Amulet of Dreams Game Cover
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In "Amulet of Dreams," you are Aiden, a loyal friend determined to cure Alison's mysterious illness. Traverse 7 locations, solve 16 puzzles, and unlock the secret between reality's edges to defeat the Mage and save the world. With an intriguing storyline, original soundtrack, and atmospheric magic, immerse in a journey of mystery and discovery.

  • PC
  • Windows

Reviews

47%
Audience ScoreBased on 73 reviews
graphics15 positive mentions
story10 negative mentions
  • The game features beautiful graphics and well-designed environments that create an immersive experience.
  • The hint system is helpful and allows players to navigate through the game without severe penalties for using it.
  • The puzzles, while sometimes easy, offer a decent level of challenge and variety, making the gameplay enjoyable for casual players.
  • The game suffers from significant bugs that can halt progress, particularly a known issue with a lens item that can render the game unplayable.
  • The story is incoherent and lacks depth, making it difficult for players to stay engaged with the narrative.
  • Many puzzles and item usages are illogical, leading to frustration as players often have to rely on hints to progress.
  • story56 mentions

    The story in the game is generally criticized for being weak, incoherent, and poorly written, often serving as a flimsy framework for gameplay rather than a compelling narrative. While some players appreciated the creative and whimsical elements, many found the plot to be shallow and disjointed, leading to a lack of engagement. Despite the visual appeal and enjoyable puzzles, the overall consensus is that the story fails to provide a satisfying experience.

    • “The gameplay is very fun; the puzzles are engaging with plenty of variety and a nice balance of difficulty; the storyline, while a bit campy, is also pretty original and extremely creative; and probably the game's best feature is the artwork, which is absolutely gorgeous.”
    • “The story has a certain fairy-tale flavor where you, as a young boy, need to save your little girlfriend from the depredations of an evil wizard, and involves traveling to other worlds (back and forth, as you’ll often be able to complete certain puzzles in 'previous' worlds only after finding certain items in 'next' worlds).”
    • “Amulet of Dreams is a point-and-click puzzle game following the story of a boy named Aiden who is attempting to save the life of his sister Alison, who has been beset with a grievous illness.”
    • “Visually pleasant, but poor voice acting, shallow story, and illogical item usage weigh down the experience.”
    • “You are allegedly trying to save your childhood friend, but in reality, the story is a thin framework for a bunch of odd quests in strange places.”
    • “The story was very weak, and near the end completely stopped making any sense.”
  • graphics26 mentions

    The graphics of the game are widely praised for their beauty and artistic quality, with many reviewers highlighting the fairytale-inspired style and well-drawn artwork. While some noted minor technical issues and a lack of coherence in the overall design, the visuals are consistently described as a standout feature that enhances the gaming experience. Overall, the graphics receive positive ratings, often around 8/10, making them a significant draw for players despite other shortcomings in gameplay and story.

    • “The artwork for the locations and objects is very well done.”
    • “It looks really nice, the graphic style seems fairytale-inspired and fits well with the overall theme of the game.”
    • “This game has a lot going for it: beautiful graphics, a wonderfully magical world, a nice hint system, and a nice map showing you where you still have stuff to do.”
    • “The game is very pretty, obviously they put a lot of effort into the artwork, but unfortunately that does not compensate for the poor story, terrible adventure game logic, and too much pixel hunting.”
    • “Pretty good game, although the story is thoughtless, achievements are useless, and the graphics are nothing much for the full price.”
    • “... and while the graphics/animation are rather well done, the whole thing feels like just slapped together with no rhyme or reason; some worlds feel like the authors ripped off famous games/movies just for the sake of having no imagination of their own.”
  • music21 mentions

    The music in the game is generally described as pleasant and fitting for the ambiance, with some memorable tracks; however, it suffers from significant issues such as abrupt cut-offs and inconsistent volume levels when transitioning between scenes. While the soundtracks are appreciated, the repetitive nature and technical glitches detract from the overall experience, leading to frustration among players. Despite these drawbacks, the music contributes positively to the game's beautiful environments.

    • “This game does some things well: the environments are beautiful and the music is very good and unusually memorable.”
    • “The actual graphics are well drawn and the music is fitting within the ambience of the game.”
    • “Strangely enough, I started to enjoy the game in the last four locations but the story itself isn't the best, but you can still enjoy the visuals and the music if you ignore the fact that it keeps cutting off every time and resumes whenever you get back to that area.”
    • “Adjacent scenes have different music, so as you traverse through a progression of scenes, the music stops then starts then stops again.”
    • “The music keeps repeating and just cuts off when leaving an area.”
    • “My main issue was the music and how it cuts off when you move from a location to another.”
  • gameplay6 mentions

    The gameplay is generally enjoyable, featuring engaging puzzles with a good balance of difficulty and a creative storyline, though some players find the item use logic unrealistic and occasionally confusing. While the game is relatively short (3-4 hours) and easy, it offers a challenging adventure experience that is visually stunning. However, some users report frustration with the controls and the need for hints to progress.

    • “The gameplay is very fun; the puzzles are engaging with plenty of variety and a nice balance of difficulty. The storyline, while a bit campy, is also pretty original and extremely creative. Probably the game's best feature is the artwork, which is absolutely gorgeous.”
    • “The logic of item use in general is not exactly realistic but more creative and fantasy-like (e.g., a mechanical squirrel cracks the metal nut), which fits the style of the game.”
    • “The adventure gameplay itself is quite challenging, though for the most part logical.”
    • “The gameplay controls are a bit confusing and just so irritating for me to actually have to get hints just to know what to do with what, or where to drop the item so that it actually worked.”
    • “Instead of providing 300 different items to figure out their specific use, why not use the dagger charging mechanic to imbue it with different uses per new area instead?”
    • “The logic of item use in general is not exactly realistic but more creative and fantasy-like, which fits the style of the game though.”
  • stability4 mentions

    The game has significant stability issues, with users reporting frequent bugs that hinder gameplay, such as failure to recognize completed puzzles and persistent task markers on the map. Overall, the experience is marred by these technical problems.

    • “The game is buggy and doesn't recognize when the player has solved a puzzle, preventing the awarding of the next piece required to unlock future puzzles.”
    • “The map is buggy: you will always have a task marker at the first location.”
    • “A bit buggy.”
  • replayability4 mentions

    The game has been criticized for its minimal to nonexistent replayability, with users noting that all achievements are unmissable, leaving little incentive to replay the game.

    • “Minimal replay value.”
    • “No replay value whatsoever.”
    • “All achievements are unmissable, so there is no real replay value.”
  • humor2 mentions

    The humor in the game is characterized by its witty and sassy commentary, particularly in response to player failures, with phrases like "only in your dreams" and "wrong object - wrong place - wrong world" adding a comedic touch to the gameplay experience. Overall, the game's logic and playful banter contribute to a lighthearted atmosphere that players find amusing.

    • “The logic is kind of funny in general; using a smithy?”
    • “The comments on failing player actions are especially hilarious - 'only in your dreams', 'that didn’t work - again', 'wrong object - wrong place - wrong world' - the sass truly is strong with this one!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 1 analyzed playthroughs

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