- May 20, 2024
- SwimmingGod
Anchors: Blockade Zone
Platforms
About
"Anchor: Blockade Zone" is a 2D pixel style shooter with a Cthulhu theme, where you play as an agent investigating strange events in a blockade zone. Your character must survive by finding food, water, and supplies, while completing quests to uncover the truth. Expect to encounter hostile agents, Kraken monsters, and otherworldly phenomena, with a variety of guns to choose from for tactical combat. * 2D pixel style shooter with a Cthulhu theme * Investigate strange events and survive in a blockade zone * Variety of guns and enemies, with potential for time-travel and otherworldly phenomena
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- The game offers a solid core gameplay experience with interesting mechanics and a deep management system.
- It provides a lot of content for its price, making it a decent option for players looking for budget-friendly games.
- The developers are active and responsive, showing commitment to improving the game through updates.
- The game suffers from poor translations, making it difficult to understand quests and gameplay mechanics.
- There are significant pacing issues, with slow movement and long waits during inventory management that disrupt the flow of gameplay.
- Many features, such as the quest system and inventory management, are poorly implemented or confusing, leading to frustration.
gameplay
7 mentions Positive Neutral NegativeThe gameplay features solid core mechanics reminiscent of Zero Sievert, with a deep management system that includes numerous weapon attachments and crafting materials. However, players may struggle with unclear mechanics, particularly the "intuition" system, and a lack of dynamism can detract from overall enjoyment. While the game encourages learning from early failures, the pacing issues and complexity may hinder accessibility for some players.
“The gameplay is rock solid, kind of Zero Sievert style. You just need to be careful of the enemies, and the management part is so deep that there are many attachments for weapons, various types of bullets, and numerous crafting materials.”
“Don't be afraid if your character dies at the beginning of your gameplay; just restart and do better. You will understand the tricks for longer survival.”
“Easy to play once you get the tricks for efficient gameplay.”
“The gameplay is rock solid, kind of Zero Sievert style, but you need to be careful of the enemies. The management part is so deep that there are too many attachments for weapons, many types of bullets, and many types of crafting materials.”
“The 'intuition' mechanic is not explained properly, and once it reaches 25%, you are screwed. There are three options to combat this: a ridiculously expensive stim, a chocolate bar, or a pack of cigarettes.”
“This lack of dynamism is a major drawback and severely hampers any enjoyment that might be gleaned from the gameplay.”