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ANIWARS: Call of the Void

ANIWARS: Call of the Void Game Cover
96%Game Brain Score
graphics, gameplay
music, story
96% User Score Based on 74 reviews

Platforms

PCWindows
ANIWARS: Call of the Void Game Cover

About

ANIWARS: Call of the Void is a single player tactical role playing game with anime, post-apocalyptic and science fiction themes. It was developed by Breaker Interactive and was released on November 17, 2025. It received overwhelmingly positive reviews from players.

ANIWARS is a strategic turn-based roguelike where you play as a faction Commander. Lead your squad, collect powerful items, conquer territory and face off against other powerful rival Commanders! INNOVATIVE STRATEGIC COMBATBattle through difficult encounters where you must use everything at your disposal to prevail against the enemy, be it unique abilities, using the environment to your adv…

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96%
Audience ScoreBased on 74 reviews
graphics7 positive mentions
story3 negative mentions

  • The art style and character designs are exceptional, adding a unique charm to the game.
  • The gameplay is engaging and challenging, providing a satisfying experience for fans of turn-based strategy.
  • The developers are responsive to feedback and actively working on updates, showing commitment to improving the game.
  • The game can be excessively difficult at times, leading to frustrating experiences for players.
  • There are issues with unit balance and AI behavior, making some encounters feel unfair.
  • The lack of a campaign mode and limited content in early access may leave some players wanting more.
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their stunning art style and character designs, which many reviewers describe as gorgeous and charming. However, some players feel that while the visuals are impressive, they overshadow gameplay elements that could be improved, such as sound effects and music, which they believe detract from the overall experience. Overall, the art style is a significant highlight, attracting players who appreciate its aesthetic appeal.

    • “I was originally drawn in by the art style and character designs.”
    • “The art style and animations are charming, and the items are also interesting to play around with.”
    • “Saw this game like a year back when it was only artworks and progress being shown by the developers, loved the designs, absolutely gorgeous and it's even more gorgeous now that I've played the game.”
    • “The only thing this game has going for it is the artwork, and let me be frank, 10 bucks wasn't worth it; I could have just bought a porn game or something for the artwork.”
    • “I do like the art style, but it also feels... stolen somehow, like I've seen it before and it wasn't made by these people.”
    • “Art style: for all 13 units in the game and 3 commanders, everything looks very pretty.”
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay of Aniwars is a blend of classic turn-based mechanics reminiscent of Advance Wars, enhanced with rogue-lite elements, making it both fun and intuitive. While many players appreciate the solid baseline and unique mechanics, some feel that it lacks depth and audio elements, such as sound effects and voice lines, which could enhance the overall experience. Overall, the game showcases impressive art and engaging gameplay, though it has room for improvement.

    • “Aniwars takes aspects of the classic Advance Wars gameplay and adds some great rogue-lite elements.”
    • “Wonderful art, solid gameplay so far.”
    • “The gameplay is fun and easy to understand.”
    • “Rage-inducing peak gameplay.”
    • “The gameplay is very intuitive but flawed.”
    • “The music is a bit subdued for the colorful world and fast pace of the gameplay, so I would like to see more energetic tracks given the lack of voices for the characters to add a bit more life to the atmosphere.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game receives mixed feedback; while some players praise the soundtrack as solid and cinematic, particularly during boss fights, others find it repetitive and lacking in variety. There are calls for more energetic tracks to match the vibrant art style and fast-paced gameplay, suggesting that the current music could enhance the overall experience if improved. Overall, the soundtrack is appreciated but seen as an area with potential for growth.

    • “Music: it's really solid, the military boss fight song alone is absolute cinema.”
    • “Wonderful game, great art, great soundtrack.”
    • “The music is great.”
    • “The music during battle is a bit repetitive and I wish there was more variety in that department, but other than that I really like this game.”
    • “The music is a bit subdued for the colorful world and fast pace of the gameplay, so I would like to see more energetic tracks given the lack of voices for the characters to add a bit more life to the atmosphere.”
    • “Music is there but nothing to brag about as of yet.”
  • character development
    5 mentions Positive Neutral Negative

    The reviews highlight a strong appreciation for the character designs and art style, noting them as visually appealing and impressive. However, there is little mention of character development in terms of narrative depth or growth, with the focus primarily on aesthetics, particularly for female characters. Overall, while the designs are celebrated, the lack of substantial character development is evident.

    • “I was originally drawn in by the art style and character designs.”
    • “The character designs are absolutely amazing; it's a decent game as well, though it's just absurdly difficult.”
    • “Once again: phenomenal job with character designs and art style.”
  • story
    4 mentions Positive Neutral Negative

    The game features minimal storytelling, lacking a traditional campaign mode, which some players find disappointing. Instead, it offers a roguelike experience where players engage in battles and events on a map, reminiscent of "Dawn of War: Soulstorm." While the narrative is primarily conveyed through 1v1 conquests, many reviewers feel that a more developed campaign would enhance the overall experience.

    • “A campaign game mode is needed or would be optimal too, but so far you pick a leader and opposing leader, and I think the story is told that way in these 1v1 conquests.”
    • “Not much in terms of the plot or a campaign to be had, but that's a roguelike for you.”
    • “The game lacks a story campaign and actually reminds me of Dawn of War: Soulstorm in the way it works - moving your units across a roguelike map that features battles, merchants, recruitment stations, random events, or boss battles.”
    • “A campaign game mode is needed or would be optimal too, but so far you pick a leader and an opposing leader, and I think the story is told that way in these 1v1 conquests.”
  • replayability
    2 mentions Positive Neutral Negative

    Players believe that the game's early access status contributes to its potential for increased replayability, especially as updates are expected to enhance content. The low price point also encourages players to revisit the game as it evolves.

    • “The small price tag and ongoing updates suggest that it will have even more replay value in the future.”
    • “It's early access, and I expect the replayability to increase as the full game is developed.”
    • “Replayability: It's early access; I expect it to improve when the full game is released.”
    • “Small price tag, and as it gets updated, I think it will have even more replay value.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is noted for its vibrant visuals, but some players feel it lacks depth due to subdued music and the absence of voiceovers. There is a desire for more energetic tracks to enhance the lively environment and compensate for the limited character dialogue.

    • “The music is a bit subdued for the colorful world and fast pace of the gameplay, so I would like to see more energetic tracks to add a bit more life to the atmosphere.”
    • “The game could use some voiceover, but that would require a very careful approach to avoid ruining the atmosphere with a random mediocre English voice actor, which might be out of the scope of the project.”
    • “The music is a bit subdued for the colorful world and fast pace of the gameplay, so I would like to see more energetic tracks to add a bit more life to the atmosphere, especially given the lack of voices for the characters.”
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Frequently Asked Questions

ANIWARS: Call of the Void is a tactical role playing game with anime, post-apocalyptic and science fiction themes.

ANIWARS: Call of the Void is available on PC and Windows.

ANIWARS: Call of the Void was released on November 17, 2025.

ANIWARS: Call of the Void was developed by Breaker Interactive.

ANIWARS: Call of the Void has received overwhelmingly positive reviews from players. Most players liked this game for its graphics but disliked it for its music.

ANIWARS: Call of the Void is a single player game.

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