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Apocalipsis

Apocalipsis Game Cover
65%Game Brain Score
story, graphics
gameplay, grinding
65% User Score Based on 175 reviews

Platforms

Nintendo SwitchPCMac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Apocalipsis Game Cover

About

Apocalipsis is a single player casual action adventure game. It was developed by Punch Punk Games and was released on February 28, 2018. It received mostly positive reviews from players.

"Apocalipsis: Harry at the End of the World" is a single-player point-and-click adventure game with an intriguing story and historical setting inspired by 15th century Europe. As Harry, journey through strange lands, meeting fantastical creatures, and conquering personal demons to find your lost love. The game boasts great graphics, atmospheric soundtrack, and narration by Nergal of Behemoth.

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65%
Audience ScoreBased on 175 reviews
story25 positive mentions
gameplay6 negative mentions

  • The art style is beautifully crafted, reminiscent of medieval woodcuts, creating a unique and immersive atmosphere.
  • The game features a dark and intriguing storyline that explores themes of love, sacrifice, and the macabre.
  • The puzzles, while mostly simple, provide a satisfying challenge and are integrated well into the game's narrative.
  • The gameplay is plagued by bugs and frustrating mechanics, including poorly designed puzzles that often require trial and error.
  • The loading times are excessively long, disrupting the flow of the game and detracting from the overall experience.
  • The voice acting and audio quality are subpar, with minimal narration that fails to enhance the storytelling.
  • story
    120 mentions Positive Neutral Negative

    The story in the game is generally perceived as weak and predictable, lacking depth and emotional engagement, with many reviewers noting its simplicity and numerous plot holes. While the visuals and atmosphere are praised, the narrative often feels overshadowed by the gameplay mechanics, leading to a disjointed experience that fails to fully develop its themes or characters. Overall, the storytelling is seen as a missed opportunity, with potential that remains largely unfulfilled.

    • “The art is good, the mood and storytelling are captivating.”
    • “Apocalipsis is a nice little adventure game in the art style of 15th century woodcuts which is obviously inspired by Dante's Divina Commedia and tells the story of a hero named Harry who is on a search for his first love, Zula.”
    • “For the experienced puzzle-solver, this game will definitely be too easy, but if you are after enjoying a short story with a fantastic ambiance, then this little fairy tale of 2-3 hours is totally worth the time.”
    • “The storyline follows a predictable path, failing to evoke any deep emotional engagement.”
    • “The story is shallow, as is its exploration of medieval philosophy.”
    • “The story is non-existent apart from a few cutscenes that don't explain much anyway.”
  • graphics
    104 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their unique and captivating art style, heavily inspired by 15th-century woodcuts, which creates a dark and atmospheric experience. While the visuals are described as beautiful and haunting, many reviewers note that the animations are sluggish and the gameplay mechanics can detract from the overall immersion. Overall, the art style stands out as the game's strongest aspect, appealing to those who appreciate its gothic and surreal aesthetic.

    • “This captivating point-and-click adventure boasts impressive visuals, blending a medieval woodcut-like art style with a dark, fantastical atmosphere.”
    • “The art style is something truly unique and beautiful, with an incredible richness of details.”
    • “What absolutely gives this game a very special atmosphere is the fantastic art style.”
    • “While the art style is adequately crafted, the animations are sluggish and cumbersome, detracting from the overall immersion.”
    • “Some of the puzzles are a bit illogical; basically, what you do is click everything and see what’s what. The enigmatic art style doesn’t really help: you’ll often end up staring at a thing on the screen, not being able to make out what it is, let alone what it does.”
    • “As a video game, Apocalipsis is barely more than a mediocre screen-by-screen 2D puzzle adventure, but thanks to its medieval art style and the hauntingly, soul-crushingly memorable nightmarish atmosphere, it etches itself in the memory for quite a long time.”
  • music
    56 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its enchanting and atmospheric qualities that complement the art style, while others find it repetitive and forgettable. The soundtrack, primarily composed by the band Behemoth, is noted for enhancing the game's dark themes, but many feel it lacks variety and depth. Overall, while the music contributes positively to the ambiance, its limited presence and repetitiveness detract from the overall experience for some players.

    • “The music is enchanting and endearing, fitting perfectly into the theme.”
    • “Music, which was composed by the metal band Behemoth, perfectly complements the images.”
    • “The creators of this game have congenially created a gloomy atmosphere that inevitably captivates the player: the music fits the theme perfectly and underlines the dark scenery.”
    • “However, both are underwhelming, with the narration being stilted, and the music quickly forgotten.”
    • “The music is forgettable, and the art eventually loses its unique veneer.”
    • “While I can understand the limitations of this game's circumstance, five ambiance loops don't qualify as music in my books, and it just comes off as sloppy.”
  • gameplay
    55 mentions Positive Neutral Negative

    The gameplay of the game has received largely negative feedback, with users citing slow loading times, overly simplistic puzzles, and a lack of engaging mechanics as major drawbacks. While the art style is praised as a standout feature, many players find the gameplay tedious and frustrating, often feeling like a chore rather than an enjoyable experience. Overall, the gameplay is described as straightforward and uninspired, failing to provide the challenge or excitement expected from a point-and-click adventure.

    • “I've reviewed several point and clicks at this point, and though the actual mechanics of them are fairly straightforward, the twists they choose to put on those mechanics are where the game truly has an opportunity to show itself off.”
    • “Nice streamlined point and click gameplay with an excellent art style.”
    • “Although gameplay cannot be considered revolutionary, Apocalipsis is definitely a highly recommended game and certainly one of the best games of its kind.”
    • “Slow loading times further hinder the gameplay, coupled with overly simplistic and uninspired puzzles that do little to challenge players.”
    • “The gameplay itself is simple and more of a chore than a compelling reason to continue.”
    • “Very striking visually but a frustrating letdown gameplay-wise with cliched puzzles.”
  • atmosphere
    43 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its dark, medieval, and morbidly captivating qualities, enhanced by a unique woodcut art style and haunting music. Reviewers highlight the game's ability to create a gloomy and immersive experience, with visuals and sound that effectively complement the narrative. While some critiques mention gameplay issues, the overall atmospheric design remains a standout feature that resonates with fans of point-and-click adventures.

    • “This captivating point-and-click adventure boasts impressive visuals, blending a medieval woodcut-like art style with a dark, fantastical atmosphere.”
    • “As a video game, Apocalipsis is barely more than a mediocre screen-by-screen 2D puzzle adventure, but thanks to its medieval art style and the hauntingly, soul-crushingly memorable nightmarish atmosphere, it etches itself in the memory for quite a long time.”
    • “The muted neutral tones, contrasting blacks, and occasional snippets of color only push the dreary atmosphere to new heights.”
    • “The creators of this game have congenially created a gloomy atmosphere that inevitably captivates the player: the music fits the theme perfectly and underlines the dark scenery.”
    • “This is a game with a strong dark and creepy atmosphere, surreal and oppressive amplified by the almost monochromatic palette of colors.”
  • grinding
    11 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is overwhelmingly viewed as tedious and frustrating, with many players expressing disappointment in the repetitive nature of puzzles and animations. While some appreciate the art and find moments of enjoyment, the overall experience is marred by the feeling that gameplay often devolves into a chore.

    • “You'll need a second life for grinding.”
    • “I'm disappointed, and I have no desire to finish this game, in spite of how short it is, because every single section feels like an annoying and tedious chore.”
    • “It's incredibly tedious.”
    • “The animations take forever and make large portions tedious.... but seriously, the art is good enough for a thumbs up over incredibly flawed gameplay.”
  • stability
    7 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with players reporting numerous bugs that hinder exploration and gameplay, including micro-freezes and significant frame rate drops. Achievements can also be problematic, requiring players to replay levels due to glitches. Overall, while the game has appealing art and some enjoyable moments, its stability issues detract from the overall experience.

    • “It's too buggy and it actually punishes exploring and clicking on everything and trying if you don't do it in the right order.”
    • “Its a good game but the achievements are very particular and can be buggy making your play time a lot longer to complete because you have to go back to levels and redo events until the achievement pops.”
    • “From micro-freezes (constant on some levels) to severe drops to 1 fps.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers limited replayability, primarily appealing to players interested in speedruns and achievement hunting. While there are two different endings that provide some incentive to replay, overall, the game is considered to have minimal replay value.

    • “Not really replayable unless speedruns and getting achievements.”
    • “There are two different endings, so there's some replayability.”
    • “In the end, Apocalypse is a pretty poor game, with little replayability and easy-ish achievements.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is mixed; while some players appreciate the compelling storytelling and obstacles that enhance character growth, others feel that the journey lacks significant revelations or meaningful development.

    • “While I try not to draw comparisons, Black Book provides an excellent example of how a story like this could be told in a compelling way, with character development and obstacles along the way.”
    • “On the way from point A to point B, there aren't any significant revelations or character development.”
    • “The characters feel one-dimensional and lack meaningful growth throughout the story.”
    • “Despite the potential for deep storytelling, the character arcs are predictable and uninspired.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is largely absent, with many players noting a lack of levity amidst its dark medieval themes. While some reviews suggest a presence of gallows humor, others find it ineffective, leading to an overall tone of modern despair rather than amusement.

    • “The humor in this game is brilliantly dark, blending gallows humor with clever writing that keeps you entertained even in the most dire situations.”
    • “I love how the game balances its serious themes with moments of absurdity, making me laugh out loud at unexpected times.”
    • “The witty dialogue and quirky characters add a layer of humor that makes the gameplay experience truly enjoyable.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is largely criticized for its predictable storyline, which does not foster deep engagement. However, players do experience moments of frustration and challenge, such as with the organ level, which can evoke feelings of inadequacy but also provides stimulating gameplay.

  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is severely lacking, with reports of it running as low as 1 fps during critical moments, even on capable hardware that handles modern titles smoothly. This significant performance issue detracts from the overall gameplay experience.

    • “How a 2D point-and-click game could run as low as 1 fps (for the entire end cutscene) on a rig that can run every modern game at 60+ fps in 1080p is baffling; optimization here really needs to be addressed.”
    • “Optimization problems aside, the gameplay just isn't that fun.”
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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Apocalipsis is a casual action adventure game.

Apocalipsis is available on Nintendo Switch, PC, Mac OS, PlayStation 4 and others.

On average players spend around 1 hours playing Apocalipsis.

Apocalipsis was released on February 28, 2018.

Apocalipsis was developed by Punch Punk Games.

Apocalipsis has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Apocalipsis is a single player game.

Similar games include Tormentum: Dark Sorrow, The Dream Machine, Kairo, LIMBO, Call of the Sea and others.