Amulet of Dreams
- June 3, 2016
- Mysterytag
- 4h median play time
In "Amulet of Dreams," you are Aiden, a loyal friend determined to cure Alison's mysterious illness. Traverse 7 locations, solve 16 puzzles, and unlock the secret between reality's edges to defeat the Mage and save the world. With an intriguing storyline, original soundtrack, and atmospheric magic, immerse in a journey of mystery and discovery.
Reviews
- Visually pleasant with beautiful graphics and artwork.
- Good for starter gamers; easy puzzles and straightforward gameplay.
- Engaging hidden object scenes and a decent hint system.
- Game-breaking bugs reported, particularly in the desert portion, making it unplayable for some.
- Weak and disjointed story with illogical item usage and unclear puzzle mechanics.
- Poor voice acting and translation errors detract from the overall experience.
- story112 mentions
- 16 % positive mentions
- 66 % neutral mentions
- 18 % negative mentions
The story in the game is generally criticized for being weak, incoherent, and poorly written, often serving merely as a thin framework for gameplay rather than a compelling narrative. While some players appreciated the creative world-traveling concept and beautiful artwork, many found the plot disjointed and lacking depth, leading to a sense of aimlessness throughout the experience. Overall, the visuals and puzzles were often highlighted as the game's strengths, overshadowing the disappointing storytelling.
“The gameplay is very fun; the puzzles are engaging with plenty of variety and a nice balance of difficulty; the storyline, while a bit campy, is also pretty original and extremely creative; and probably the game's best feature is the artwork, which is absolutely gorgeous.”
“The story has a certain fairy-tale flavor where you as a young boy need to save your little girlfriend from the depredations of an evil wizard, and involves traveling to other worlds (back and forth, as you’ll often be able to complete certain puzzles in 'previous' worlds only after finding certain items in 'next' worlds).”
“Slightly kooky but well written story, fantastic mini-games, good number of hidden object games, fantastic map included, great graphics, great story progression with the games.”
“Unfortunately, there isn't much story, meaning you just wander aimlessly through unconnected worlds, and the puzzles aren't very logical.”
“The story made less and less sense, and all the objectives started to look like they are there just to make you need to navigate back and forth and visit old places for no real reason except to prolong the game.”
“Many translation errors, overly precise interaction recognition, and an absolutely terrible and meaningless story plague the game from beginning to end.”
- graphics52 mentions
- 58 % positive mentions
- 37 % neutral mentions
- 6 % negative mentions
The graphics of the game are widely praised for their beauty and artistic quality, with many reviewers highlighting the fairytale-inspired style and well-drawn artwork. While the visuals are considered a standout feature, some critiques mention inconsistencies in certain scenes and technical issues, but overall, the graphics contribute positively to the game's atmosphere and enjoyment.
“The artwork for the locations and objects is very well done.”
“It looks really nice, the graphic style seems fairytale-inspired and fits well with the overall theme of the game.”
“This game has a lot going for it: beautiful graphics, a wonderfully magical world, a nice hint system, and a nice map showing you where you still have stuff to do.”
“The game is very pretty; obviously they put a lot of effort into the artwork, but unfortunately that does not compensate for the poor story, terrible adventure game logic, and too much pixel hunting.”
“Pretty good game, although the story is thoughtless, achievements are useless, and the graphics are nothing much for full price.”
“... and while the graphics/animation are rather well done, the whole thing feels like just slapped together with no rhyme or reason; some worlds feel like the authors ripped off famous games/movies just for the sake of having no imagination of their own.”
- music42 mentions
- 24 % positive mentions
- 69 % neutral mentions
- 7 % negative mentions
The music in the game is generally praised for being beautiful and fitting the ambiance, but it suffers from significant issues, including abrupt cut-offs when transitioning between scenes and inconsistent volume levels. While some players find the soundtrack memorable, the repetitive nature and technical glitches detract from the overall experience. Despite these flaws, the visuals and music can still be enjoyable if players overlook the interruptions.
“This game does some things well: the environments are beautiful and the music is very good and unusually memorable.”
“The actual graphics are well drawn and the music is fitting within the ambience of the game.”
“Otherwise, graphics are gorgeous and music is pleasant, but the voice acting is, as usual for this genre, atrocious.”
“The music keeps repeating and just cuts off when leaving an area.”
“My main issue was the music and how it cuts off when you move from a location to another.”
“The volume of the music wasn't the same in all locations and cut right off and started another track if you left a room.”
- gameplay12 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The gameplay is generally enjoyable, featuring engaging puzzles with a good balance of difficulty, though some players find the controls confusing and the item usage logic unrealistic. While the game is relatively short (3-4 hours) and easy, it offers a creative and original storyline complemented by stunning artwork. Overall, it provides a fun adventure experience, albeit with some frustrations regarding item interactions.
“The gameplay is very fun; the puzzles are engaging with plenty of variety and a nice balance of difficulty; the storyline, while a bit campy, is also pretty original and extremely creative; and probably the game's best feature is the artwork, which is absolutely gorgeous.”
“The logic of item use in general is not exactly realistic but more creative and fantasy-like (e.g., a mechanical squirrel cracks the metal nut), which fits the style of the game though.”
“The adventure gameplay itself is quite challenging, though for the most part logical.”
“Gameplay controls are a bit confusing and just so irritating for me to actually have to get hints just to know what to do with what, or where to drop the item so that it actually worked.”
“Instead of providing 300 different items to figure out their specific use, why not use the dagger charging mechanic to imbue it with different uses per new area instead?”
“The logic of item use in general is not exactly realistic but more creative/fantasy-like (aka a mechanical squirrel cracks the metal nut) which fits the style of the game though.”
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is reported to have significant stability issues, including bugs that prevent puzzle completion recognition and persistent task markers on the map. Overall, players describe the experience as frustratingly unstable.
“The game is buggy and doesn't recognize when the player has solved a puzzle and awards the next piece required to unlock future puzzles.”
“The map is buggy: you will always have a task marker at the first location.”
“A bit buggy.”
- replayability8 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game has been criticized for its minimal to nonexistent replayability, as all achievements are unmissable, leaving little incentive for players to revisit the experience.
“Minimal replay value.”
“No replay value whatsoever.”
“All achievements are unmissable, so there is no real replay value.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is characterized by its witty and sassy commentary, particularly in response to player failures, with phrases like "only in your dreams" and "wrong object - wrong place - wrong world" adding a comedic touch to the experience. Overall, the humor is well-received, enhancing the enjoyment of the gameplay.
“The comments on failing player actions are especially hilarious - 'only in your dreams', 'that didn't work - again', 'wrong object - wrong place - wrong world' - the sass truly is strong with this one!”
“The logic is kind of funny in general; using a smithy?”