogical.
  • story
    116 mentions Positive Neutral Negative

    The story in "Apocalipsis" is generally regarded as weak and simplistic, often described as a classic tale of love and loss that lacks depth and character development. While the game's visuals and atmosphere are praised, many reviewers feel that the narrative is overshadowed by its minimalistic approach and plot holes, making it feel rushed and unengaging. Overall, the storytelling is seen as a missed opportunity, with potential for a richer experience that is not fully realized.

    • “The art is good, the mood and storytelling are captivating.”
    • “Apocalipsis is a nice little adventure game in the art style of 15th century woodcuts which is obviously inspired by Dante's Divine Comedy and tells the story of a hero named Harry who is on a search for his first love, Zula.”
    • “For the experienced puzzle-solver, this game will definitely be too easy, but if you are after enjoying a short story with a fantastic ambiance, then this little fairy-tale of 2-3 hours is totally worth the time.”
    • “The story is very basic, the puzzles very easy and the two endings don't really add any additional value to the whole thing.”
    • “The storyline is weak with only very few dark comments from a narrator and no other voice output; you go from location to location and solve the puzzles until the game ends.”
    • “The story is non-existent apart from a few cutscenes that don't explain much anyway.”
  • graphics
    101 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their unique and captivating art style, heavily inspired by 15th-century woodcuts, which creates a dark and fantastical atmosphere. While many reviewers appreciate the beautiful and eerie visuals, some note that the animation quality and gameplay mechanics do not always match the artistic ambition, leading to a mixed reception regarding overall execution. Overall, the art direction stands out as the game's strongest aspect, drawing players in with its gothic aesthetic and intricate details.

    • “This captivating point-and-click adventure boasts impressive visuals, blending a medieval woodcut-like art style with a dark, fantastical atmosphere.”
    • “The art style is something truly unique and beautiful, with an incredible richness of details.”
    • “What absolutely gives this game a very special atmosphere is the fantastic art style.”
    • “The art style is something quite nightmarish and grotesque.”
    • “Some of the puzzles are a bit illogical; basically, what you do is click everything and see what’s what, and the enigmatic art style doesn’t really help: you’ll often end up staring at a… thing on the screen not being able to make up what it is, let alone what it does.”
    • “As a video game, Apocalipsis is barely more than a mediocre screen-by-screen 2D puzzle adventure, but thanks to its medieval art style and the hauntingly, soul-crushingly memorable nightmarish atmosphere, it etches itself in the memory for quite a long time.”
  • music
    56 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its enchanting and atmospheric qualities that complement the art style, while others find it repetitive and forgettable. Many players appreciate the soundtrack's ability to create a sense of melancholy and enhance the overall mood, though some note that the game lacks variety and can feel too silent at times. Overall, while the music is seen as a strong point by some, it fails to resonate with others, leading to a divided opinion on its effectiveness.

    • “The music is enchanting and endearing, fitting perfectly into the theme.”
    • “Music, which was composed by metal band Behemoth, perfectly complements the images.”
    • “The creators of this game have congenially created a gloomy atmosphere that inevitably captivates the player: the music fits the theme perfectly and underlines the dark scenery.”
    • “However, both are underwhelming, with the narration being stilted, and the music quickly forgotten.”
    • “The music is forgettable, and the art eventually loses its unique veneer.”
    • “While I can understand the limitations of this game's circumstance, five ambiance loops don't qualify as music in my books, and it just comes off as sloppy.”
  • gameplay
    54 mentions Positive Neutral Negative

    The gameplay of "Apocalipsis" has received mixed reviews, with many players finding it slow, tedious, and frustrating due to its simplistic mechanics and random puzzles. While the art style is praised as the game's strongest aspect, the gameplay is often described as a chore, lacking engaging elements and suffering from technical issues. Overall, the game is seen as a visually striking but gameplay-deficient experience, with a short completion time of around 2.5 hours.

    • “I’ve reviewed several point and clicks at this point, and though the actual mechanics of them are fairly straightforward, the twists they choose to put on those mechanics are where the game truly has an opportunity to show itself off.”
    • “Nice streamlined point and click gameplay with an excellent art style.”
    • “Although gameplay cannot be considered revolutionary, Apocalipsis is definitely a highly recommended game and certainly one of the best games of its kind.”
    • “The gameplay itself is simple and more of a chore than a compelling reason to continue.”
    • “But this is a game, and unfortunately the gameplay is dull and aggravating enough to actively detract from enjoying the art aspect.”
    • “Very striking visually but a frustrating letdown gameplay-wise with cliched puzzles.”
  • atmosphere
    41 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its captivating blend of dark, medieval art style and haunting sound design, creating a unique and memorable experience. Reviewers highlight the impressive visuals, evocative music, and a gloomy, surreal ambiance that effectively immerses players in its nightmarish world. While some note that the gameplay may falter, the strong atmospheric elements remain a standout feature that appeals to fans of point-and-click adventures.

    • “This captivating point-and-click adventure boasts impressive visuals, blending a medieval woodcut-like art style with a dark, fantastical atmosphere.”
    • “The creators of this game have congenially created a gloomy atmosphere that inevitably captivates the player: the music fits the theme perfectly and underlines the dark scenery.”
    • “As a video game, Apocalipsis is barely more than a mediocre screen-by-screen 2D puzzle adventure, but thanks to its medieval art style and the hauntingly, soul-crushingly memorable nightmarish atmosphere, it etches itself in the memory for quite a long time.”
    • “Gloomy and brutal medieval setting, both beautiful and eerie visuals, twisted creatures, depressive tunes - everything is in its place to create a thrilling atmosphere.”
    • “The muted neutral tones, contrasting blacks, and occasional snippets of color only push the dreary atmosphere to new heights.”
    • “This is a game with a strong dark and creepy atmosphere, surreal and oppressive, amplified by the almost monochromatic palette of colors.”
  • grinding
    11 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be excessively tedious, with many sections feeling like chores rather than enjoyable challenges. While the art and some elements are appreciated, the repetitive nature of puzzles and animations detracts significantly from the experience, leading to frustration and a lack of motivation to continue playing.

    • “You'll need a second life for grinding.”
    • “I'm disappointed, and I have no desire to finish this game, in spite of how short it is, because every single section feels like an annoying and tedious chore.”
    • “It's incredibly tedious.”
    • “The animations take forever and make large portions tedious... but seriously, the art is good enough for a thumbs up over incredibly flawed gameplay.”
  • stability
    6 mentions Positive Neutral Negative

    The game exhibits notable stability issues, with users reporting frequent bugs, micro-freezes, and significant frame rate drops that can disrupt gameplay. Achievements are also problematic, often requiring players to replay levels due to glitches, which can extend playtime unnecessarily. Overall, while the game has its merits, its stability concerns detract from the overall experience.

    • “The gameplay is just fine; some parts are really fun, while others fall very flat, and the game is buggy sometimes.”
    • “The achievements are very particular and can be buggy, making your playtime a lot longer to complete because you have to go back to levels and redo events until the achievement pops.”
    • “From micro-freezes (constant on some levels) to severe drops to 1 fps.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers limited replayability, primarily appealing to players interested in speedruns and achievement hunting. While there are two different endings that provide some incentive to replay, overall, the game is considered to have minimal replay value.

    • “Not really replayable unless speedruns and getting achievements.”
    • “There are two different endings, so there's some replayability.”
    • “In the end, Apocalypse is a pretty poor game, with little replayability and easy-ish achievements.”
  • character development
    2 mentions Positive Neutral Negative

    Reviews indicate that while "Black Book" excels in delivering compelling character development and obstacles, other narratives may lack significant growth or revelations for their characters throughout the journey.

    • “While I try not to draw comparisons, Black Book provides an excellent example of how a story like this could be told in a compelling way, with character development and obstacles along the way.”
    • “On the way from point A to point B, there aren't any significant revelations or character development.”
    • “The characters feel one-dimensional and lack any meaningful growth throughout the story.”
    • “Despite the game's length, I was disappointed by the lack of depth in character arcs.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is largely absent, with many players noting a lack of levity amidst its dark medieval themes. While some reviews suggest a presence of gallows humor, others find it ineffective, leading to an overall tone of modern despair rather than amusement.

    • “The humor in this game is brilliantly dark and twisted, making even the most serious moments feel oddly lighthearted.”
    • “I love how the game balances its grim themes with clever jokes and witty dialogue that keep you entertained.”
    • “The absurdity of the situations you find yourself in often leads to hilarious outcomes that you can't help but laugh at.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the game is severely lacking, with reports of it running at an unplayable 1 fps during critical moments, even on high-end rigs capable of handling modern titles smoothly. This significant performance issue detracts from the overall gameplay experience.

    • “How a 2D point-and-click game could run as low as 1 fps (for the entire end cutscene) on a rig that can run every modern game at 60+ fps in 1080p is baffling; optimization here really needs to be addressed.”
    • “Optimization problems aside, the gameplay just isn't that fun.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express a mix of frustration and stimulation, highlighting that while certain challenges, like the organ level, can evoke feelings of inadequacy, the overall experience remains engaging and thought-provoking.

Buy Apocalipsis

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs

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