Angvik
- January 1, 2014
- Alastair John Jack
- 8h median play time
"Angvik is a single-player platformer game with exceptional graphics and a lighthearted but challenging setting. As the brave protagonist, players must reclaim their family's castle from a barbarian villain with only one life to spare. The 8-hour journey is filled with various creatures to battle, helpful birds and items, and stunning worlds to discover."
Reviews
- Charming art style and pleasant soundtrack create a relaxing atmosphere despite the game's difficulty.
- The game offers a fun and challenging experience with permadeath, encouraging players to improve with each attempt.
- Variety in character classes and item management adds depth to the gameplay, making it engaging for players who enjoy platformers.
- The game can feel repetitive as players must restart from the beginning after each death, which may lead to frustration.
- Controls can be awkward and clunky, making precise movements difficult and impacting the overall gameplay experience.
- Limited content and short length may leave players wanting more, as the game can be completed quickly without much replay value.
- gameplay30 mentions
- 13 % positive mentions
- 73 % neutral mentions
- 13 % negative mentions
The gameplay is characterized by its simplicity and basic mechanics, making it accessible yet challenging, particularly in its rogue-like elements. While some players appreciate the whimsical aesthetic and fun interactions, others criticize the lack of depth, short length, and poor controls. Overall, the game offers a mix of enjoyable platforming and punishing difficulty, but opinions vary on its value relative to its price.
“The fun sounds and interactions wrapped in a colorful and lighthearted aesthetic conceal the very challenging and ruthless rogue-like gameplay.”
“It's a fun action roguelike that increases in difficulty with each completion, and doesn't have any complicated mechanics that take time to learn.”
“Overall, good platformer with relentless enemies and solid gameplay.”
“The art style is terrible, the gameplay is basic as hell.”
“Poor controls, boring gameplay and a shoehorned in inventory system.”
“The gameplay on the other hand is painfully unforgiving, forcing you to the edge of your seat at every moment.”
- graphics24 mentions
- 50 % positive mentions
- 38 % neutral mentions
- 13 % negative mentions
The graphics of the game receive mixed reviews, with many players appreciating the cute and colorful art style that enhances the overall atmosphere and provides a lighthearted aesthetic. However, some critics argue that the visuals are basic or poor, contrasting with the game's challenging gameplay. Overall, while the art style is often highlighted as a positive aspect, opinions on its execution and impact on the gaming experience vary significantly.
“I really like it though, nice artwork and full controller support, imaginative gameplay and mechanics.”
“This is a wonderful game, in terms of the aesthetic used and the game mechanics.”
“The atmosphere created by the music and graphics is very relaxing, even though the game can be challenging at times.”
“The art style is terrible, the gameplay is basic as hell.”
“The music is strange, textures and graphics are poor and the gameplay is terrible.”
“Don't let its cute pretty fuzzy-feeling-inside graphics fool you.”
- replayability12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
Overall, the game's replayability is mixed; while some players find value in exploring different character classes and achievements, others note that the limited content and short playtime diminish its long-term appeal. The randomized elements do provide some variety, but the core experience remains relatively static, leading to a consensus that replay value is moderate at best.
“So there is definitely replay value in here if you decide to go for every achievement.”
“Decently high replayability if you're interested in playing as all the classes, although by the end of every run you'll probably end up looking nothing like what you started out as, so the classes only really define the first couple of stages of the game.”
“While the layout of the stages stays the same each playthrough, the location, type, and amount of monsters and items are randomized each game - which lends a ton of replay value and keeps it challenging.”
“Also, for a game with permadeath, it has very little replay value.”
“That said, this game offers little replayability in the face of true roguelikes.”
“The 'game' in all takes about 10 minutes to beat once you understand how it works, and replay value is very low.”
- music11 mentions
- 55 % positive mentions
- 18 % neutral mentions
- 27 % negative mentions
The music in the game is generally praised for creating a relaxing and atmospheric experience, enhancing the overall enjoyment despite some mixed opinions on its originality. While some players find it soothing and nostalgic, others describe it as mediocre and not particularly impactful. Overall, the soundtrack contributes positively to the game's ambiance, making it a notable aspect for many players.
“Nice, it has great atmosphere and music, and getting the five stars is pretty challenging.”
“The music and art make this game an atmospheric, nostalgia-picking delight.”
“On a more neutral note, the music is decidedly mediocre: it fits, but it doesn't add much to the game.”
“The music is strange, textures and graphics are poor and the gameplay is terrible.”
“The atmosphere created by the music and graphics is very relaxing, even though the game can be challenging at times.”
- atmosphere10 mentions
- 50 % positive mentions
- 20 % neutral mentions
- 30 % negative mentions
The atmosphere of the game is widely praised for its calming and relaxing qualities, enhanced by soothing music and charming graphics. Players appreciate how this tranquil environment provides a nice counterbalance to the game's challenging platforming elements, making it a delightful experience to return to. Overall, the game's atmosphere evokes nostalgia and offers a peaceful escape, despite its difficulty.
“This game has a calm atmosphere and really helps me unwind, but the game isn't a cake walk.”
“The music and art make this game an atmospheric, nostalgia-picking delight.”
“The atmosphere is all calm and peace.”
“The atmosphere created by the music and graphics is very relaxing, even though the game can be challenging at times.”
“Angvik is a nice counterbalance to any hectic platformer; here the atmosphere is calm and somehow relaxing, even though the game isn't easy.”
- humor7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a juxtaposition of cute, whimsical characters that engage in unexpectedly violent antics, creating a comedic contrast that many players find amusing. While some appreciate the lighthearted and funny graphics, others feel that the humor may not be consistently entertaining. Overall, the game's charm lies in its quirky character designs and the amusing situations that arise during gameplay, contributing to an enjoyable experience.
“It's a funny idea that the cutest little creatures murder the crap out of you with the slightest touch despite plate armor.”
“Funny characters, the king and the common guy are a better choice for beginners.”
“I must say, getting this game I really didn't expect much, I figured it would be a cheap short game that I could blow through and never play again, but I have to be honest, it's really enjoyable. I die and I find myself retrying instantly to get back to where I last died and surpass my last point, and it helps that the world is pretty nice to look at and the characters and enemies are designed to look pretty funny.”
- story5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The game's story is described as either great and simple or virtually nonexistent, with some players appreciating the art that enhances the experience despite the lack of a clear narrative. While some find enjoyment in the nostalgic challenge reminiscent of classic platformers, others suggest that those seeking a substantial story or objectives may be disappointed.
“Great, simple story, items, and characters.”
“When I was a wee young thing, my brother and I spent hours of our lives playing Super Ghouls and Ghosts in a quest to gain the wisdom and patience that can only be learned by dying over and over while pursuing a futile goal.”
“There's no story here.”
“Unless you are really into indie platformers with no real story or objectives besides going to the right of the screen, I'd pass.”
“There is no discernible story by any means, but the art creates the fantastic world quite well.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be highly tedious and annoying, detracting from the overall enjoyment of the experience.
“Highly tedious; highly annoying.”
“The grinding feels endless and lacks any real reward.”
“It becomes a chore rather than an enjoyable part of the game.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Overall, users report that the game exhibits a few minor bugs and glitches, but these do not significantly impact the overall stability of the experience.
“There are a few bugs and minor glitches that disrupt gameplay.”
“The game frequently crashes, making it frustrating to play.”
“I encountered several stability issues that affected my overall experience.”