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Anger Foot

Grimy, gross, and utterly silly with a healthy dose of fast-paced and fun gameplay to boot, Anger Foot is sure to kick your ass and steal your attention, as if it was a muppet in a ski mask mugging you in a back alley.
Anger Foot Game Cover
86%Game Brain Score
Most mentioned positive aspects:music, gameplay
Most mentioned negative aspects:optimization, grinding
93% User Score Based on 2,316 reviews
Critic Score 78%Based on 31 reviews

Platforms

PCPlaystation 5Steam DeckWindowsPlayStation
Anger Foot Game Cover

About

Anger Foot is a single player arcade hack and slash game with comedy and violence themes. It was developed by Free Lives and was released on July 11, 2024. It received mostly positive reviews from critics and very positive reviews from players.

Anger Foot is a lightning-fast hard-bass blast of kicking down doors and kicking ass. Move quick - hit hard.

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93%Audience ScoreBased on 2,316 reviews
music176 positive mentions
optimization45 negative mentions

  • Fast-paced and satisfying gameplay that combines kicking and shooting with tight controls.
  • Unique and vibrant art style with a comedic, irreverent world full of character and humor.
  • Excellent soundtrack featuring hardbass and hardstyle music that perfectly complements the game's chaotic action.
  • Performance issues and frame rate drops occur in later levels and during intense action scenes.
  • Challenges required to unlock new shoes can be frustrating, tedious, or feel unfair and sometimes counter the core fast-paced gameplay.
  • Some boss fights are slow, repetitive, or cumbersome, which interrupts the game's otherwise frantic pace.
  • music

    404 mentions Positive Neutral Negative

    The music in the game is widely praised for its high-energy, hardstyle, and hardbass soundtrack that perfectly complements the fast-paced, chaotic gameplay, driving adrenaline and immersion. While many find the dynamic, pounding beats a standout feature that enhances momentum and vibe, some note the soundtrack can become repetitive or grating over extended play sessions. Overall, the soundtrack is considered a core, exhilarating element that elevates the game's frenetic action, though it may not suit everyone’s taste due to its intensity and limited variety.

    • “The soundtrack deserves a shout too; it keeps the adrenaline high and fits the game’s chaotic energy perfectly.”
    • “The soundtrack is the beating heart of the game.”
    • “The music doesn’t just accompany the gameplay—it drives it, pushing you forward as you obliterate everything in your path.”
    • “The music and speed of the game gave me headaches after an hour or so each session.”
    • “The soundtrack tries hard to be edgy and energetic but ends up feeling grating and, at times, outright cringe.”
    • “The soundtrack got pretty annoying after 10 minutes as well.”
  • gameplay

    395 mentions Positive Neutral Negative

    Anger Foot offers fast-paced, adrenaline-fueled gameplay that combines satisfying kicking mechanics with varied weapons and challenging enemies, creating a distinct, high-energy experience reminiscent of a 3D Hotline Miami. While the core gameplay loop is addictive, fluid, and well-paced with rewarding progression through unique sneakers and challenges, some players find it repetitive over time and criticize the sluggish, uninspired boss fights that disrupt the overall momentum. Nonetheless, the gameplay’s combination of chaos, humor, and stylish design makes it a compelling choice for fans of frenetic, arcade-style shooters.

    • “The core gameplay loop is simple but effective.”
    • “The kicking mechanic is the star here, endlessly satisfying and woven perfectly into the combat loop.”
    • “Anger foot successfully embellishes its simple mechanics and delivers an uncompromising “gameplay first” experience that is sure to have adrenaline junkies hooked on its lighting-fast, decidedly silly slapstick action.”
    • “I could talk about the fact the jokes wear thin exceedingly quickly, how the design feels ugly and lacks differentiation the longer you go, how the crass humour feels infantile in its repetition, how the gameplay only offers some decent variety in gunplay near the very end. I just don't see myself recommending this to anyone I know unless they're a masochist.”
    • “Anger foot is a fun game but it suffers from awfully boring boss design and mechanics that gate off new content alongside a degradation in quality and creativity as you progress. The developers opted for grossly increased enemy density and reliance on one-hit-kill enemies rather than continued solid level design seen in the first stage of the game.”
    • “Boss fight are mechanic heavy and I feel like it's against the pacing of the game. Most of the bosses you just wait for them to do the moves in order to reveal their weaknesses, making you passive and you can do nothing but wait for their next move.”
  • humor

    240 mentions Positive Neutral Negative

    The humor in this game is characterized by a mix of juvenile, irreverent toilet and slapstick jokes, combined with absurd visual gags and quirky world-building that appeal strongly to fans of edgy, fast-paced, Hotline Miami-style comedy. While some players find the humor consistently hilarious and a key part of the game's charm, others feel it leans too heavily on lowbrow or forced jokes, making it hit-or-miss depending on personal taste. Overall, the game's frantic action is enhanced by its distinctive, often crude humor, which many reviewers describe as a major highlight despite occasional cringe or repetitiveness.

    • “However, they've also added an amazing sense of humour that comes across not only in hilarious dialogue and the absurd amount of hilarious visual gags (the business gang interlude levels in particular have some amazing ones) but also through the sheer bombastic nature of the gameplay itself.”
    • “Between levels, the game’s surreal humor seeps through in absurd cutscenes, bizarre character interactions, and delightfully nonsensical narrative beats.”
    • “The writing, characters, world, humor, enemies, combat, honestly everything is fantastic.”
    • “But instead, it becomes super unfunny.”
    • “In the end, the challenges are boring rather than funny; I did not enjoy them.”
  • optimization

    202 mentions Positive Neutral Negative

    The game's optimization is generally poor, with frequent frame rate drops, stuttering, and performance issues especially in crowded or outdoor areas, making some late-game levels nearly unplayable even on high-end PCs. While developers have released patches improving performance and continue working on fixes, persistent optimization problems still detract from the overall experience. Despite this, many players find the gameplay fun and engaging, hoping future updates fully resolve the technical shortcomings.

    • “Fast paced, optimized for the Steam Deck, great soundtrack, witty writing, and a stellar art design combined with a ton of accessibility features so no badass is left out.”
    • “The game maintains stable performance even during its most chaotic moments, though occasional physics quirks or minor frame dips can occur when effects stack up.”
    • “You don't have to add lines to the config to remove smoothing and it has come a long way in terms of performance in the last few years, generally providing excellent visuals along with high, smooth frames.”
    • “The game is unplayable due to how poorly optimized it is.”
    • “Loving the game so far but it has the worst optimization I have ever seen in my life; dear devs, for the sake of your game, fix it asap.”
    • “Awful performance bugs galore: crashing on stage, 10 fps drops; what happened? The demo runs better than this full game. Not sure how it’s released in this state after the Steam Summer Sale at full price. Cheeky moves by the devs... spent nearly 2 hours trying to fix settings, can't get a refund. Cool game, scammers!”
  • graphics

    178 mentions Positive Neutral Negative

    The graphics of Anger Foot feature a distinctive, vibrant, and cartoonish art style that many find charming, quirky, and perfectly fitting the game's chaotic, irreverent tone. While visuals and character design are praised for their uniqueness and humor, the game suffers from notable performance issues, including significant frame rate drops in later or crowded scenes, even on modern hardware. Overall, the aesthetic is a strong positive, but technical optimization problems somewhat detract from the visual experience.

    • “The art style and overall audio/visual pairing work so well together and the environments in themselves are just fun to walk around in and scrutinize when you manage to cool the frenzy for a moment.”
    • “The game’s vibrant visuals are a feast for the eyes.”
    • “The artstyle is instantly iconic, with all the designs being well done.”
    • “The visuals are very basic and levels relatively small; there is no excuse to release the game in this state.”
    • “Yet, despite cranking every graphics setting to low, capping my fps at 60, and scaling down to 1080p, the game still ran terribly, stuttered constantly, and could barely maintain 20 fps during the tutorial.”
    • “The last boss and subsequent levels were particularly cumbersome, with frame rates dropping to as low as 15 fps even with all the graphic settings turned down to their lowest.”
  • story

    156 mentions Positive Neutral Negative

    The story in this game is simple, comical, and intentionally silly, serving mainly as a light framework to justify its chaotic gameplay rather than delivering deep narrative depth. Many players find it funny and entertaining with humorous dialogue and quirky characters, though it can feel repetitive or intrusive at times. Overall, the story complements the fast-paced, challenging missions but is not the main focus of the experience.

    • “I thought the plot was simple and funny in an over-the-top way as you play as a green man who lives in “♥♥♥♥ city”, who goes on a killing spree rampage hunting down different crime bosses who stole your precious sneaker collection.”
    • “The story is funny and the little bits of exposition thrown in between levels had me talking to every NPC to see what hilarious comments they had in store.”
    • “Somewhere along the way you realize the story that's a joke is actually fun and engaging and somehow kinda' moody, and you start to get "into it", with the hectic action, awful but lovable cast of characters, dark, vulgar but somehow witty humour, all along to an insane gabber soundtrack pulsing at the forefront, you just feel the vibe this game has going for it.”
    • “The writing is typically not that important for games like Anger Foot - the story is simply there as a loose framework to justify why you're wiping out hordes of crooks with your deadly feet - but even then, what we got is really disappointing.”
    • “The visuals are an eyesore, the story is non-existent, and the humor is so juvenile it feels like it was written by a group of edgy teenagers who think swearing and mayhem are the pinnacle of wit.”
    • “The story is the most ridiculous premise ever and everything functions upside down in this stupid world.”
  • replayability

    62 mentions Positive Neutral Negative

    The game offers high replayability driven by diverse challenges, unique shoe abilities, and speedrunning features that encourage varied playstyles and multiple playthroughs. While linear, its level design and objectives motivate players to experiment and master each stage, making replaying both fun and rewarding. Fans of fast-paced, stylish shooters will find ample incentive to return for 100% completion and competitive leaderboard runs.

    • “Combined with optional challenges like time trials or weapon restrictions, these modifiers extend replay value and keep the action feeling fresh even after multiple playthroughs.”
    • “The levels are well-balanced and fun to replay to master (and earn more stars to unlock sneakers). Sneakers all grant unique abilities that can change gameplay drastically, also adding to replayability.”
    • “The addition of the shoe customization gives a lot of replayability as well, as you go through and try to get 3 stars on each level which often require mixing up your customization.”
    • “The only complaints are bad replayability and performance issues.”
    • “Would love to see DLC and increased replay value through randomized/mirrored levels and the like.”
    • “Some challenges are not that satisfying in my opinion, but also it helps unlock additional sneakers that can change up play style and help with star challenges.”
  • grinding

    28 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and repetitive, especially when pursuing star challenges and completing levels with specific constraints. While some find initial gameplay fun, many players feel the challenge design leans more toward memorization and repeated attempts rather than engaging difficulty, leading to frustration, particularly in later levels and boss fights. However, not all content requires grinding, allowing players to skip the more tedious tasks if they choose.

    • “No grinding or open-world travels, just pure gameplay!”
    • “For me the issue is that finishing a level is easy if you go slow, but earning medals and completing them on time is tedious and grindy.”
    • “90% of the challenges thus far have been to complete a level using only your kick, which, while in theme with the game, gets tiring, tedious, and frustrating going through the same level 2 or 3 times just to complete it once using kick only, and then having to do the same every level after.”
    • “The challenges range from free to grindy; some shoes just absolutely stomp on balance, and being able to just skip encounters by rushing to the next room can really make you miss some good stuff.”
  • character development

    14 mentions Positive Neutral Negative

    User feedback on character development is mixed; while many praise the game's distinctive, humorous, and visually striking character designs that add charm and personality, others find the characters lack depth beyond their appearance. The quirky and creative designs contribute positively to the game's style and humor, though this alone doesn't fully compensate for gameplay imbalances or lack of narrative richness. Overall, character design is a standout aspect, but deeper character development and integration with gameplay could be improved.

    • “The achievements were fun and the character design, maps and menu art is amazing.”
    • “Honestly amazing game, the sound design, character designs, humor and gameplay are all amazing, my only real complaint is that there isn't more of it to play.”
    • “The story and character design is both fun, funny, and a vision of a world that only a good kick in the a** can save.”
    • “Character designs lack personality, and environments feel bland despite the bright colors and over-the-top presentation.”
    • “It's an incredibly imbalanced, brutal corridor shooter where the mobs all have 1 shot kill powers that can land with perfect accuracy but you as the titular anger foot are expected to get close and kicky; yet the unlocks that can help open the game back up again are so deep into the campaign, and the challenges to get them so insanely unfair, that you burn out long before you get anywhere near to them.”
    • “I found myself enthralled with the various posters or character designs and spent at least half of my play time just looking at stuff.”
  • stability

    11 mentions Positive Neutral Negative

    The game exhibits numerous glitches and bugs, such as enemies phasing through walls, clipping issues, and occasional invincibility, though most are not game-breaking. While physics can feel clunky and some boss moments are affected by glitches, overall stability allows for enjoyable gameplay, especially when optimized on platforms like GeForce Now.

    • “The second last boss' final stage isn't fun; you steer a boat with slow controls while the boss glitches around on the ceiling.”
    • “There were also a couple of times where I would encounter glitches like phasing through a door, then kicking it from the other side to have a dead enemy flying out (tying enemies to doors to ensure some cool kills I guess). The most frustrating part is the optimization.”
    • “I've seen some glitches where certain enemies become incapable of attacking or even invincible.”
  • atmosphere

    10 mentions Positive Neutral Negative

    The game delivers a unique and intense atmosphere characterized by a bold art style, thumping hardstyle soundtrack, and immersive level design. Its edgy, unapologetic vibe creates a memorable and engaging experience that stands out among first-person shooters. Players consistently praise its cohesive audiovisual elements that enhance replayability and overall mood.

    • “Insane soundtrack and atmosphere, when you think it's over... it gets even better. 10/10 kicks.”
    • “The soundtrack and visuals are perfect - a thumping hardstyle I've not seen represented in any other video game, perfectly suiting the atmosphere.”
    • “Every level is unique and drips with atmosphere.”
    • “I wanted so much to love the game, so it niggled at me occasionally just how offputtingly it had played; months later, I dipped back into the community content to at least remember the impeding atmosphere of the videos... and that's when I noticed it; all those cool clips of people doing insane foot-fu online?”
    • “The whole game is soaked in an atmosphere that screams 'mom wouldn’t want you play this game'.”
  • emotional

    6 mentions Positive Neutral Negative

    The game delivers a wholesome and emotionally engaging experience, combining a heartfelt soundtrack with playful, childlike humor. Players appreciate its unique charm and supportive atmosphere, leading to moments that can be both touching and heartfelt.

    • “Made me cry.”
    • “I was waiting for the game since the itch.io demo, I want to cry now.”
    • “Wholesome, complete game.”
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5h Median play time
5h Average play time
2-8h Spent by most gamers
*Based on 7 analyzed playthroughs
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Anger Foot is a arcade hack and slash game with comedy and violence themes.

Anger Foot is available on PC, PlayStation 5, Steam Deck, Windows and others.

On average players spend around 5 hours playing Anger Foot.

Anger Foot was released on July 11, 2024.

Anger Foot was developed by Free Lives.

Anger Foot has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Anger Foot for its music but disliked it for its optimization.

Anger Foot is a single player game.

Similar games include High Hell, I Am Your Beast, MULLET MADJACK, Severed Steel, Midnight Fight Express and others.